Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
C8 NICOLE XP
Neith
Level 120
God Stats
15W - 18L
1,517 SR
Queue Stats
15W - 19L
1,578 Elo+
Party 3
Zeus
Zeus
II THERY ll
Zeus
Level 33
God Stats
5W - 6L
1,346 SR
Queue Stats
15W - 19L
1,041 Elo+
Solo
Artemis
Artemis
Tigeress5350
Artemis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,545 Elo+
Party 3
Izanami
Izanami
ydoC777
Izanami
Level 3
God Stats
1W - 1L
1,678 SR
Queue Stats
6W - 8L
1,722 Elo+
Party 3
Team Averages
Level 61
1,508 SR
1,477 Elo+

VS

Team Averages
Level 77
1,535 SR
1,480 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
JEZUSDaAlMytE21
Cthulhu
Level 106
God Stats
13W - 13L
1,634 SR
Queue Stats
386W - 365L
1,588 Elo+
Party 2
Kukulkan
Kukulkan
SaltyStaci
Kukulkan
Level 49
God Stats
421W - 407L
1,541 SR
Queue Stats
462W - 464L
1,521 Elo+
Party 1
Artemis
Artemis
Spanish288
Artemis
Level 3
God Stats
3W - 2L
1,500 SR
Queue Stats
5W - 6L
1,290 Elo+
Party 2
Amaterasu
Amaterasu
Sumthnkool
Amaterasu
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
2 / 6 / 1
9,396
940
10,788
16,005
8,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
1 / 4 / 3
9,187
919
12,196
10,736
4,000
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 0 / 2
9,267
927
13,959
9,109
3,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Tigeress5350
Artemis
14
0 / 4 / 2
8,300
830
2,869
11,403
6,857
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
ydoC777
Izanami
14
1 / 4 / 0
8,516
852
2,972
9,653
3,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Team 1 Tickets

198

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
5 / 2 / 8
10,685
1,069
19,974
4,801
1,831
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 0 / 13
9,697
970
12,263
18,304
13,383
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
SaltyStaci
Kukulkan
16
5 / 1 / 4
10,101
1,010
8,060
3,188
1,501
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Artemis
Spanish288
Artemis
15
0 / 2 / 4
8,711
871
2,843
7,459
3,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
Sumthnkool
Amaterasu
16
7 / 1 / 7
10,423
1,042
10,899
16,218
11,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
54
6
Kills
18
18
Deaths
6
8
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
6
1
0.42
W
Ah Puch
 
Ah Puch
5
2
8
4.5
L
1
4
3
0.63
L
2
0
2
3
W
1
0
13
7.5
W
Kukulkan
SaltyStaci
Kukulkan
5
1
4
7
W
Artemis
Spanish288
Artemis
0
2
4
1
W
Amaterasu
Sumthnkool
Amaterasu
7
1
7
10.5
L
Artemis
Tigeress5350
Artemis
0
4
2
0.25
L
Izanami
ydoC777
Izanami
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,784
Damage
54,039
56,906
Taken
49,970
26,218
Mitigated
31,180
5,622
Healing
15,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
10,788
698
58
1,818
16,005
8,858
0
10,648
5,167
36,616
0
W
Ah Puch
 
Ah Puch
19,974
338
0
844
4,801
1,831
0
2,821
1,905
47,833
0
L
12,196
4,872
792
1,465
10,736
4,000
0
7,561
3,100
0
34,257
L
13,959
3,053
0
539
9,109
3,089
0
7,806
1,275
28,582
0
W
12,263
1,276
1,153
6,268
18,304
13,383
0
11,336
6,728
25,275
0
W
Kukulkan
SaltyStaci
Kukulkan
8,060
387
0
0
3,188
1,501
0
490
2,698
28,518
0
W
Artemis
Spanish288
Artemis
2,843
2,147
0
1,244
7,459
3,144
0
3,130
4,279
0
10,784
W
Amaterasu
Sumthnkool
Amaterasu
10,899
6,647
501
5,199
16,218
11,321
0
6,506
9,613
0
19,483
L
Artemis
Tigeress5350
Artemis
2,869
1,156
0
0
11,403
6,857
0
6,978
4,300
0
5,445
L
Izanami
ydoC777
Izanami
2,972
2,031
0
950
9,653
3,414
0
7,304
2,199
0
17,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,666
Gold Earned
49,617
193
Minions Killed
189
4
Camps Cleared
7
799,495
Distance Traveled
939,775
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,396
940
60
6
2
184,951
0
W
Ah Puch
10,685
1,069
63
6
2
183,705
3
L
Neith
9,187
919
49
5
0
185,732
0
L
Zeus
9,267
927
39
4
2
163,453
0
W
Cthulhu
9,697
970
24
2
0
188,486
0
W
Kukulkan
10,101
1,010
63
6
0
209,121
1
W
Artemis
8,711
871
23
2
1
167,254
0
W
Amaterasu
10,423
1,042
16
2
4
191,209
0
L
Artemis
8,300
830
9
1
0
156,688
0
L
Izanami
8,516
852
36
4
0
108,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role