Player Matchup

Thor
Thor
DocWero
Thor
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,251 Elo+
Party 1
Danzaburou
Danzaburou
KerriganRush
Danzaburou
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Melts
Khepri
Level 18
God Stats
1W - 7L
1,112 SR
Queue Stats
9W - 9L
1,303 Elo+
Party 1
Thanatos
Thanatos
ninjawolflight
Thanatos
Level 23
God Stats
0W - 1L
1,586 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Pele
Pele
pT K4pi7897
Pele
Level 25
God Stats
34W - 63L
1,366 SR
Queue Stats
179W - 218L
1,284 Elo+
Solo
Team Averages
Level 24
1,413 SR
1,368 Elo+

VS

Team Averages
Level 25
1,524 SR
1,467 Elo+
Guan Yu
Guan Yu
BigBrainAthena
Guan Yu
Level 40
God Stats
6W - 12L
1,289 SR
Queue Stats
167W - 179L
1,332 Elo+
Party 2
Sylvanus
Sylvanus
Chargingupp
Sylvanus
Level 28
God Stats
2W - 0L
1,750 SR
Queue Stats
27W - 12L
1,753 Elo+
Party 2
Neith
Neith
HighMeJordan
Neith
Level 8
God Stats
6W - 11L
1,349 SR
Queue Stats
11W - 22L
1,224 Elo+
Solo
Janus
Janus
Spikeddamage
Janus
Level 25
God Stats
32W - 24L
1,741 SR
Queue Stats
77W - 66L
1,649 Elo+
Party 2
Erlang Shen
Erlang Shen
tomdenny
Erlang Shen
Level 26
God Stats
18W - 16L
1,492 SR
Queue Stats
23W - 30L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
DocWero
Thor
4
0 / 3 / 0
3,043
609
678
3,235
700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
KerriganRush
Danzaburou
5
0 / 3 / 0
3,086
617
1,052
3,368
865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Khepri
Melts
Khepri
2
0 / 1 / 0
2,599
520
180
789
250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Thanatos
4
0 / 2 / 0
2,825
565
640
1,504
280
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

4
1 / 3 / 0
3,295
659
1,347
3,250
480
Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
4 / 1 / 0
3,972
794
1,839
3,563
2,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Sylvanus
Chargingupp
Sylvanus
8
5 / 0 / 0
4,739
948
3,328
3,026
3,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

3
0 / 1 / 0
2,794
559
0
2,176
378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
1 / 0 / 0
3,881
776
480
1,202
246
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Erlang Shen
tomdenny
Erlang Shen
6
1 / 0 / 2
3,631
726
942
2,768
799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
13
1
Kills
11
12
Deaths
2
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
1
0
4
W
Sylvanus
Chargingupp
Sylvanus
5
0
0
5
L
Thor
DocWero
Thor
0
3
0
0
W
0
1
0
0
L
Danzaburou
KerriganRush
Danzaburou
0
3
0
0
L
Khepri
Melts
Khepri
0
1
0
0
W
1
0
0
1
L
Thanatos
0
2
0
0
L
1
3
0
0.33
W
Erlang Shen
tomdenny
Erlang Shen
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,897
Damage
6,589
12,146
Taken
12,735
2,575
Mitigated
7,428
2,175
Healing
4,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,839
438
0
1,323
3,563
2,519
94
0
3,563
0
9,858
W
Sylvanus
Chargingupp
Sylvanus
3,328
1,447
0
1,490
3,026
3,486
192
180
2,846
15,717
3,851
L
Thor
DocWero
Thor
678
147
0
754
3,235
700
0
508
2,723
0
7,685
W
0
0
0
773
2,176
378
0
0
2,176
0
6,287
L
Danzaburou
KerriganRush
Danzaburou
1,052
747
0
738
3,368
865
0
2,217
1,151
0
9,562
L
Khepri
Melts
Khepri
180
0
0
24
789
250
0
477
312
925
0
W
480
43
0
625
1,202
246
156
0
1,202
15,370
0
L
Thanatos
640
108
0
420
1,504
280
0
206
1,271
0
3,589
L
1,347
466
0
239
3,250
480
0
0
3,125
0
7,585
W
Erlang Shen
tomdenny
Erlang Shen
942
482
0
451
2,768
799
0
0
2,768
0
13,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,848
Gold Earned
19,017
68
Minions Killed
142
0
Camps Cleared
0
370,442
Distance Traveled
456,218
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
3,972
794
21
4
0
101,208
0
W
Sylvanus
4,739
948
45
9
0
82,557
0
L
Thor
3,043
609
20
4
0
85,242
0
W
Neith
2,794
559
10
2
0
49,639
0
L
Danzaburou
3,086
617
21
4
0
89,603
0
L
Khepri
2,599
520
0
0
0
28,398
0
W
Janus
3,881
776
32
6
0
91,309
1
L
Thanatos
2,825
565
11
2
0
75,306
0
L
Pele
3,295
659
16
3
0
91,893
0
W
Erlang Shen
3,631
726
34
7
0
131,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role