Player Matchup

Thanatos
Thanatos
Gael-Mello
Thanatos
Level 23
God Stats
9W - 5L
1,480 SR
Queue Stats
109W - 98L
1,410 Elo+
Party 1
King Arthur
King Arthur
Mageofthestick
King Arthur
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 26L
1,337 Elo+
Party 1
Apollo
Apollo
PitosKO
Apollo
Level 15
God Stats
5W - 4L
1,529 SR
Queue Stats
64W - 54L
1,415 Elo+
Party 1
Aphrodite
Aphrodite
a_o_n1
Aphrodite
Level 28
God Stats
16W - 18L
1,631 SR
Queue Stats
468W - 459L
1,579 Elo+
Solo
Athena
Athena
amandamunhoz_
Athena
Level 16
God Stats
54W - 40L
1,475 SR
Queue Stats
75W - 65L
1,407 Elo+
Party 1
Team Averages
Level 19
1,523 SR
1,429 Elo+

VS

Team Averages
Level 17
1,507 SR
1,425 Elo+
The Morrigan
The Morrigan
Daathi
The Morrigan
Level 28
God Stats
66W - 78L
1,417 SR
Queue Stats
331W - 397L
1,367 Elo+
Solo
Loki
Loki
OBarbaRuiva
Loki
Level 26
God Stats
8W - 14L
1,354 SR
Queue Stats
104W - 114L
1,493 Elo+
Solo
Guan Yu
Guan Yu
Sangetshut
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,368 Elo+
Solo
Tiamat
Tiamat
SergioHater
Tiamat
Level 17
God Stats
5W - 5L
1,656 SR
Queue Stats
304W - 354L
1,346 Elo+
Solo
Izanami
Izanami
zFrenetic
Izanami
Level 7
God Stats
23W - 14L
1,607 SR
Queue Stats
322W - 289L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Gael-Mello
Thanatos
20
10 / 5 / 9
18,094
517
20,328
29,431
17,980
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
Mageofthestick
King Arthur
20
5 / 9 / 7
16,487
471
16,679
37,904
37,947
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
PitosKO
Apollo
20
7 / 6 / 18
18,334
524
28,504
28,774
11,194
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
a_o_n1
Aphrodite
20
13 / 6 / 8
22,986
657
38,477
42,167
18,741
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
3 / 3 / 17
18,067
516
10,514
26,268
25,050
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Daathi
The Morrigan
20
3 / 4 / 7
14,885
425
17,981
14,383
5,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
12 / 7 / 4
17,662
505
23,585
32,072
12,495
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Guan Yu
Sangetshut
Guan Yu
20
4 / 9 / 11
15,530
444
17,334
34,750
50,308
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
20
3 / 10 / 4
13,989
400
22,494
31,248
32,257
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
zFrenetic
Izanami
20
7 / 9 / 7
15,712
449
24,044
33,654
13,564
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
62
38
Kills
29
29
Deaths
39
59
Assists
33
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Daathi
The Morrigan
3
4
7
1.63
W
Thanatos
Gael-Mello
Thanatos
10
5
9
2.9
W
King Arthur
Mageofthestick
King Arthur
5
9
7
0.94
L
12
7
4
2
W
Apollo
PitosKO
Apollo
7
6
18
2.67
L
Guan Yu
Sangetshut
Guan Yu
4
9
11
1.06
L
Tiamat
3
10
4
0.5
W
Aphrodite
a_o_n1
Aphrodite
13
6
8
2.83
W
3
3
17
3.83
L
Izanami
zFrenetic
Izanami
7
9
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,502
Damage
105,438
164,544
Taken
146,107
110,912
Mitigated
114,509
91,626
Healing
39,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Daathi
The Morrigan
17,981
3,813
0
3,135
14,383
5,885
1,291
5,954
8,313
78,260
9,781
W
Thanatos
Gael-Mello
Thanatos
20,328
6,664
0
26,586
29,431
17,980
38
5,153
23,746
0
132,886
W
King Arthur
Mageofthestick
King Arthur
16,679
3,472
0
4,112
37,904
37,947
2,176
7,340
29,843
206
82,195
L
23,585
5,995
0
4,871
32,072
12,495
1,199
10,296
21,476
0
121,188
W
Apollo
PitosKO
Apollo
28,504
15,416
0
9,516
28,774
11,194
5,252
7,615
20,499
0
160,620
L
Guan Yu
Sangetshut
Guan Yu
17,334
3,506
751
7,514
34,750
50,308
363
8,315
26,391
261
85,819
L
Tiamat
22,494
2,503
367
9,206
31,248
32,257
745
13,833
17,222
67,327
0
W
Aphrodite
a_o_n1
Aphrodite
38,477
2,714
12,753
29,810
42,167
18,741
4,676
8,373
33,182
203,168
0
W
10,514
2,304
0
8,849
26,268
25,050
537
5,818
19,424
70,073
0
L
Izanami
zFrenetic
Izanami
24,044
16,017
0
13,820
33,654
13,564
2,393
10,192
23,394
0
139,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

93,968
Gold Earned
77,778
900
Minions Killed
734
0
Camps Cleared
0
3,235,442
Distance Traveled
2,773,042
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
14,885
425
160
5
0
584,109
2
W
Thanatos
18,094
517
143
4
0
685,647
0
W
King Arthur
16,487
471
114
3
0
574,952
2
L
Loki
17,662
505
185
5
0
556,369
2
W
Apollo
18,334
524
192
5
0
639,967
4
L
Guan Yu
15,530
444
125
4
0
580,807
1
L
Tiamat
13,989
400
79
2
0
520,159
2
W
Aphrodite
22,986
657
344
10
0
595,263
6
W
Athena
18,067
516
107
3
0
739,613
0
L
Izanami
15,712
449
185
5
0
531,598
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role