Player Matchup

Skadi
Skadi
Gold II
BalancedGlory
Skadi
Gold II
Level 48
God Stats
26W - 3L
2,011 SR
Queue Stats
52W - 21L
2,046 MMR
Party 1
Artio
Artio
Gold I
Fabulous-Choco
Artio
Gold I
Level 142
God Stats
3W - 0L
1,976 SR
Queue Stats
51W - 39L
1,866 MMR
Party 2
Arachne
Arachne
Platinum II
Kross Mitch
Arachne
Platinum II
Level 127
God Stats
14W - 10L
1,702 SR
Queue Stats
155W - 154L
1,824 MMR
Party 1
Amaterasu
Amaterasu
Platinum II
SuperGamon14
Amaterasu
Platinum II
Level 160
God Stats
19W - 9L
1,962 SR
Queue Stats
337W - 328L
1,816 MMR
Party 2
Ra
Ra
Platinum IV
ViRuZ4206
Ra
Platinum IV
Level 145
God Stats
1W - 1L
1,946 SR
Queue Stats
38W - 26L
1,889 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 124
1,919 SR
1,888 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 132
1,665 SR
1,882 MMR
Apollo
Apollo
Platinum III
FraserScott17x
Apollo
Platinum III
Level 129
God Stats
4W - 1L
1,969 SR
Queue Stats
167W - 161L
1,897 MMR
Party 3
Ratatoskr
Ratatoskr
Platinum II
JClawde
Ratatoskr
Platinum II
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
173W - 148L
1,893 MMR
Solo
Sun Wukong
Sun Wukong
Platinum III
Joelykinz
Sun Wukong
Platinum III
Level 148
God Stats
0W - 2L
1,674 SR
Queue Stats
58W - 52L
1,822 MMR
Solo
Khepri
Khepri
Diamond V
ca11 me ben
Khepri
Diamond V
Level 149
God Stats
10W - 7L
1,592 SR
Queue Stats
121W - 121L
1,941 MMR
Party 3
Merlin
Merlin
Platinum IV
jeremy130521
Merlin
Platinum IV
Level 156
God Stats
14W - 16L
1,587 SR
Queue Stats
777W - 763L
1,860 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 10
14,317
597
19,245
21,743
8,993
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 4 / 6
11,809
492
8,008
21,595
20,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Arachne
Kross Mitch
Arachne
20
4 / 2 / 9
14,899
621
13,263
21,079
10,613
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
SuperGamon14
Amaterasu
19
3 / 3 / 7
13,227
551
10,819
25,231
18,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
10 / 3 / 3
14,940
623
17,141
10,948
4,844
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
Ao KuangPersephoneNemesisSetDanzaburou

VS

Bans
ScyllaGebGuan YuSobekCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 1
12,561
523
18,143
19,419
10,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
JClawde
Ratatoskr
19
6 / 1 / 5
11,698
487
12,590
12,210
8,384
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Joelykinz
Sun Wukong
17
2 / 2 / 2
11,084
462
16,025
25,288
16,011
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Khepri
13
1 / 5 / 6
9,478
395
5,877
18,165
16,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
15
3 / 8 / 2
10,017
417
13,921
12,057
3,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
33
20
Kills
17
17
Deaths
20
35
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
5
10
1.6
W
0
4
6
0.75
L
5
4
1
1.38
L
Ratatoskr
JClawde
Ratatoskr
6
1
5
8.5
L
Sun Wukong
Joelykinz
Sun Wukong
2
2
2
1.5
W
Arachne
Kross Mitch
Arachne
4
2
9
4.25
W
Amaterasu
SuperGamon14
Amaterasu
3
3
7
2.17
W
10
3
3
3.83
L
Khepri
1
5
6
0.8
L
Merlin
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,476
Damage
66,556
100,596
Taken
87,139
63,338
Mitigated
54,894
53,997
Healing
22,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,245
11,247
0
7,939
21,743
8,993
11,640
3,380
18,363
0
135,715
W
8,008
1,338
1,074
7,148
21,595
20,092
334
5,717
15,878
42,464
0
L
18,143
12,064
0
6,222
19,419
10,495
1,266
3,575
15,724
0
111,744
L
Ratatoskr
JClawde
Ratatoskr
12,590
1,393
0
4,059
12,210
8,384
0
3,022
9,076
0
86,850
L
Sun Wukong
Joelykinz
Sun Wukong
16,025
3,412
0
9,357
25,288
16,011
0
6,637
18,581
0
82,453
W
Arachne
Kross Mitch
Arachne
13,263
7,581
0
11,917
21,079
10,613
1,824
3,292
17,787
0
96,622
W
Amaterasu
SuperGamon14
Amaterasu
10,819
6,052
0
15,861
25,231
18,796
2,056
4,719
20,512
0
79,345
W
17,141
1,557
5,540
4,518
10,948
4,844
1,388
3,948
7,000
122,068
0
L
Khepri
5,877
556
0
2,112
18,165
16,290
0
7,116
10,832
22,303
0
L
Merlin
13,921
218
0
780
12,057
3,714
0
4,181
7,697
80,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,192
Gold Earned
54,838
714
Minions Killed
658
0
Camps Cleared
0
2,491,522
Distance Traveled
2,328,347
27
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
14,317
597
184
8
0
434,596
3
W
Artio
11,809
492
56
2
0
482,682
5
L
Apollo
12,561
523
186
8
0
427,738
5
L
Ratatoskr
11,698
487
156
7
0
560,672
10
L
Sun Wukong
11,084
462
138
6
0
499,014
5
W
Arachne
14,899
621
155
6
0
571,064
9
W
Amaterasu
13,227
551
133
6
0
535,489
5
W
Ra
14,940
623
186
8
0
467,691
5
L
Khepri
9,478
395
39
2
0
428,126
11
L
Merlin
10,017
417
139
6
0
412,797
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role