Player Matchup

Tiamat
Tiamat
AcidDrip4816
Tiamat
Level 18
God Stats
5W - 4L
1,383 SR
Queue Stats
12W - 9L
1,497 Elo+
Solo
Sun Wukong
Sun Wukong
HipThiftybull
Sun Wukong
Level 32
God Stats
9W - 14L
1,372 SR
Queue Stats
610W - 722L
1,330 Elo+
Party 1
Nu Wa
Nu Wa
Sushiiiiimi
Nu Wa
Level 18
God Stats
5W - 2L
1,447 SR
Queue Stats
30W - 24L
1,472 Elo+
Party 2
Bastet
Bastet
XxHope3234
Bastet
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 48L
1,484 Elo+
Party 2
Ah Puch
Ah Puch
mopman16
Ah Puch
Level 23
God Stats
8W - 16L
1,323 SR
Queue Stats
253W - 387L
1,303 Elo+
Party 1
Team Averages
Level 21
1,405 SR
1,417 Elo+

VS

Team Averages
Level 17
1,483 SR
1,461 Elo+
Neith
Neith
AlexiaaJordan
Neith
Level 29
God Stats
108W - 105L
1,523 SR
Queue Stats
391W - 365L
1,438 Elo+
Solo
Bellona
Bellona
Borinquense802
Bellona
Level 23
God Stats
12W - 10L
1,513 SR
Queue Stats
39W - 38L
1,422 Elo+
Solo
Tiamat
Tiamat
Mage-EPS
Tiamat
Level 17
God Stats
11W - 12L
1,501 SR
Queue Stats
81W - 75L
1,489 Elo+
Solo
Fenrir
Fenrir
Mointon
Fenrir
Level 11
God Stats
1W - 1L
1,380 SR
Queue Stats
2W - 3L
1,456 Elo+
Solo
Cthulhu
Cthulhu
WizardDart30907
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
0 / 2 / 0
9,981
475
7,278
10,609
6,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
HipThiftybull
Sun Wukong
15
2 / 2 / 2
9,348
445
7,636
14,515
9,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
7 / 0 / 5
10,855
517
13,219
5,453
1,973
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
XxHope3234
Bastet
15
2 / 1 / 1
9,363
446
3,809
13,935
4,791
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Puch
mopman16
Ah Puch
14
3 / 2 / 2
8,839
421
3,992
9,862
5,353
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 0
10,608
505
5,871
10,401
3,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
2 / 2 / 1
11,533
549
9,867
14,289
13,726
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
Mage-EPS
Tiamat
17
2 / 1 / 0
9,678
461
11,347
13,496
8,507
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
Mointon
Fenrir
1
0 / 0 / 0
5,633
268
0
544
168
6
0 / 14 / 0
6,181
294
1,553
13,214
7,414
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
14
Kills
6
7
Deaths
17
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tiamat
0
2
0
0
L
2
0
0
2
L
2
2
1
1.25
W
Sun Wukong
HipThiftybull
Sun Wukong
2
2
2
1.5
L
Tiamat
Mage-EPS
Tiamat
2
1
0
2
L
Fenrir
Mointon
Fenrir
0
0
0
0
W
7
0
5
9.5
L
0
14
0
0
W
Bastet
XxHope3234
Bastet
2
1
1
2.5
W
Ah Puch
mopman16
Ah Puch
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,934
Damage
28,638
54,374
Taken
51,944
27,804
Mitigated
33,468
13,174
Healing
14,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
7,278
313
255
2,941
10,609
6,140
1,557
2,122
8,403
62,055
0
L
5,871
2,072
0
6,121
10,401
3,653
653
7,417
2,437
0
78,666
L
9,867
3,837
0
3,532
14,289
13,726
0
1,529
12,260
135
87,247
W
Sun Wukong
HipThiftybull
Sun Wukong
7,636
2,868
406
2,542
14,515
9,547
484
148
14,367
0
40,122
L
Tiamat
Mage-EPS
Tiamat
11,347
418
0
5,021
13,496
8,507
924
7,470
5,875
63,003
0
L
Fenrir
Mointon
Fenrir
0
0
0
0
544
168
0
544
0
0
0
W
13,219
4,255
1,129
3,464
5,453
1,973
2,778
2,711
2,382
70,638
0
L
1,553
488
0
0
13,214
7,414
56
6,856
6,333
4,637
0
W
Bastet
XxHope3234
Bastet
3,809
1,033
135
1,570
13,935
4,791
185
1,975
11,782
0
57,592
W
Ah Puch
mopman16
Ah Puch
3,992
822
0
732
9,862
5,353
582
4,988
4,496
39,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,386
Gold Earned
43,633
454
Minions Killed
488
0
Camps Cleared
0
1,867,150
Distance Traveled
1,405,102
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,981
475
115
5
0
398,881
0
L
Neith
10,608
505
175
8
0
333,472
1
L
Bellona
11,533
549
175
8
0
395,299
1
W
Sun Wukong
9,348
445
64
3
0
368,145
0
L
Tiamat
9,678
461
133
6
0
340,395
0
L
Fenrir
5,633
268
0
0
0
22,704
0
W
Nu Wa
10,855
517
115
5
0
392,254
7
L
Cthulhu
6,181
294
5
0
0
313,232
0
W
Bastet
9,363
446
94
4
0
379,354
1
W
Ah Puch
8,839
421
66
3
0
328,516
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role