Player Matchup

Tyr
Tyr
Daboompeanut
Tyr
Level 14
God Stats
4W - 2L
1,500 SR
Queue Stats
16W - 17L
1,178 Elo+
Party 2
Ratatoskr
Ratatoskr
FNCKyubi
Ratatoskr
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 16L
1,312 Elo+
Solo
Thor
Thor
cano554
Thor
Level 4
God Stats
1W - 3L
1,166 SR
Queue Stats
18W - 20L
1,173 Elo+
Party 3
Olorun
Olorun
letonite666
Olorun
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 46L
1,136 Elo+
Party 3
Anubis
Anubis
stavrosvita
Anubis
Level 15
God Stats
3W - 5L
1,500 SR
Queue Stats
19W - 18L
1,267 Elo+
Party 2
Team Averages
Level 13
1,433 SR
1,213 Elo+

VS

Team Averages
Level 21
1,418 SR
1,330 Elo+
Kali
Kali
Gauerdo
Kali
Level 26
God Stats
9W - 7L
1,523 SR
Queue Stats
54W - 64L
1,313 Elo+
Solo
Geb
Geb
ImBadSorry6969
Geb
Level 28
God Stats
14W - 7L
1,474 SR
Queue Stats
467W - 506L
1,372 Elo+
Party 1
Cupid
Cupid
JakeJ23
Cupid
Level 18
God Stats
7W - 5L
1,380 SR
Queue Stats
139W - 173L
1,361 Elo+
Party 1
Sun Wukong
Sun Wukong
Mattmuzza
Sun Wukong
Level 19
God Stats
22W - 23L
1,418 SR
Queue Stats
73W - 97L
1,327 Elo+
Party 1
Scylla
Scylla
Veevoh
Scylla
Level 16
God Stats
3W - 5L
1,295 SR
Queue Stats
11W - 19L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 10 / 4
9,337
445
11,341
19,948
22,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ratatoskr
FNCKyubi
Ratatoskr
14
1 / 7 / 0
9,184
437
8,751
17,953
6,663
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thor
cano554
Thor
13
4 / 8 / 4
9,149
436
6,515
13,149
4,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
14
2 / 10 / 3
9,244
440
10,492
22,747
8,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
16
6 / 7 / 7
11,052
526
22,345
21,042
11,604
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Gauerdo
Kali
17
16 / 5 / 14
13,131
625
19,474
21,561
8,351
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
5 / 2 / 17
11,687
557
11,608
19,007
17,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cupid
JakeJ23
Cupid
19
14 / 1 / 13
12,756
607
18,268
17,310
6,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
Mattmuzza
Sun Wukong
16
3 / 1 / 6
10,407
496
7,631
12,040
8,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Scylla
Veevoh
Scylla
16
4 / 8 / 9
10,180
485
10,388
14,086
4,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
101
16
Kills
42
42
Deaths
17
18
Assists
59
Player
Kills
Deaths
Assists
KDA
L
3
10
4
0.5
L
Ratatoskr
FNCKyubi
Ratatoskr
1
7
0
0.14
W
Kali
Gauerdo
Kali
16
5
14
4.6
W
5
2
17
6.75
W
Cupid
JakeJ23
Cupid
14
1
13
20.5
W
Sun Wukong
Mattmuzza
Sun Wukong
3
1
6
6
W
Scylla
Veevoh
Scylla
4
8
9
1.06
L
Thor
cano554
Thor
4
8
4
0.75
L
Olorun
2
10
3
0.35
L
Anubis
6
7
7
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,444
Damage
67,369
94,839
Taken
84,004
54,403
Mitigated
44,866
26,100
Healing
27,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,341
2,830
0
2,109
19,948
22,813
537
6,001
13,718
0
28,928
L
Ratatoskr
FNCKyubi
Ratatoskr
8,751
2,194
0
4,437
17,953
6,663
0
3,162
14,561
0
60,397
W
Kali
Gauerdo
Kali
19,474
12,081
0
8,057
21,561
8,351
2,391
9,567
11,844
0
36,590
W
11,608
2,166
831
3,246
19,007
17,409
2,839
7,151
11,631
44,296
0
W
Cupid
JakeJ23
Cupid
18,268
8,385
1,413
9,686
17,310
6,335
4,931
7,179
10,056
0
75,950
W
Sun Wukong
Mattmuzza
Sun Wukong
7,631
1,518
0
2,734
12,040
8,262
793
2,540
9,425
0
49,337
W
Scylla
Veevoh
Scylla
10,388
2,728
150
1,881
14,086
4,509
1,438
6,400
7,636
33,832
0
L
Thor
cano554
Thor
6,515
1,929
0
799
13,149
4,638
516
3,995
8,914
0
32,177
L
Olorun
10,492
4,615
482
8,836
22,747
8,685
1,230
3,687
18,919
62,896
0
L
Anubis
22,345
656
0
9,437
21,042
11,604
1,120
4,439
16,256
72,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,966
Gold Earned
58,161
407
Minions Killed
369
0
Camps Cleared
0
1,665,379
Distance Traveled
1,803,601
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,337
445
38
2
0
343,855
0
L
Ratatoskr
9,184
437
110
5
0
351,840
0
W
Kali
13,131
625
44
2
0
349,088
2
W
Geb
11,687
557
49
2
0
439,401
0
W
Cupid
12,756
607
116
6
0
370,317
2
W
Sun Wukong
10,407
496
94
4
0
293,652
4
W
Scylla
10,180
485
66
3
0
351,143
1
L
Thor
9,149
436
40
2
0
369,877
1
L
Olorun
9,244
440
93
4
0
315,128
0
L
Anubis
11,052
526
126
6
0
284,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role