Player Matchup

Cupid
Cupid
Dysfunction7291
Cupid
Level 104
God Stats
16W - 9L
1,851 SR
Queue Stats
788W - 750L
1,562 Elo+
Party 2
Susano
Susano
PeacefulBonobo
Susano
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
512W - 488L
1,556 Elo+
Party 2
Ah Puch
Ah Puch
TheIanworm
Ah Puch
Level 156
God Stats
5W - 4L
1,500 SR
Queue Stats
547W - 528L
1,518 Elo+
Party 3
Chaac
Chaac
UnderPiege
Chaac
Level 106
God Stats
20W - 14L
1,648 SR
Queue Stats
499W - 471L
1,504 Elo+
Party 3
Geb
Geb
Williamll
Geb
Level 62
God Stats
3W - 2L
1,603 SR
Queue Stats
264W - 279L
1,518 Elo+
Party 2
Team Averages
Level 107
1,620 SR
1,531 Elo+

VS

Team Averages
Level 93
1,610 SR
1,528 Elo+
Merlin
Merlin
AreU_onQuack420
Merlin
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 33L
1,500 Elo+
Party 1
Medusa
Medusa
Boozn B Anthony
Medusa
Level 106
God Stats
27W - 34L
1,702 SR
Queue Stats
280W - 285L
1,557 Elo+
Solo
Sun Wukong
Sun Wukong
HandSomeGuy561
Sun Wukong
Level 126
God Stats
6W - 2L
1,647 SR
Queue Stats
287W - 296L
1,533 Elo+
Party 1
Nemesis
Nemesis
Poco_Loco_456_
Nemesis
Level 64
God Stats
3W - 1L
1,500 SR
Queue Stats
106W - 114L
1,507 Elo+
Party 1
Cthulhu
Cthulhu
ThelastVeneficus
Cthulhu
Level 88
God Stats
43W - 29L
1,701 SR
Queue Stats
509W - 490L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 0
4,779
478
3,080
5,198
1,208
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 1 / 0
4,402
440
1,924
5,869
1,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
TheIanworm
Ah Puch
11
0 / 1 / 0
6,044
604
1,607
3,247
910
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
9
0 / 1 / 0
4,969
497
1,288
6,297
3,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 1 / 1
4,787
479
1,356
6,544
2,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 2
6,276
628
1,027
3,160
964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 1 / 2
5,190
519
3,788
4,783
2,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
HandSomeGuy561
Sun Wukong
12
2 / 0 / 1
6,455
646
4,305
7,067
2,700
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
2 / 0 / 0
5,616
562
1,910
5,730
1,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 0 / 2
5,885
589
5,612
4,508
1,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
13
1
Kills
6
6
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
W
1
1
2
2
L
1
2
0
0.5
W
Sun Wukong
HandSomeGuy561
Sun Wukong
2
0
1
2.5
L
0
1
0
0
W
2
0
0
2
L
Ah Puch
TheIanworm
Ah Puch
0
1
0
0
W
1
0
2
2
L
Chaac
0
1
0
0
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,255
Damage
16,642
27,155
Taken
25,248
9,568
Mitigated
9,517
9,327
Healing
8,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,027
104
0
1,047
3,160
964
0
891
2,269
42,142
0
W
3,788
1,868
345
1,721
4,783
2,294
112
222
4,561
0
28,058
L
3,080
1,568
164
1,730
5,198
1,208
0
1,870
3,328
0
22,519
W
Sun Wukong
HandSomeGuy561
Sun Wukong
4,305
1,087
0
1,946
7,067
2,700
155
373
6,544
0
41,500
L
1,924
710
0
1,542
5,869
1,582
0
1,104
4,765
0
17,217
W
1,910
607
0
1,445
5,730
1,692
0
662
5,068
0
31,276
L
Ah Puch
TheIanworm
Ah Puch
1,607
41
0
539
3,247
910
0
404
2,843
42,647
0
W
5,612
635
75
1,710
4,508
1,867
0
815
3,693
22,039
0
L
Chaac
1,288
102
0
2,933
6,297
3,737
0
0
6,297
0
23,604
L
1,356
420
0
2,419
6,544
2,131
0
3,261
3,283
9,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,981
Gold Earned
29,422
245
Minions Killed
339
0
Camps Cleared
0
962,091
Distance Traveled
996,408
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,276
628
99
10
0
190,137
2
W
Medusa
5,190
519
51
5
0
157,858
2
L
Cupid
4,779
478
53
5
0
179,359
2
W
Sun Wukong
6,455
646
99
10
0
219,470
4
L
Susano
4,402
440
37
4
0
222,628
2
W
Nemesis
5,616
562
58
6
0
220,953
3
L
Ah Puch
6,044
604
95
10
0
181,062
4
W
Cthulhu
5,885
589
32
3
0
207,990
3
L
Chaac
4,969
497
47
5
0
189,784
1
L
Geb
4,787
479
13
1
0
189,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role