Player Matchup

Chaac
Chaac
Conaich
Chaac
Level 118
God Stats
1W - 1L
1,476 SR
Queue Stats
22W - 12L
1,575 Elo+
Party 2
Cthulhu
Cthulhu
Ollypop
Cthulhu
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 14L
1,555 Elo+
Party 2
Raijin
Raijin
RemmyFree
Raijin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 13L
1,555 Elo+
Party 2
Team Averages
Level 85
1,492 SR
1,562 Elo+

VS

Team Averages
Level 79
1,422 SR
1,370 Elo+
Ymir
Ymir
ArtemkaLOVE
Ymir
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Diddler6
Ra
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,305 Elo+
Party 1
Danzaburou
Danzaburou
РедисДенисГАмер
Danzaburou
Level 29
God Stats
1W - 1L
1,265 SR
Queue Stats
1W - 1L
1,305 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Conaich
Chaac
13
3 / 6 / 5
10,187
728
15,408
16,436
9,028
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
Ollypop
Cthulhu
12
4 / 7 / 3
9,333
667
6,141
14,304
12,799
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Raijin
RemmyFree
Raijin
10
1 / 11 / 4
8,172
584
3,159
11,315
3,849
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 3 / 16
10,835
774
12,048
16,409
10,808
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
6 / 5 / 11
10,358
740
9,476
10,623
3,395
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
11 / 0 / 9
11,502
822
10,753
9,192
3,715
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
60
8
Kills
24
24
Deaths
8
12
Assists
36
Player
Kills
Deaths
Assists
KDA
W
7
3
16
5
L
Chaac
Conaich
Chaac
3
6
5
0.92
W
6
5
11
2.3
L
Cthulhu
Ollypop
Cthulhu
4
7
3
0.79
L
Raijin
RemmyFree
Raijin
1
11
4
0.27
W
11
0
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,708
Damage
32,277
42,055
Taken
36,224
25,676
Mitigated
17,918
5,539
Healing
7,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,048
2,989
0
1,339
16,409
10,808
298
4,631
11,778
30,146
0
L
Chaac
Conaich
Chaac
15,408
3,607
0
4,871
16,436
9,028
0
8,665
7,771
0
53,074
W
9,476
952
1,745
2,960
10,623
3,395
707
1,989
8,634
49,536
0
L
Cthulhu
Ollypop
Cthulhu
6,141
814
0
375
14,304
12,799
0
5,590
8,714
21,525
0
L
Raijin
RemmyFree
Raijin
3,159
457
0
293
11,315
3,849
0
7,393
3,922
22,530
0
W
10,753
4,580
0
1,660
9,192
3,715
1,728
3,184
6,008
0
36,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,692
Gold Earned
32,695
137
Minions Killed
145
0
Camps Cleared
0
656,904
Distance Traveled
717,057
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,835
774
30
2
0
227,437
5
L
Chaac
10,187
728
73
5
0
233,120
2
W
Ra
10,358
740
67
5
0
253,475
0
L
Cthulhu
9,333
667
28
2
0
235,146
0
L
Raijin
8,172
584
36
3
0
188,638
0
W
Danzaburou
11,502
822
48
3
0
236,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role