Player Matchup

Chang'e
Chang'e
DJahel
Chang'e
Level 33
God Stats
1W - 1L
1,558 SR
Queue Stats
15W - 17L
1,456 Elo+
Party 1
Susano
Susano
DrJoanF
Susano
Level 35
God Stats
6W - 10L
1,666 SR
Queue Stats
353W - 386L
1,467 Elo+
Solo
Cerberus
Cerberus
ElPatron7w7r
Cerberus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
LèthalMango
Hachiman
Level 18
God Stats
12W - 8L
1,500 SR
Queue Stats
159W - 166L
1,315 Elo+
Party 3
Amaterasu
Amaterasu
amtoj_13
Amaterasu
Level 49
God Stats
2W - 4L
1,458 SR
Queue Stats
248W - 264L
1,500 Elo+
Party 3
Team Averages
Level 53
1,536 SR
1,448 Elo+

VS

Team Averages
Level 60
1,417 SR
1,521 Elo+
Cthulhu
Cthulhu
Gligggsss
Cthulhu
Level 24
God Stats
2W - 0L
1,440 SR
Queue Stats
61W - 68L
1,417 Elo+
Party 2
Vamana
Vamana
Mvrfortune
Vamana
Level 105
God Stats
2W - 4L
1,237 SR
Queue Stats
211W - 210L
1,425 Elo+
Party 2
Hun Batz
Hun Batz
TheLuckyTaco1
Hun Batz
Level 29
God Stats
9W - 7L
1,294 SR
Queue Stats
123W - 64L
1,597 Elo+
Party 4
Rama
Rama
TheWater
Rama
Level 126
God Stats
4W - 2L
1,500 SR
Queue Stats
115W - 60L
1,602 Elo+
Party 4
Tiamat
Tiamat
ZerusGamer
Tiamat
Level 18
God Stats
3W - 4L
1,616 SR
Queue Stats
13W - 5L
1,565 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DJahel
Chang'e
16
1 / 8 / 4
10,048
386
10,650
23,607
9,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Susano
DrJoanF
Susano
19
5 / 6 / 4
12,180
468
10,521
18,454
8,005
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cerberus
ElPatron7w7r
Cerberus
16
3 / 8 / 4
10,886
419
10,008
34,396
32,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
LèthalMango
Hachiman
20
1 / 5 / 2
12,165
468
15,800
25,252
10,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
amtoj_13
Amaterasu
17
1 / 9 / 3
10,894
419
9,380
26,304
21,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gligggsss
Cthulhu
18
5 / 0 / 18
12,835
494
11,256
15,180
17,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vamana
Mvrfortune
Vamana
20
6 / 1 / 15
13,896
534
17,774
17,614
18,325
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hun Batz
TheLuckyTaco1
Hun Batz
20
8 / 6 / 10
14,193
546
17,084
20,811
9,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rama
20
9 / 0 / 11
14,375
553
31,269
25,414
9,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
ZerusGamer
Tiamat
20
8 / 4 / 11
13,636
524
18,692
12,746
9,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
101
11
Kills
36
36
Deaths
11
17
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Chang'e
DJahel
Chang'e
1
8
4
0.38
L
Susano
DrJoanF
Susano
5
6
4
1.17
L
Cerberus
ElPatron7w7r
Cerberus
3
8
4
0.63
W
Cthulhu
Gligggsss
Cthulhu
5
0
18
14
L
Hachiman
LèthalMango
Hachiman
1
5
2
0.4
W
Vamana
Mvrfortune
Vamana
6
1
15
13.5
W
Hun Batz
TheLuckyTaco1
Hun Batz
8
6
10
2.17
W
Rama
9
0
11
14.5
W
Tiamat
ZerusGamer
Tiamat
8
4
11
3.38
L
Amaterasu
amtoj_13
Amaterasu
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,359
Damage
96,075
128,013
Taken
91,765
81,626
Mitigated
65,106
40,929
Healing
36,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
DJahel
Chang'e
10,650
420
4,295
8,928
23,607
9,637
0
7,944
15,175
69,699
0
L
Susano
DrJoanF
Susano
10,521
1,077
0
939
18,454
8,005
0
2,751
15,513
0
78,485
L
Cerberus
ElPatron7w7r
Cerberus
10,008
1,124
0
5,900
34,396
32,187
0
7,963
26,184
42,047
0
W
Cthulhu
Gligggsss
Cthulhu
11,256
1,112
0
2,016
15,180
17,955
984
3,236
11,832
43,092
0
L
Hachiman
LèthalMango
Hachiman
15,800
11,409
1,206
12,822
25,252
10,351
0
3,114
22,024
0
109,039
W
Vamana
Mvrfortune
Vamana
17,774
8,220
0
6,688
17,614
18,325
879
926
16,668
0
95,684
W
Hun Batz
TheLuckyTaco1
Hun Batz
17,084
4,942
0
5,353
20,811
9,630
807
4,082
16,477
0
114,129
W
Rama
31,269
25,842
0
18,147
25,414
9,318
3,025
7,517
17,757
0
128,298
W
Tiamat
ZerusGamer
Tiamat
18,692
1,847
0
3,823
12,746
9,878
825
4,300
8,182
72,130
0
L
Amaterasu
amtoj_13
Amaterasu
9,380
3,263
0
6,839
26,304
21,446
560
6,931
19,169
0
63,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,173
Gold Earned
68,935
637
Minions Killed
650
0
Camps Cleared
0
2,293,624
Distance Traveled
2,455,551
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,048
386
116
4
0
465,392
4
L
Susano
12,180
468
107
4
0
512,789
2
L
Cerberus
10,886
419
103
4
0
466,892
4
W
Cthulhu
12,835
494
57
2
0
495,294
6
L
Hachiman
12,165
468
182
7
0
410,095
3
W
Vamana
13,896
534
140
5
0
514,733
1
W
Hun Batz
14,193
546
171
7
0
491,447
3
W
Rama
14,375
553
157
6
0
468,133
4
W
Tiamat
13,636
524
125
5
0
485,944
0
L
Amaterasu
10,894
419
129
5
0
438,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role