Player Matchup

Cthulhu
Cthulhu
EndlessB13
Cthulhu
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,541 Elo+
Party 3
Loki
Loki
EndlessM1ck
Loki
Level 107
God Stats
3W - 0L
1,611 SR
Queue Stats
31W - 22L
1,503 Elo+
Party 3
Discordia
Discordia
TrentDog490
Discordia
Level 100
God Stats
2W - 0L
1,737 SR
Queue Stats
33W - 39L
1,453 Elo+
Party 1
Sun Wukong
Sun Wukong
mu4kyy
Sun Wukong
Level 104
God Stats
6W - 4L
1,226 SR
Queue Stats
75W - 74L
1,418 Elo+
Party 1
Tsukuyomi
Tsukuyomi
urlvex
Tsukuyomi
Level 26
God Stats
1W - 2L
1,326 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 72
1,480 SR
1,483 Elo+

VS

Team Averages
Level 58
1,566 SR
1,531 Elo+
Baron Samedi
Baron Samedi
ComicallyMad
Baron Samedi
Level 17
God Stats
47W - 42L
1,550 SR
Queue Stats
197W - 192L
1,383 Elo+
Party 2
Hachiman
Hachiman
GJdomn8or
Hachiman
Level 95
God Stats
3W - 4L
1,532 SR
Queue Stats
281W - 223L
1,621 Elo+
Party 4
Cerberus
Cerberus
LemonadeOrange
Cerberus
Level 29
God Stats
11W - 8L
1,600 SR
Queue Stats
87W - 58L
1,636 Elo+
Party 4
Ratatoskr
Ratatoskr
Redcreeper29
Ratatoskr
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 15L
1,521 Elo+
Party 4
Sun Wukong
Sun Wukong
kittyykenzie
Sun Wukong
Level 89
God Stats
3W - 4L
1,649 SR
Queue Stats
610W - 592L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EndlessB13
Cthulhu
17
8 / 3 / 4
12,622
485
9,261
16,921
9,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
4 / 5 / 11
12,386
476
14,130
16,311
5,563
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
TrentDog490
Discordia
20
7 / 2 / 10
13,985
538
20,164
12,653
4,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
mu4kyy
Sun Wukong
20
15 / 0 / 10
14,847
571
27,199
21,365
20,410
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tsukuyomi
urlvex
Tsukuyomi
16
1 / 5 / 5
11,262
433
8,986
18,304
6,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ComicallyMad
Baron Samedi
17
0 / 6 / 5
10,513
404
5,235
16,470
9,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
GJdomn8or
Hachiman
20
7 / 6 / 1
12,750
490
21,734
25,496
10,262
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Cerberus
17
2 / 5 / 2
10,955
421
7,256
24,297
20,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ratatoskr
Redcreeper29
Ratatoskr
17
4 / 9 / 3
11,229
432
7,401
21,729
17,132
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
kittyykenzie
Sun Wukong
17
2 / 9 / 2
10,983
422
10,629
26,187
19,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
28
35
Kills
15
15
Deaths
35
40
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
ComicallyMad
Baron Samedi
0
6
5
0.42
W
Cthulhu
EndlessB13
Cthulhu
8
3
4
3.33
W
4
5
11
1.9
L
Hachiman
GJdomn8or
Hachiman
7
6
1
1.25
L
Cerberus
2
5
2
0.6
L
Ratatoskr
Redcreeper29
Ratatoskr
4
9
3
0.61
W
Discordia
TrentDog490
Discordia
7
2
10
6
L
Sun Wukong
kittyykenzie
Sun Wukong
2
9
2
0.33
W
Sun Wukong
mu4kyy
Sun Wukong
15
0
10
20
W
Tsukuyomi
urlvex
Tsukuyomi
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,740
Damage
52,255
85,554
Taken
114,179
46,491
Mitigated
75,974
24,139
Healing
36,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
ComicallyMad
Baron Samedi
5,235
352
799
4,017
16,470
9,269
274
6,363
9,569
68,491
0
W
Cthulhu
EndlessB13
Cthulhu
9,261
615
586
3,090
16,921
9,351
270
3,075
13,821
40,019
0
W
14,130
4,381
0
1,640
16,311
5,563
2,882
2,889
13,374
0
81,563
L
Hachiman
GJdomn8or
Hachiman
21,734
8,045
0
10,500
25,496
10,262
390
6,633
18,719
5,349
98,409
L
Cerberus
7,256
204
891
6,208
24,297
20,247
324
5,401
18,770
57,008
0
L
Ratatoskr
Redcreeper29
Ratatoskr
7,401
989
0
7,423
21,729
17,132
0
6,075
15,178
0
59,606
W
Discordia
TrentDog490
Discordia
20,164
965
158
2,340
12,653
4,521
246
2,436
10,192
97,125
0
L
Sun Wukong
kittyykenzie
Sun Wukong
10,629
2,647
0
7,083
26,187
19,064
1,394
3,547
22,518
0
73,089
W
Sun Wukong
mu4kyy
Sun Wukong
27,199
7,268
0
10,950
21,365
20,410
149
2,528
18,462
0
107,528
W
Tsukuyomi
urlvex
Tsukuyomi
8,986
1,825
0
5,375
18,304
6,646
711
3,679
14,500
0
68,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,102
Gold Earned
56,430
572
Minions Killed
594
0
Camps Cleared
0
2,490,551
Distance Traveled
2,358,573
27
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,513
404
111
4
0
438,329
3
W
Cthulhu
12,622
485
63
2
0
484,122
10
W
Loki
12,386
476
94
4
0
479,607
7
L
Hachiman
12,750
490
156
6
0
444,481
1
L
Cerberus
10,955
421
123
5
0
474,871
2
L
Ratatoskr
11,229
432
85
3
0
500,644
0
W
Discordia
13,985
538
144
6
0
508,887
3
L
Sun Wukong
10,983
422
119
5
0
500,248
2
W
Sun Wukong
14,847
571
177
7
0
538,964
6
W
Tsukuyomi
11,262
433
94
4
0
478,971
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role