Player Matchup

Izanami
Izanami
AkashiraZ
Izanami
Level 26
God Stats
55W - 41L
1,283 SR
Queue Stats
83W - 66L
1,213 Elo+
Solo
Ymir
Ymir
Arachne23
Ymir
Level 4
God Stats
0W - 1L
1,756 SR
Queue Stats
7W - 8L
1,500 Elo+
Solo
Olorun
Olorun
Stalik94
Olorun
Level 5
God Stats
0W - 2L
1,191 SR
Queue Stats
0W - 3L
1,141 Elo+
Solo
Jormungandr
Jormungandr
Thunderbolt_hog
Jormungandr
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
77W - 51L
1,711 Elo+
Solo
Achilles
Achilles
WopDaReaper49
Achilles
Level 18
God Stats
3W - 3L
1,699 SR
Queue Stats
112W - 104L
1,402 Elo+
Solo
Team Averages
Level 14
1,486 SR
1,393 Elo+

VS

Team Averages
Level 24
1,483 SR
1,423 Elo+
Agni
Agni
BarNet_94
Agni
Level 21
God Stats
5W - 3L
1,654 SR
Queue Stats
35W - 22L
1,419 Elo+
Party 1
Set
Set
GBC3603
Set
Level 16
God Stats
2W - 3L
1,256 SR
Queue Stats
32W - 34L
1,337 Elo+
Party 2
Danzaburou
Danzaburou
Oracle890
Danzaburou
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 54L
1,484 Elo+
Party 2
Ares
Ares
StiViE_PoLeMiC_T
Ares
Level 4
God Stats
2W - 2L
1,507 SR
Queue Stats
28W - 19L
1,375 Elo+
Party 1
Anubis
Anubis
mass 117
Anubis
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 26L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AkashiraZ
Izanami
17
4 / 13 / 4
10,740
976
18,690
22,632
8,246
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
17
1 / 10 / 5
11,267
1,024
8,314
28,005
28,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
Stalik94
Olorun
14
0 / 3 / 3
8,717
792
1,827
3,190
896
Jormungandr
Thunderbolt_hog
Jormungandr
16
0 / 8 / 6
9,726
884
12,111
18,011
14,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Achilles
WopDaReaper49
Achilles
16
8 / 11 / 2
11,741
1,067
14,556
22,597
15,460
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
20
9 / 2 / 31
13,680
1,244
14,855
8,813
4,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Set
17
2 / 5 / 19
10,564
960
10,164
11,548
6,938
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
Oracle890
Danzaburou
20
19 / 0 / 18
14,708
1,337
33,936
11,653
8,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
7 / 3 / 22
12,543
1,140
9,055
16,304
19,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
mass 117
Anubis
19
8 / 3 / 21
12,291
1,117
17,591
13,099
7,628
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
156
13
Kills
45
45
Deaths
13
20
Assists
111
Player
Kills
Deaths
Assists
KDA
L
Izanami
AkashiraZ
Izanami
4
13
4
0.46
L
Ymir
1
10
5
0.35
W
Agni
9
2
31
12.25
W
Set
2
5
19
2.3
W
Danzaburou
Oracle890
Danzaburou
19
0
18
28
L
Olorun
Stalik94
Olorun
0
3
3
0.5
W
7
3
22
6
L
Jormungandr
Thunderbolt_hog
Jormungandr
0
8
6
0.38
L
Achilles
WopDaReaper49
Achilles
8
11
2
0.82
W
Anubis
mass 117
Anubis
8
3
21
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,498
Damage
85,601
94,435
Taken
61,417
67,697
Mitigated
46,065
4,600
Healing
13,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AkashiraZ
Izanami
18,690
15,275
543
183
22,632
8,246
0
9,373
13,259
0
39,767
L
Ymir
8,314
499
0
721
28,005
28,666
0
12,641
15,364
33,845
0
W
Agni
14,855
1,253
0
874
8,813
4,018
0
4,873
3,815
26,610
0
W
Set
10,164
6,077
0
570
11,548
6,938
0
3,797
7,651
0
16,649
W
Danzaburou
Oracle890
Danzaburou
33,936
24,860
0
6,208
11,653
8,296
0
3,044
8,509
0
70,399
L
Olorun
Stalik94
Olorun
1,827
813
123
207
3,190
896
0
1,426
1,764
3,989
0
W
9,055
1,548
0
1,409
16,304
19,185
0
5,788
10,316
16,595
0
L
Jormungandr
Thunderbolt_hog
Jormungandr
12,111
4,001
0
406
18,011
14,429
0
7,472
10,539
24,902
0
L
Achilles
WopDaReaper49
Achilles
14,556
7,399
0
2,417
22,597
15,460
0
10,589
12,008
0
26,624
W
Anubis
mass 117
Anubis
17,591
2,763
0
4,843
13,099
7,628
0
4,150
8,874
29,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,191
Gold Earned
63,786
170
Minions Killed
180
3
Camps Cleared
6
706,725
Distance Traveled
854,632
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,740
976
43
4
1
152,482
0
L
Ymir
11,267
1,024
64
6
0
166,371
0
W
Agni
13,680
1,244
39
4
1
203,517
0
W
Set
10,564
960
8
1
2
154,542
0
W
Danzaburou
14,708
1,337
93
8
2
166,256
0
L
Olorun
8,717
792
4
0
1
52,503
1
W
Ares
12,543
1,140
11
1
0
200,301
0
L
Jormungandr
9,726
884
32
3
0
154,892
0
L
Achilles
11,741
1,067
27
2
1
180,477
0
W
Anubis
12,291
1,117
29
3
1
130,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role