Player Matchup

Chernobog
Chernobog
Hyghdrated
Chernobog
Level 79
God Stats
1W - 1L
1,469 SR
Queue Stats
11W - 5L
1,636 Elo+
Party 1
Sol
Sol
SneakyDream
Sol
Level 69
God Stats
3W - 2L
1,867 SR
Queue Stats
24W - 10L
1,729 Elo+
Party 1
Da Ji
Da Ji
iCoryyy
Da Ji
Level 61
God Stats
1W - 0L
1,758 SR
Queue Stats
20W - 11L
1,815 Elo+
Party 1
Odin
Odin
spurg30
Odin
Level 149
God Stats
3W - 0L
1,500 SR
Queue Stats
45W - 23L
1,753 Elo+
Party 1
Team Averages
Level 90
1,649 SR
1,733 Elo+

VS

Team Averages
Level 87
1,703 SR
1,448 Elo+
Set
Set
Cant2 Crush
Set
Level 117
God Stats
0W - 1L
1,872 SR
Queue Stats
39W - 30L
1,515 Elo+
Party 2
Ymir
Ymir
Condior
Ymir
Level 66
God Stats
4W - 2L
1,617 SR
Queue Stats
66W - 67L
1,450 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Perseus Eon
Cu Chulainn
Level 98
God Stats
3W - 2L
1,622 SR
Queue Stats
26W - 23L
1,443 Elo+
Party 2
Hel
Hel
Smack Blunty
Hel
Level 66
God Stats
10W - 7L
1,700 SR
Queue Stats
44W - 45L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Hyghdrated
Chernobog
20
6 / 3 / 10
12,948
863
11,241
10,916
5,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
8 / 4 / 8
13,219
881
22,514
20,370
8,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
iCoryyy
Da Ji
16
4 / 6 / 6
11,315
754
6,002
12,419
5,742
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odin
spurg30
Odin
18
5 / 2 / 10
12,009
801
11,956
14,246
12,656
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 6 / 4
11,626
775
10,461
15,758
9,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ymir
Condior
Ymir
17
2 / 7 / 7
11,658
777
7,656
16,122
19,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
Perseus Eon
Cu Chulainn
17
2 / 6 / 6
11,022
735
10,464
16,833
13,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
5 / 4 / 3
12,000
800
9,136
15,054
6,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
35
23
Kills
15
15
Deaths
23
34
Assists
20
Player
Kills
Deaths
Assists
KDA
L
6
6
4
1.33
L
Ymir
Condior
Ymir
2
7
7
0.79
W
Chernobog
Hyghdrated
Chernobog
6
3
10
3.67
L
Cu Chulainn
Perseus Eon
Cu Chulainn
2
6
6
0.83
L
5
4
3
1.63
W
8
4
8
3
W
Da Ji
iCoryyy
Da Ji
4
6
6
1.17
W
Odin
spurg30
Odin
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,713
Damage
37,717
57,951
Taken
63,767
32,158
Mitigated
48,769
17,148
Healing
13,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,461
3,929
0
3,521
15,758
9,006
1,387
4,354
11,404
0
35,073
L
Ymir
Condior
Ymir
7,656
809
273
1,300
16,122
19,900
342
4,573
11,549
25,486
0
W
Chernobog
Hyghdrated
Chernobog
11,241
7,323
0
3,895
10,916
5,186
3,015
3,095
7,711
0
69,866
L
Cu Chulainn
Perseus Eon
Cu Chulainn
10,464
1,327
0
1,315
16,833
13,118
432
8,447
8,386
0
29,312
L
9,136
195
2,983
4,021
15,054
6,745
837
5,739
9,315
44,340
0
W
22,514
8,741
0
11,596
20,370
8,574
4,802
5,148
14,691
68,031
0
W
Da Ji
iCoryyy
Da Ji
6,002
1,051
0
973
12,419
5,742
832
6,226
6,124
0
20,025
W
Odin
spurg30
Odin
11,956
1,168
0
684
14,246
12,656
508
2,474
11,470
0
31,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,491
Gold Earned
46,306
301
Minions Killed
232
16
Camps Cleared
4
1,175,693
Distance Traveled
1,019,432
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
11,626
775
78
5
1
251,780
0
L
Ymir
11,658
777
42
3
1
225,103
0
W
Chernobog
12,948
863
110
7
4
280,239
3
L
Cu Chulainn
11,022
735
43
3
0
260,783
0
L
Hel
12,000
800
69
5
2
281,766
0
W
Sol
13,219
881
114
8
6
255,818
1
W
Da Ji
11,315
754
27
2
5
283,406
0
W
Odin
12,009
801
50
3
1
356,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role