Player Matchup

Kuzenbo
Kuzenbo
Caterpinto
Kuzenbo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Merlin
Merlin
Lupulo
Merlin
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Tomorrøwland
Hercules
Level 78
God Stats
1W - 4L
1,344 SR
Queue Stats
103W - 130L
1,458 Elo+
Solo
Anhur
Anhur
iMissMe
Anhur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
zD4rKz
Sun Wukong
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,499 Elo+
Solo
Team Averages
Level 46
1,469 SR
1,492 Elo+

VS

Team Averages
Level 50
1,543 SR
1,485 Elo+
Kukulkan
Kukulkan
ALDYRTE
Kukulkan
Level 44
God Stats
3W - 2L
1,849 SR
Queue Stats
59W - 90L
1,454 Elo+
Party 2
Fenrir
Fenrir
Andersonxbr
Fenrir
Level 48
God Stats
4W - 2L
1,524 SR
Queue Stats
67W - 89L
1,459 Elo+
Party 2
Agni
Agni
DIeGoRyA-n
Agni
Level 109
God Stats
18W - 14L
1,560 SR
Queue Stats
943W - 952L
1,481 Elo+
Solo
Chiron
Chiron
LucarioPlaysBR
Chiron
Level 28
God Stats
1W - 1L
1,281 SR
Queue Stats
49W - 61L
1,447 Elo+
Party 2
Nike
Nike
Stopdclobbybans
Nike
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 43L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Caterpinto
Kuzenbo
16
3 / 5 / 7
8,959
640
5,653
16,948
24,058
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
Lupulo
Merlin
18
3 / 5 / 11
10,557
754
20,905
15,112
7,189
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Tomorrøwland
Hercules
18
5 / 3 / 8
10,373
741
8,082
16,557
13,253
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anhur
iMissMe
Anhur
15
2 / 9 / 10
9,278
663
7,970
15,418
5,487
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
zD4rKz
Sun Wukong
16
4 / 6 / 8
9,503
679
8,183
17,415
15,157
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ALDYRTE
Kukulkan
19
4 / 3 / 14
11,264
805
16,864
10,719
4,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
19
13 / 4 / 11
11,913
851
12,561
14,477
14,383
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
3 / 2 / 20
10,596
757
14,069
7,733
3,106
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
2 / 6 / 16
9,875
705
13,383
15,611
5,631
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
6 / 2 / 14
10,510
751
17,218
20,091
21,121
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
103
17
Kills
28
28
Deaths
17
44
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
ALDYRTE
Kukulkan
4
3
14
3.67
W
Fenrir
13
4
11
4.63
L
Kuzenbo
Caterpinto
Kuzenbo
3
5
7
1.3
W
3
2
20
6.5
W
2
6
16
1.67
L
Merlin
Lupulo
Merlin
3
5
11
1.7
W
6
2
14
6.5
L
Hercules
Tomorrøwland
Hercules
5
3
8
3
L
Anhur
iMissMe
Anhur
2
9
10
0.78
L
Sun Wukong
zD4rKz
Sun Wukong
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,793
Damage
74,095
81,450
Taken
68,631
65,144
Mitigated
49,127
22,109
Healing
21,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
ALDYRTE
Kukulkan
16,864
483
1,875
1,282
10,719
4,886
323
5,078
5,641
47,766
0
W
Fenrir
12,561
1,545
1,785
1,892
14,477
14,383
1,002
5,255
9,064
0
16,857
L
Kuzenbo
Caterpinto
Kuzenbo
5,653
1,792
16
0
16,948
24,058
0
7,098
9,850
11,948
0
W
14,069
1,274
2,383
2,238
7,733
3,106
1,074
3,570
4,163
33,627
0
W
13,383
5,985
2,193
2,536
15,611
5,631
1,166
6,002
9,609
0
27,580
L
Merlin
Lupulo
Merlin
20,905
749
2,582
2,729
15,112
7,189
272
5,124
9,988
47,327
0
W
17,218
1,096
546
4,319
20,091
21,121
158
6,653
13,438
5,026
23,670
L
Hercules
Tomorrøwland
Hercules
8,082
2,252
2,116
6,601
16,557
13,253
602
6,661
9,896
0
14,176
L
Anhur
iMissMe
Anhur
7,970
4,537
0
1,066
15,418
5,487
384
8,921
6,497
0
11,945
L
Sun Wukong
zD4rKz
Sun Wukong
8,183
1,877
3,393
3,606
17,415
15,157
130
6,015
11,400
0
18,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,670
Gold Earned
54,158
112
Minions Killed
165
0
Camps Cleared
0
1,163,387
Distance Traveled
1,214,057
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,264
805
71
5
0
245,325
0
W
Fenrir
11,913
851
14
1
0
285,579
0
L
Kuzenbo
8,959
640
11
1
0
251,009
3
W
Agni
10,596
757
40
3
0
224,640
0
W
Chiron
9,875
705
32
2
0
234,802
0
L
Merlin
10,557
754
55
4
0
247,088
1
W
Nike
10,510
751
8
1
0
223,711
0
L
Hercules
10,373
741
10
1
0
252,318
0
L
Anhur
9,278
663
11
1
0
204,103
1
L
Sun Wukong
9,503
679
25
2
0
208,869
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role