Player Matchup

Izanami
Izanami
Gamergirl909089
Izanami
Level 38
God Stats
36W - 39L
1,461 SR
Queue Stats
265W - 299L
1,481 Elo+
Party 2
Chang'e
Chang'e
GeeMarcelly
Chang'e
Level 115
God Stats
26W - 22L
1,573 SR
Queue Stats
166W - 185L
1,495 Elo+
Party 2
Ah Puch
Ah Puch
Wet Hairline
Ah Puch
Level 124
God Stats
9W - 17L
1,207 SR
Queue Stats
825W - 818L
1,527 Elo+
Party 2
Ymir
Ymir
oWhen im Banned
Ymir
Level 15
God Stats
10W - 10L
1,564 SR
Queue Stats
15W - 14L
1,485 Elo+
Party 3
Erlang Shen
Erlang Shen
samgetsbucks
Erlang Shen
Level 88
God Stats
1W - 3L
1,530 SR
Queue Stats
16W - 13L
1,497 Elo+
Party 3
Team Averages
Level 76
1,467 SR
1,497 Elo+

VS

Team Averages
Level 90
1,600 SR
1,539 Elo+
Bacchus
Bacchus
HahaMonkeyFunny
Bacchus
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 33L
1,572 Elo+
Party 1
Apollo
Apollo
SLYDJ45
Apollo
Level 144
God Stats
18W - 11L
1,806 SR
Queue Stats
183W - 166L
1,546 Elo+
Party 1
Scylla
Scylla
THE FETU5
Scylla
Level 106
God Stats
5W - 3L
1,500 SR
Queue Stats
156W - 138L
1,556 Elo+
Party 1
Medusa
Medusa
ThePerkyPanda
Medusa
Level 45
God Stats
23W - 19L
1,695 SR
Queue Stats
324W - 324L
1,523 Elo+
Solo
Bellona
Bellona
kyiguy
Bellona
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 0
8,560
504
1,789
9,223
2,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
GeeMarcelly
Chang'e
16
5 / 1 / 3
9,060
533
9,922
12,501
6,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
Wet Hairline
Ah Puch
15
3 / 3 / 5
9,003
530
11,965
17,518
13,509
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 5 / 5
7,562
445
1,845
11,165
7,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
samgetsbucks
Erlang Shen
14
9 / 5 / 1
9,303
547
10,423
15,684
11,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 9
8,464
498
5,257
15,068
17,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
SLYDJ45
Apollo
18
8 / 4 / 6
11,033
649
10,033
15,709
6,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
THE FETU5
Scylla
13
2 / 4 / 5
8,451
497
10,378
9,159
3,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
9 / 1 / 4
10,845
638
11,476
7,976
3,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
kyiguy
Bellona
14
0 / 4 / 7
8,445
497
6,491
11,351
10,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
51
18
Kills
20
20
Deaths
18
14
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
L
Chang'e
GeeMarcelly
Chang'e
5
1
3
6.5
W
1
5
9
1.1
W
Apollo
SLYDJ45
Apollo
8
4
6
2.75
W
Scylla
THE FETU5
Scylla
2
4
5
1.13
W
9
1
4
11
L
Ah Puch
Wet Hairline
Ah Puch
3
3
5
1.83
W
Bellona
kyiguy
Bellona
0
4
7
0.88
L
0
5
5
0.5
L
Erlang Shen
samgetsbucks
Erlang Shen
9
5
1
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,944
Damage
43,635
66,091
Taken
59,263
42,076
Mitigated
40,968
26,346
Healing
17,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,789
1,044
0
2,431
9,223
2,704
2,278
662
8,561
0
59,328
L
Chang'e
GeeMarcelly
Chang'e
9,922
834
2,163
6,327
12,501
6,370
54
4,390
7,891
67,967
0
W
5,257
537
0
1,022
15,068
17,182
271
4,422
10,646
19,512
0
W
Apollo
SLYDJ45
Apollo
10,033
5,658
534
6,752
15,709
6,145
1,514
5,602
10,107
0
73,759
W
Scylla
THE FETU5
Scylla
10,378
226
0
1,719
9,159
3,415
0
5,273
3,886
43,197
0
W
11,476
4,909
624
3,097
7,976
3,497
2,840
2,236
5,740
0
80,923
L
Ah Puch
Wet Hairline
Ah Puch
11,965
746
0
9,846
17,518
13,509
132
2,193
15,189
52,268
0
W
Bellona
kyiguy
Bellona
6,491
1,137
0
3,720
11,351
10,729
50
6,199
5,152
0
40,053
L
1,845
108
0
1,477
11,165
7,734
0
3,343
7,664
19,118
0
L
Erlang Shen
samgetsbucks
Erlang Shen
10,423
5,468
0
4,102
15,684
11,759
8
4,353
11,151
0
47,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,488
Gold Earned
47,238
441
Minions Killed
480
0
Camps Cleared
0
1,523,256
Distance Traveled
1,568,857
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,560
504
133
8
0
270,297
0
L
Chang'e
9,060
533
110
6
0
315,028
0
W
Bacchus
8,464
498
30
2
0
336,163
7
W
Apollo
11,033
649
125
7
0
305,216
3
W
Scylla
8,451
497
82
5
0
308,919
1
W
Medusa
10,845
638
137
8
0
314,639
5
L
Ah Puch
9,003
530
97
6
0
305,154
4
W
Bellona
8,445
497
106
6
0
303,920
0
L
Ymir
7,562
445
24
1
0
312,607
0
L
Erlang Shen
9,303
547
77
5
0
320,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role