Player Matchup

Danzaburou
Danzaburou
AHHHHHHHHHHH21
Danzaburou
Level 25
God Stats
9W - 10L
1,515 SR
Queue Stats
39W - 37L
1,451 Elo+
Party 1
Achilles
Achilles
Kcsuitcase
Achilles
Level 122
God Stats
3W - 3L
1,401 SR
Queue Stats
55W - 46L
1,659 Elo+
Party 1
Artio
Artio
KungFuArk
Artio
Level 64
God Stats
1W - 2L
1,233 SR
Queue Stats
45W - 44L
1,455 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Necrolanche
Tsukuyomi
Level 17
God Stats
8W - 6L
1,660 SR
Queue Stats
20W - 14L
1,561 Elo+
Party 1
Chronos
Chronos
Zumoku San
Chronos
Level 49
God Stats
4W - 3L
1,367 SR
Queue Stats
144W - 152L
1,421 Elo+
Solo
Team Averages
Level 55
1,435 SR
1,509 Elo+

VS

Team Averages
Level 54
1,502 SR
1,426 Elo+
Terra
Terra
BWDepre
Terra
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 76L
1,593 Elo+
Party 3
Scylla
Scylla
HFBPro07
Scylla
Level 28
God Stats
26W - 17L
1,566 SR
Queue Stats
115W - 113L
1,422 Elo+
Party 3
Serqet
Serqet
RPM EvilDeath
Serqet
Level 28
God Stats
6W - 8L
1,444 SR
Queue Stats
46W - 48L
1,372 Elo+
Party 3
Izanami
Izanami
ThreadyAnemone4
Izanami
Level 43
God Stats
1W - 5L
1,500 SR
Queue Stats
2W - 13L
1,115 Elo+
Party 2
King Arthur
King Arthur
nobgoblinking
King Arthur
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 42L
1,629 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AHHHHHHHHHHH21
Danzaburou
17
8 / 8 / 7
12,383
516
16,444
22,051
7,808
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
Kcsuitcase
Achilles
20
8 / 1 / 7
13,891
579
15,545
21,812
31,571
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artio
KungFuArk
Artio
16
8 / 3 / 11
12,483
520
8,654
19,933
18,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
Necrolanche
Tsukuyomi
19
8 / 2 / 5
12,969
540
13,586
15,594
6,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chronos
Zumoku San
Chronos
18
7 / 4 / 12
12,324
514
19,660
19,929
7,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
BWDepre
Terra
18
6 / 9 / 5
11,761
490
18,817
28,455
12,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
HFBPro07
Scylla
18
4 / 8 / 6
12,015
501
17,264
18,258
6,615
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
3 / 7 / 3
11,891
495
7,257
21,722
8,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
3 / 9 / 5
11,198
467
13,620
18,482
6,640
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
nobgoblinking
King Arthur
16
1 / 7 / 1
10,409
434
5,227
19,084
16,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
37
39
Kills
17
18
Deaths
40
42
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AHHHHHHHHHHH21
Danzaburou
8
8
7
1.44
L
Terra
BWDepre
Terra
6
9
5
0.94
L
Scylla
HFBPro07
Scylla
4
8
6
0.88
W
Achilles
Kcsuitcase
Achilles
8
1
7
11.5
W
Artio
KungFuArk
Artio
8
3
11
4.5
W
Tsukuyomi
Necrolanche
Tsukuyomi
8
2
5
5.25
L
3
7
3
0.64
L
3
9
5
0.61
W
Chronos
Zumoku San
Chronos
7
4
12
3.25
L
King Arthur
nobgoblinking
King Arthur
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,889
Damage
62,185
99,319
Taken
106,001
71,806
Mitigated
51,815
30,085
Healing
31,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AHHHHHHHHHHH21
Danzaburou
16,444
7,002
0
8,378
22,051
7,808
3,949
6,163
15,435
0
74,669
L
Terra
BWDepre
Terra
18,817
1,967
5,072
8,041
28,455
12,927
0
10,566
17,889
63,086
0
L
Scylla
HFBPro07
Scylla
17,264
1,061
315
2,143
18,258
6,615
692
5,740
12,518
62,164
0
W
Achilles
Kcsuitcase
Achilles
15,545
4,022
0
4,124
21,812
31,571
1,133
2,683
18,054
231
90,632
W
Artio
KungFuArk
Artio
8,654
1,017
1,653
5,560
19,933
18,687
2,067
7,851
11,202
26,429
0
W
Tsukuyomi
Necrolanche
Tsukuyomi
13,586
3,324
0
3,833
15,594
6,710
2,354
5,737
8,775
0
87,299
L
7,257
2,289
0
8,047
21,722
8,699
0
5,710
16,012
0
73,535
L
13,620
9,286
729
4,832
18,482
6,640
4,978
4,514
13,968
0
75,010
W
Chronos
Zumoku San
Chronos
19,660
8,272
0
6,537
19,929
7,030
3,286
11,095
7,698
57,164
0
L
King Arthur
nobgoblinking
King Arthur
5,227
56
510
1,632
19,084
16,934
914
1,993
17,091
0
49,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,050
Gold Earned
57,274
466
Minions Killed
497
0
Camps Cleared
0
2,187,061
Distance Traveled
2,116,817
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,383
516
97
4
0
386,325
2
L
Terra
11,761
490
89
4
0
458,196
4
L
Scylla
12,015
501
96
4
0
398,775
2
W
Achilles
13,891
579
128
5
0
443,211
1
W
Artio
12,483
520
26
1
0
445,111
4
W
Tsukuyomi
12,969
540
129
5
0
487,024
0
L
Serqet
11,891
495
111
5
0
444,403
0
L
Izanami
11,198
467
119
5
0
388,837
7
W
Chronos
12,324
514
86
4
0
425,390
0
L
King Arthur
10,409
434
82
3
0
426,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role