Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
BlackEnigmMystic
Ra
Level 67
God Stats
298W - 319L
1,507 SR
Queue Stats
856W - 921L
1,447 Elo+
Solo
Neith
Neith
SSJ4 Shinobi
Neith
Level 129
God Stats
17W - 16L
1,334 SR
Queue Stats
805W - 817L
1,438 Elo+
Solo
Cernunnos
Cernunnos
Saqqara4528
Cernunnos
Level 59
God Stats
4W - 8L
1,322 SR
Queue Stats
423W - 457L
1,346 Elo+
Solo
Yemoja
Yemoja
showdownintokyo
Yemoja
Level 38
God Stats
13W - 11L
1,469 SR
Queue Stats
161W - 169L
1,370 Elo+
Party 1
Team Averages
Level 72
1,427 SR
1,420 Elo+

VS

Team Averages
Level 77
1,493 SR
1,440 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
BluJac
Yemoja
Level 52
God Stats
50W - 62L
1,500 SR
Queue Stats
498W - 491L
1,430 Elo+
Solo
Hades
Hades
Borikill PR9
Hades
Level 59
God Stats
51W - 42L
1,494 SR
Queue Stats
561W - 622L
1,465 Elo+
Solo
Nu Wa
Nu Wa
Kyxx_Kiena
Nu Wa
Level 49
God Stats
1W - 4L
1,136 SR
Queue Stats
9W - 13L
1,367 Elo+
Solo
Anhur
Anhur
alleycat1493
Anhur
Level 118
God Stats
7W - 5L
1,835 SR
Queue Stats
431W - 468L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
2 / 0 / 3
9,276
928
4,163
6,275
2,350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 1 / 5
8,977
898
6,439
6,112
2,130
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 0 / 5
9,797
980
13,124
10,364
3,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cernunnos
Saqqara4528
Cernunnos
15
2 / 2 / 5
9,363
936
10,056
15,079
5,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 1 / 4
8,878
888
3,870
4,889
4,630
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

263

VS

Team 2 Tickets

235

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
2 / 2 / 2
9,948
995
14,994
9,975
4,344
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
BluJac
Yemoja
15
0 / 0 / 3
9,612
961
5,923
4,253
3,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 1 / 2
8,975
898
8,150
10,134
6,303
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nu Wa
14
0 / 2 / 2
8,408
841
6,608
6,951
2,769
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
1 / 3 / 3
8,956
896
4,455
9,380
3,726
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
8
Kills
4
4
Deaths
8
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
0
3
3.5
L
Danzaburou
 
Danzaburou
2
2
2
1.5
W
0
1
5
2.5
L
Yemoja
BluJac
Yemoja
0
0
3
1.5
L
1
1
2
2
L
Nu Wa
0
2
2
0.5
W
3
0
5
5.5
W
Cernunnos
Saqqara4528
Cernunnos
2
2
5
2.25
L
1
3
3
0.83
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,652
Damage
40,130
42,719
Taken
40,693
17,732
Mitigated
20,926
18,407
Healing
6,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
4,163
261
5,155
2,427
6,275
2,350
0
3,314
2,961
23,221
0
L
Danzaburou
 
Danzaburou
14,994
6,362
0
520
9,975
4,344
0
4,096
5,879
0
45,215
W
6,439
538
1,720
1,783
6,112
2,130
0
3,101
3,011
26,995
0
L
Yemoja
BluJac
Yemoja
5,923
274
1,482
997
4,253
3,784
0
1,849
2,404
27,835
0
L
8,150
131
202
1,453
10,134
6,303
0
4,031
6,103
18,922
0
L
Nu Wa
6,608
2,465
0
0
6,951
2,769
0
1,557
5,394
17,537
0
W
13,124
5,202
0
3,442
10,364
3,482
0
5,608
4,756
0
38,312
W
Cernunnos
Saqqara4528
Cernunnos
10,056
5,570
0
0
15,079
5,140
0
6,627
8,452
0
27,449
L
4,455
2,479
0
1,534
9,380
3,726
0
2,939
6,441
0
17,780
W
3,870
168
3,660
220
4,889
4,630
0
2,031
2,858
16,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,291
Gold Earned
45,899
237
Minions Killed
209
3
Camps Cleared
10
871,210
Distance Traveled
803,206
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,276
928
57
6
1
166,182
0
L
Danzaburou
9,948
995
67
7
4
160,886
0
W
Ra
8,977
898
53
5
1
191,090
1
L
Yemoja
9,612
961
40
4
1
176,313
2
L
Hades
8,975
898
42
4
3
188,125
0
L
Nu Wa
8,408
841
21
2
1
124,816
0
W
Neith
9,797
980
60
6
0
178,284
0
W
Cernunnos
9,363
936
50
5
1
173,825
1
L
Anhur
8,956
896
39
4
1
153,066
0
W
Yemoja
8,878
888
17
2
0
161,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role