Player Matchup

Osiris
Osiris
Aden3785
Osiris
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,065 Elo+
Solo
Ra
Ra
gio243ilan
Ra
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 27L
1,279 Elo+
Solo
Bellona
Bellona
omeganasty187
Bellona
Level 29
God Stats
8W - 11L
1,320 SR
Queue Stats
127W - 178L
1,339 Elo+
Solo
Zeus
Zeus
ralphthagreat
Zeus
Level 17
God Stats
25W - 30L
1,471 SR
Queue Stats
112W - 156L
1,289 Elo+
Solo
Heimdallr
Heimdallr
thefarm79
Heimdallr
Level 18
God Stats
20W - 10L
1,449 SR
Queue Stats
59W - 63L
1,359 Elo+
Solo
Team Averages
Level 17
1,448 SR
1,266 Elo+

VS

Team Averages
Level 9
1,274 SR
1,292 Elo+
Hera
Hera
AwesomeKidd14
Hera
Level 16
God Stats
0W - 3L
1,293 SR
Queue Stats
12W - 13L
1,338 Elo+
Solo
Cthulhu
Cthulhu
DarthBappo
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Osiris
Osiris
InputCrowd24502
Osiris
Level 4
God Stats
0W - 2L
1,331 SR
Queue Stats
9W - 16L
1,500 Elo+
Solo
Chernobog
Chernobog
Suuper Faarquad
Chernobog
Level 17
God Stats
0W - 4L
1,148 SR
Queue Stats
1W - 7L
1,035 Elo+
Party 1
Izanami
Izanami
daditsbeen-
Izanami
Level 3
God Stats
7W - 12L
1,095 SR
Queue Stats
160W - 165L
1,085 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Aden3785
Osiris
16
0 / 2 / 4
10,212
786
1,317
6,291
3,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
6 / 1 / 14
13,903
1,069
11,134
7,193
3,390
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
20
10 / 5 / 15
14,305
1,100
21,647
17,178
15,779
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
7 / 5 / 13
13,275
1,021
15,030
8,954
5,339
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
thefarm79
Heimdallr
20
18 / 3 / 11
15,048
1,158
27,524
12,882
6,010
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

241

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 9 / 4
12,112
932
7,594
15,927
6,461
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
DarthBappo
Cthulhu
14
0 / 4 / 1
9,718
748
1,603
5,359
2,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
8 / 7 / 4
13,837
1,064
15,971
24,884
19,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chernobog
Suuper Faarquad
Chernobog
19
2 / 10 / 6
12,794
984
10,847
20,404
8,681
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
daditsbeen-
Izanami
17
4 / 11 / 1
12,304
946
9,013
21,599
8,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
32
41
Kills
16
16
Deaths
41
57
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Osiris
Aden3785
Osiris
0
2
4
1
L
2
9
4
0.44
L
Cthulhu
DarthBappo
Cthulhu
0
4
1
0.13
L
8
7
4
1.43
L
Chernobog
Suuper Faarquad
Chernobog
2
10
6
0.5
L
Izanami
daditsbeen-
Izanami
4
11
1
0.41
W
6
1
14
13
W
Bellona
10
5
15
3.5
W
7
5
13
2.7
W
Heimdallr
thefarm79
Heimdallr
18
3
11
7.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,652
Damage
45,028
52,498
Taken
88,173
34,509
Mitigated
45,591
3,081
Healing
7,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Aden3785
Osiris
1,317
986
0
139
6,291
3,991
0
725
5,008
0
5,905
L
7,594
3,414
0
770
15,927
6,461
0
2,677
13,175
18,690
0
L
Cthulhu
DarthBappo
Cthulhu
1,603
57
0
150
5,359
2,595
0
1,645
3,614
3,564
0
L
15,971
6,658
0
1,353
24,884
19,559
0
5,482
19,256
0
23,019
L
Chernobog
Suuper Faarquad
Chernobog
10,847
6,933
0
1,140
20,404
8,681
0
6,361
13,940
0
35,471
L
Izanami
daditsbeen-
Izanami
9,013
8,140
0
4,441
21,599
8,295
0
9,674
11,825
0
34,564
W
11,134
1,668
434
577
7,193
3,390
0
563
6,530
35,824
0
W
Bellona
21,647
10,824
0
1,251
17,178
15,779
0
3,434
13,369
0
34,360
W
15,030
5,869
0
680
8,954
5,339
0
789
8,065
31,102
0
W
Heimdallr
thefarm79
Heimdallr
27,524
21,157
0
0
12,882
6,010
0
3,511
9,175
0
40,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,743
Gold Earned
60,765
170
Minions Killed
140
5
Camps Cleared
10
989,186
Distance Traveled
871,704
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,212
786
11
1
0
110,791
1
L
Hera
12,112
932
27
2
1
121,886
0
L
Cthulhu
9,718
748
4
0
0
56,031
0
L
Osiris
13,837
1,064
13
1
1
299,917
0
L
Chernobog
12,794
984
56
4
1
239,325
0
L
Izanami
12,304
946
40
3
7
154,545
0
W
Ra
13,903
1,069
66
5
0
220,296
0
W
Bellona
14,305
1,100
19
1
1
261,052
0
W
Zeus
13,275
1,021
51
4
0
173,074
1
W
Heimdallr
15,048
1,158
23
2
4
223,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role