Player Matchup

Kuzenbo
Kuzenbo
JENNAYYYY
Kuzenbo
Level 28
God Stats
3W - 1L
1,259 SR
Queue Stats
151W - 170L
1,383 Elo+
Party 3
Bellona
Bellona
LilPeach710
Bellona
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
MasterPecan
Ao Kuang
Level 24
God Stats
19W - 8L
1,624 SR
Queue Stats
71W - 60L
1,474 Elo+
Party 1
Danzaburou
Danzaburou
PaPaGuzzler69
Danzaburou
Level 28
God Stats
46W - 32L
1,580 SR
Queue Stats
462W - 568L
1,351 Elo+
Party 3
Nemesis
Nemesis
ulrickelinmortal
Nemesis
Level 6
God Stats
3W - 4L
1,263 SR
Queue Stats
9W - 7L
1,423 Elo+
Solo
Team Averages
Level 18
1,445 SR
1,426 Elo+

VS

Team Averages
Level 26
1,413 SR
1,401 Elo+
Achilles
Achilles
DenizChoban
Achilles
Level 24
God Stats
4W - 2L
1,625 SR
Queue Stats
140W - 177L
1,379 Elo+
Solo
Apollo
Apollo
Itsyaaboii
Apollo
Level 24
God Stats
27W - 31L
1,358 SR
Queue Stats
117W - 125L
1,426 Elo+
Party 2
Baron Samedi
Baron Samedi
JPonchiroli
Baron Samedi
Level 28
God Stats
1W - 2L
1,301 SR
Queue Stats
134W - 200L
1,269 Elo+
Solo
Hel
Hel
Rexceed
Hel
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
theblockmasta
Da Ji
Level 25
God Stats
10W - 15L
1,279 SR
Queue Stats
120W - 126L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
JENNAYYYY
Kuzenbo
15
2 / 4 / 8
9,514
396
6,878
22,235
27,108
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
LilPeach710
Bellona
17
1 / 7 / 6
10,753
448
5,895
15,220
13,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
MasterPecan
Ao Kuang
20
21 / 1 / 5
14,151
590
28,964
29,894
19,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
PaPaGuzzler69
Danzaburou
17
4 / 3 / 6
11,478
478
14,582
15,843
6,901
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 1 / 9
10,865
453
6,798
11,029
4,175
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DenizChoban
Achilles
17
5 / 6 / 0
10,618
442
14,123
17,102
17,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
Itsyaaboii
Apollo
16
5 / 3 / 1
9,906
413
12,135
14,630
6,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
JPonchiroli
Baron Samedi
18
2 / 9 / 1
11,464
478
12,208
15,967
6,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hel
14
2 / 6 / 3
9,526
397
16,160
18,299
6,046
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
1 / 7 / 7
10,142
423
9,937
16,063
9,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
27
31
Kills
15
16
Deaths
31
34
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Achilles
DenizChoban
Achilles
5
6
0
0.83
L
Apollo
Itsyaaboii
Apollo
5
3
1
1.83
W
Kuzenbo
JENNAYYYY
Kuzenbo
2
4
8
1.5
L
Baron Samedi
JPonchiroli
Baron Samedi
2
9
1
0.28
W
Bellona
LilPeach710
Bellona
1
7
6
0.57
W
Ao Kuang
MasterPecan
Ao Kuang
21
1
5
23.5
W
Danzaburou
PaPaGuzzler69
Danzaburou
4
3
6
2.33
L
Hel
2
6
3
0.58
L
1
7
7
0.64
W
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,117
Damage
64,563
94,221
Taken
82,061
70,270
Mitigated
45,746
32,128
Healing
20,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
DenizChoban
Achilles
14,123
2,966
0
1,306
17,102
17,766
960
4,857
12,020
1,756
54,796
L
Apollo
Itsyaaboii
Apollo
12,135
5,948
0
1,529
14,630
6,352
0
5,750
8,880
0
49,318
W
Kuzenbo
JENNAYYYY
Kuzenbo
6,878
2,286
1,221
3,843
22,235
27,108
378
7,097
15,053
25,284
0
L
Baron Samedi
JPonchiroli
Baron Samedi
12,208
1,319
267
3,565
15,967
6,288
2,168
11,621
4,305
68,920
0
W
Bellona
LilPeach710
Bellona
5,895
1,693
0
888
15,220
13,055
2,808
3,489
11,224
9,029
41,741
W
Ao Kuang
MasterPecan
Ao Kuang
28,964
9,989
0
20,067
29,894
19,031
2,929
11,434
17,926
84,483
0
W
Danzaburou
PaPaGuzzler69
Danzaburou
14,582
6,404
0
5,133
15,843
6,901
1,329
4,141
11,595
0
68,923
L
Hel
16,160
1,197
5,074
6,566
18,299
6,046
396
8,119
10,130
62,269
0
L
9,937
2,059
0
2,124
16,063
9,294
0
6,527
9,431
0
68,056
W
6,798
2,262
99
877
11,029
4,175
1,045
2,078
8,701
0
35,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,761
Gold Earned
51,656
400
Minions Killed
513
0
Camps Cleared
0
2,211,084
Distance Traveled
2,034,890
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,618
442
76
3
0
421,116
1
L
Apollo
9,906
413
95
4
0
429,305
4
W
Kuzenbo
9,514
396
25
1
0
424,481
0
L
Baron Samedi
11,464
478
121
5
0
357,756
0
W
Bellona
10,753
448
100
4
0
367,309
0
W
Ao Kuang
14,151
590
98
4
0
515,101
2
W
Danzaburou
11,478
478
117
5
0
418,724
4
L
Hel
9,526
397
112
5
0
403,984
0
L
Da Ji
10,142
423
109
5
0
422,729
5
W
Nemesis
10,865
453
60
3
0
485,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role