Player Matchup

Chiron
Chiron
appellemoimaitre
Chiron
Level 22
God Stats
44W - 12L
1,785 SR
Queue Stats
44W - 13L
1,774 Elo+
Party 2
Hera
Hera
boorgogne
Hera
Level 124
God Stats
8W - 11L
1,495 SR
Queue Stats
418W - 221L
1,752 Elo+
Party 2
Artio
Artio
vintaliate
Artio
Level 47
God Stats
14W - 4L
1,838 SR
Queue Stats
62W - 36L
1,779 Elo+
Party 2
Team Averages
Level 64
1,706 SR
1,768 Elo+

VS

Team Averages
Level 52
1,567 SR
1,153 Elo+
Pele
Pele
Kanathaull
Pele
Level 24
God Stats
0W - 1L
1,225 SR
Queue Stats
0W - 2L
1,153 Elo+
Party 1
Neith
Neith
infcomplex
Neith
Level 66
God Stats
0W - 1L
1,904 SR
Queue Stats
0W - 2L
1,153 Elo+
Party 1
Kumbhakarna
Kumbhakarna
sniper bagle
Kumbhakarna
Level 65
God Stats
0W - 2L
1,572 SR
Queue Stats
0W - 2L
1,153 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 2 / 7
9,457
788
10,232
9,081
2,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
13
4 / 1 / 10
9,202
767
13,941
6,106
2,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artio
12
4 / 2 / 8
9,232
769
5,768
12,135
9,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 6 / 0
7,868
656
9,594
12,207
4,093
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
9
0 / 5 / 2
6,799
567
5,871
9,474
3,226
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kumbhakarna
sniper bagle
Kumbhakarna
10
0 / 4 / 4
7,637
636
4,445
15,077
7,381
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
15
Kills
5
5
Deaths
15
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
5
6
0
0.83
W
7
2
7
5.25
W
Hera
4
1
10
9
L
Neith
0
5
2
0.2
L
Kumbhakarna
sniper bagle
Kumbhakarna
0
4
4
0.5
W
Artio
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,941
Damage
19,910
27,322
Taken
36,758
14,810
Mitigated
14,700
10,059
Healing
4,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,594
3,032
0
677
12,207
4,093
0
6,445
5,762
0
19,781
W
10,232
5,468
1,145
3,576
9,081
2,943
1,668
1,472
7,609
0
29,091
W
Hera
13,941
2,515
0
494
6,106
2,150
483
945
5,161
52,448
0
L
Neith
5,871
2,534
0
1,809
9,474
3,226
0
6,025
3,449
0
24,789
L
Kumbhakarna
sniper bagle
Kumbhakarna
4,445
350
564
1,432
15,077
7,381
0
7,295
7,782
18,834
0
W
Artio
5,768
738
1,262
3,582
12,135
9,717
518
2,074
10,061
12,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,891
Gold Earned
22,304
127
Minions Killed
93
0
Camps Cleared
0
645,024
Distance Traveled
598,366
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,868
656
21
2
0
206,178
0
W
Chiron
9,457
788
32
3
0
198,214
0
W
Hera
9,202
767
79
7
0
214,449
1
L
Neith
6,799
567
44
4
0
185,510
0
L
Kumbhakarna
7,637
636
28
2
0
206,678
2
W
Artio
9,232
769
16
1
0
232,361
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role