Player Matchup

Guan Yu
Guan Yu
Issashi
Guan Yu
Level 119
God Stats
2W - 1L
1,861 SR
Queue Stats
97W - 92L
1,600 Elo+
Solo
Aphrodite
Aphrodite
Sinisterserpant
Aphrodite
Level 54
God Stats
43W - 25L
1,737 SR
Queue Stats
714W - 674L
1,570 Elo+
Solo
Thor
Thor
isWooDZy
Thor
Level 106
God Stats
1W - 1L
1,174 SR
Queue Stats
80W - 66L
1,517 Elo+
Party 1
Cupid
Cupid
lirigon
Cupid
Level 108
God Stats
2W - 1L
1,284 SR
Queue Stats
63W - 57L
1,544 Elo+
Party 1
Sol
Sol
ninjashrug
Sol
Level 108
God Stats
2W - 1L
1,461 SR
Queue Stats
70W - 64L
1,535 Elo+
Party 1
Team Averages
Level 99
1,504 SR
1,553 Elo+

VS

Team Averages
Level 104
1,565 SR
1,521 Elo+
Da Ji
Da Ji
Chewythehuman
Da Ji
Level 89
God Stats
2W - 5L
1,843 SR
Queue Stats
557W - 553L
1,600 Elo+
Solo
Hou Yi
Hou Yi
LordZigg
Hou Yi
Level 63
God Stats
2W - 6L
1,500 SR
Queue Stats
412W - 499L
1,466 Elo+
Solo
Tiamat
Tiamat
Nivek0707
Tiamat
Level 157
God Stats
26W - 20L
1,480 SR
Queue Stats
826W - 864L
1,465 Elo+
Solo
Horus
Horus
Palcanear
Horus
Level 105
God Stats
6W - 8L
1,500 SR
Queue Stats
268W - 261L
1,524 Elo+
Party 2
Cerberus
Cerberus
Widely
Cerberus
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
317W - 293L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Issashi
Guan Yu
14
3 / 3 / 5
8,168
545
8,389
10,738
5,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
Sinisterserpant
Aphrodite
13
1 / 0 / 5
7,094
473
3,764
3,942
1,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
13
5 / 2 / 2
7,944
530
6,149
8,857
2,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
lirigon
Cupid
13
2 / 1 / 1
7,291
486
4,980
6,860
2,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 0 / 4
8,076
538
7,936
8,043
2,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
7,069
471
4,455
10,718
3,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
LordZigg
Hou Yi
12
1 / 2 / 1
6,999
467
2,403
7,166
2,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
Nivek0707
Tiamat
13
0 / 3 / 0
7,499
500
5,801
8,695
5,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Palcanear
Horus
10
2 / 1 / 2
6,886
459
4,526
11,226
8,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
Widely
Cerberus
13
2 / 4 / 2
7,898
527
6,572
13,072
9,022
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
14
Kills
6
6
Deaths
14
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Guan Yu
Issashi
Guan Yu
3
3
5
1.83
L
Hou Yi
LordZigg
Hou Yi
1
2
1
0.75
L
Tiamat
Nivek0707
Tiamat
0
3
0
0
L
Horus
Palcanear
Horus
2
1
2
3
W
Aphrodite
Sinisterserpant
Aphrodite
1
0
5
3.5
L
Cerberus
Widely
Cerberus
2
4
2
0.75
W
Thor
5
2
2
3
W
Cupid
lirigon
Cupid
2
1
1
2.5
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,218
Damage
23,757
38,440
Taken
50,877
14,744
Mitigated
28,739
17,228
Healing
18,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,455
1,018
0
4,124
10,718
3,305
0
1,418
9,250
0
43,807
W
Guan Yu
Issashi
Guan Yu
8,389
1,194
373
2,514
10,738
5,436
199
5,848
4,890
0
39,415
L
Hou Yi
LordZigg
Hou Yi
2,403
1,340
87
2,915
7,166
2,149
0
1,107
6,059
0
37,874
L
Tiamat
Nivek0707
Tiamat
5,801
743
0
1,428
8,695
5,561
905
2,991
5,704
51,012
0
L
Horus
Palcanear
Horus
4,526
1,368
815
2,992
11,226
8,702
0
4,821
6,305
0
17,576
W
Aphrodite
Sinisterserpant
Aphrodite
3,764
689
3,215
2,551
3,942
1,349
168
1,113
2,783
40,765
0
L
Cerberus
Widely
Cerberus
6,572
383
0
5,823
13,072
9,022
231
1,363
11,359
43,053
0
W
Thor
6,149
1,837
0
2,609
8,857
2,686
0
2,071
6,734
0
40,146
W
Cupid
lirigon
Cupid
4,980
2,527
0
2,263
6,860
2,898
372
0
6,860
0
43,280
W
7,936
1,587
0
3,703
8,043
2,375
692
2,997
4,800
52,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,573
Gold Earned
36,351
417
Minions Killed
405
0
Camps Cleared
0
1,437,734
Distance Traveled
1,359,052
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,069
471
89
6
0
277,864
3
W
Guan Yu
8,168
545
78
5
0
281,218
4
L
Hou Yi
6,999
467
71
5
0
250,007
2
L
Tiamat
7,499
500
117
8
0
255,293
2
L
Horus
6,886
459
23
2
0
308,520
4
W
Aphrodite
7,094
473
65
4
0
306,266
1
L
Cerberus
7,898
527
105
7
0
267,368
4
W
Thor
7,944
530
79
5
0
302,141
3
W
Cupid
7,291
486
88
6
0
248,279
3
W
Sol
8,076
538
107
7
0
299,830
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role