Player Matchup

Anubis
Anubis
BigDaddyTriox
Anubis
Level 45
God Stats
15W - 7L
1,740 SR
Queue Stats
129W - 53L
1,824 Elo+
Party 2
Nemesis
Nemesis
Bossage302
Nemesis
Level 86
God Stats
1W - 0L
1,693 SR
Queue Stats
103W - 46L
1,877 Elo+
Party 2
Danzaburou
Danzaburou
CROWD DBP
Danzaburou
Level 56
God Stats
10W - 2L
1,649 SR
Queue Stats
26W - 9L
1,716 Elo+
Party 2
Tyr
Tyr
CaptCrunchBite
Tyr
Level 122
God Stats
12W - 2L
2,113 SR
Queue Stats
110W - 67L
1,794 Elo+
Party 2
Sylvanus
Sylvanus
Deadly doctor T
Sylvanus
Level 153
God Stats
17W - 1L
2,061 SR
Queue Stats
138W - 82L
1,842 Elo+
Party 2
Team Averages
Level 92
1,851 SR
1,810 Elo+

VS

Team Averages
Level 67
1,577 SR
1,602 Elo+
Tiamat
Tiamat
GeisT-Miles
Tiamat
Level 129
God Stats
9W - 12L
1,509 SR
Queue Stats
394W - 363L
1,690 Elo+
Party 1
Cernunnos
Cernunnos
GeisTboy
Cernunnos
Level 21
God Stats
3W - 1L
1,879 SR
Queue Stats
21W - 11L
1,598 Elo+
Party 1
Baron Samedi
Baron Samedi
Invincible_Bomb
Baron Samedi
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 13L
1,599 Elo+
Party 3
Bellona
Bellona
Invincible_Ruin
Bellona
Level 109
God Stats
49W - 34L
1,679 SR
Queue Stats
457W - 531L
1,560 Elo+
Party 3
Anubis
Anubis
nolimitmirr__
Anubis
Level 66
God Stats
4W - 3L
1,321 SR
Queue Stats
532W - 644L
1,562 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 5 / 13
12,585
572
19,684
23,039
13,676
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Bossage302
Nemesis
18
10 / 4 / 9
12,582
572
16,269
17,416
9,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
CROWD DBP
Danzaburou
19
5 / 2 / 3
13,921
633
6,918
11,776
5,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
1 / 3 / 8
11,133
506
8,479
20,246
17,269
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sylvanus
17
3 / 3 / 14
11,155
507
8,349
19,829
19,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
10 / 2 / 1
12,777
581
24,929
12,721
12,239
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate

Breastplate

+20
Physical Protection

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Cernunnos
GeisTboy
Cernunnos
17
2 / 3 / 0
10,613
482
7,752
13,892
5,811
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Invincible_Bomb
Baron Samedi
16
2 / 7 / 7
10,490
477
10,375
20,895
18,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
3 / 7 / 8
10,307
469
15,607
22,645
12,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8
0 / 9 / 2
7,142
325
2,643
7,826
2,536
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
35
28
Kills
17
17
Deaths
28
47
Assists
18
Player
Kills
Deaths
Assists
KDA
W
9
5
13
3.1
W
Nemesis
Bossage302
Nemesis
10
4
9
3.63
W
Danzaburou
CROWD DBP
Danzaburou
5
2
3
3.25
W
1
3
8
1.67
W
Sylvanus
3
3
14
3.33
L
Tiamat
10
2
1
5.25
L
Cernunnos
GeisTboy
Cernunnos
2
3
0
0.67
L
Baron Samedi
Invincible_Bomb
Baron Samedi
2
7
7
0.79
L
3
7
8
1
L
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,699
Damage
61,306
92,306
Taken
77,979
65,234
Mitigated
51,284
38,687
Healing
24,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,684
1,687
0
12,174
23,039
13,676
701
12,742
10,297
94,206
0
W
Nemesis
Bossage302
Nemesis
16,269
8,530
0
1,759
17,416
9,581
2,381
7,451
9,965
0
96,044
W
Danzaburou
CROWD DBP
Danzaburou
6,918
3,524
0
5,282
11,776
5,008
1,533
4,145
7,631
0
90,680
W
8,479
1,499
0
7,492
20,246
17,269
491
7,081
13,165
0
53,517
W
Sylvanus
8,349
2,706
5,565
6,415
19,829
19,700
2,348
6,776
13,053
46,901
12,150
L
Tiamat
24,929
2,653
0
6,598
12,721
12,239
339
3,422
9,299
93,504
0
L
Cernunnos
GeisTboy
Cernunnos
7,752
4,168
0
4,439
13,892
5,811
1,196
1,588
12,304
0
84,772
L
Baron Samedi
Invincible_Bomb
Baron Samedi
10,375
1,026
2,095
6,109
20,895
18,192
495
8,679
12,216
51,321
0
L
15,607
6,693
0
4,710
22,645
12,506
0
9,291
13,354
0
61,919
L
2,643
230
0
1,012
7,826
2,536
132
4,483
3,343
17,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,376
Gold Earned
51,329
633
Minions Killed
535
0
Camps Cleared
0
2,035,537
Distance Traveled
1,775,249
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,585
572
147
7
0
328,462
6
W
Nemesis
12,582
572
133
6
0
461,085
1
W
Danzaburou
13,921
633
162
7
0
416,652
0
W
Tyr
11,133
506
108
5
0
486,019
8
W
Sylvanus
11,155
507
83
4
0
343,319
4
L
Tiamat
12,777
581
173
8
0
397,098
3
L
Cernunnos
10,613
482
151
7
0
380,221
8
L
Baron Samedi
10,490
477
76
3
0
389,833
5
L
Bellona
10,307
469
99
5
0
454,950
1
L
Anubis
7,142
325
36
2
0
153,147
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role