Player Matchup

Cthulhu
Cthulhu
DragonNoir23
Cthulhu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
heyercol
Kukulkan
Level 29
God Stats
12W - 13L
1,679 SR
Queue Stats
121W - 134L
1,447 Elo+
Party 1
Jing Wei
Jing Wei
xTylan
Jing Wei
Level 46
God Stats
5W - 4L
1,448 SR
Queue Stats
197W - 242L
1,333 Elo+
Party 1
Team Averages
Level 29
1,542 SR
1,426 Elo+

VS

Team Averages
Level 27
1,375 SR
1,317 Elo+
Chaac
Chaac
DabCat2017
Chaac
Level 25
God Stats
1W - 1L
1,306 SR
Queue Stats
22W - 34L
1,341 Elo+
Solo
Anubis
Anubis
blitzkrieg2212
Anubis
Level 27
God Stats
38W - 36L
1,535 SR
Queue Stats
108W - 163L
1,337 Elo+
Solo
Heimdallr
Heimdallr
spAcecAce421
Heimdallr
Level 28
God Stats
1W - 1L
1,285 SR
Queue Stats
7W - 7L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DragonNoir23
Cthulhu
10
0 / 9 / 6
7,843
603
3,332
12,522
3,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Kukulkan
heyercol
Kukulkan
14
11 / 5 / 3
10,939
841
15,705
11,277
3,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
xTylan
Jing Wei
13
3 / 7 / 7
9,295
715
5,975
16,615
4,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
9 / 4 / 11
11,501
885
14,630
17,958
10,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
7 / 6 / 11
10,352
796
11,302
12,742
5,926
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
spAcecAce421
Heimdallr
14
5 / 7 / 15
10,535
810
9,313
11,324
4,981
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
58
14
Kills
21
21
Deaths
17
16
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Chaac
9
4
11
3.63
L
Cthulhu
DragonNoir23
Cthulhu
0
9
6
0.33
W
7
6
11
2.08
L
Kukulkan
heyercol
Kukulkan
11
5
3
2.5
W
Heimdallr
spAcecAce421
Heimdallr
5
7
15
1.79
L
Jing Wei
xTylan
Jing Wei
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,012
Damage
35,245
40,414
Taken
42,024
11,703
Mitigated
21,596
6,660
Healing
13,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
14,630
2,059
648
8,536
17,958
10,689
1,032
5,495
12,170
0
41,546
L
Cthulhu
DragonNoir23
Cthulhu
3,332
603
0
734
12,522
3,713
47
3,243
9,279
9,030
0
W
11,302
456
0
2,203
12,742
5,926
952
7,337
5,099
44,236
0
L
Kukulkan
heyercol
Kukulkan
15,705
1,132
378
1,050
11,277
3,140
401
5,535
5,742
37,802
0
W
Heimdallr
spAcecAce421
Heimdallr
9,313
5,126
330
1,505
11,324
4,981
1,172
5,450
5,682
0
35,147
L
Jing Wei
xTylan
Jing Wei
5,975
4,044
378
4,120
16,615
4,850
1,170
2,540
14,075
0
23,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,077
Gold Earned
32,388
101
Minions Killed
159
0
Camps Cleared
0
698,398
Distance Traveled
653,714
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,501
885
39
3
0
253,885
0
L
Cthulhu
7,843
603
13
1
0
205,613
1
W
Anubis
10,352
796
63
5
0
182,147
0
L
Kukulkan
10,939
841
55
4
0
191,380
1
W
Heimdallr
10,535
810
57
4
0
217,682
0
L
Jing Wei
9,295
715
33
3
0
301,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role