Player Matchup

Nox
Nox
DarkR7
Nox
Level 29
God Stats
4W - 2L
1,787 SR
Queue Stats
36W - 50L
1,355 Elo+
Party 1
King Arthur
King Arthur
HoldMyLar
King Arthur
Level 12
God Stats
1W - 2L
1,496 SR
Queue Stats
15W - 21L
1,318 Elo+
Party 1
Neith
Neith
f0rtn1t3S1ay3r
Neith
Level 4
God Stats
3W - 8L
1,548 SR
Queue Stats
31W - 44L
1,207 Elo+
Party 1
Team Averages
Level 15
1,610 SR
1,293 Elo+

VS

Team Averages
Level 24
1,362 SR
1,456 Elo+
Heimdallr
Heimdallr
BannerBoy
Heimdallr
Level 16
God Stats
10W - 13L
1,379 SR
Queue Stats
16W - 28L
1,378 Elo+
Solo
Geb
Geb
Kalink52
Geb
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
TyreekRiley
Hel
Level 29
God Stats
8W - 2L
1,208 SR
Queue Stats
26W - 25L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
DarkR7
Nox
14
4 / 0 / 3
9,005
693
11,509
8,333
3,199
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
HoldMyLar
King Arthur
12
2 / 3 / 4
8,373
644
7,536
9,667
7,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
1 / 1 / 2
7,945
611
5,708
6,105
2,268
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BannerBoy
Heimdallr
10
1 / 3 / 3
7,455
573
4,985
10,075
4,677
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 1 / 3
7,481
575
3,901
10,560
9,653
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
2 / 3 / 1
8,175
629
7,850
10,872
4,491
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
7
Kills
4
4
Deaths
7
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BannerBoy
Heimdallr
1
3
3
0.83
W
Nox
DarkR7
Nox
4
0
3
5.5
W
King Arthur
HoldMyLar
King Arthur
2
3
4
1.33
L
1
1
3
2.5
L
2
3
1
0.83
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,753
Damage
16,736
24,105
Taken
31,507
12,616
Mitigated
18,821
8,063
Healing
9,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BannerBoy
Heimdallr
4,985
1,672
0
1,855
10,075
4,677
142
3,858
6,117
0
19,258
W
Nox
DarkR7
Nox
11,509
1,233
1,040
5,218
8,333
3,199
735
4,282
4,051
46,984
0
W
King Arthur
HoldMyLar
King Arthur
7,536
1,860
0
922
9,667
7,149
46
4,228
5,439
0
26,501
L
3,901
618
0
0
10,560
9,653
0
4,121
6,239
10,427
0
L
7,850
697
3,469
3,820
10,872
4,491
0
3,612
7,135
43,144
0
W
5,708
3,515
0
883
6,105
2,268
0
3,373
2,732
0
15,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,323
Gold Earned
23,111
128
Minions Killed
114
0
Camps Cleared
0
740,254
Distance Traveled
673,705
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,455
573
24
2
0
208,174
1
W
Nox
9,005
693
78
6
0
216,839
2
W
King Arthur
8,373
644
35
3
0
298,170
1
L
Geb
7,481
575
9
1
0
241,062
2
L
Hel
8,175
629
81
6
0
224,469
0
W
Neith
7,945
611
15
1
0
225,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role