Player Matchup

Awilix
Awilix
Camorel
Awilix
Level 16
God Stats
2W - 2L
1,389 SR
Queue Stats
9W - 8L
1,574 Elo+
Party 2
Scylla
Scylla
Charry000
Scylla
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 4
Hachiman
Hachiman
FaulkenG
Hachiman
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,481 Elo+
Party 2
Sobek
Sobek
RedWaldo
Sobek
Level 26
God Stats
1W - 1L
1,362 SR
Queue Stats
48W - 43L
1,450 Elo+
Solo
Chronos
Chronos
xLethalShotS2
Chronos
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 4
Team Averages
Level 15
1,450 SR
1,501 Elo+

VS

Team Averages
Level 25
1,593 SR
1,550 Elo+
Cerberus
Cerberus
Eyedes
Cerberus
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 36L
1,491 Elo+
Party 1
Kukulkan
Kukulkan
LerterManLOZ
Kukulkan
Level 11
God Stats
4W - 2L
1,611 SR
Queue Stats
21W - 12L
1,663 Elo+
Party 3
Thanatos
Thanatos
SavageK
Thanatos
Level 29
God Stats
13W - 8L
1,769 SR
Queue Stats
29W - 24L
1,554 Elo+
Party 3
Set
Set
kaelov
Set
Level 29
God Stats
1W - 7L
1,366 SR
Queue Stats
211W - 199L
1,595 Elo+
Party 3
Cupid
Cupid
rhineymang
Cupid
Level 19
God Stats
6W - 6L
1,720 SR
Queue Stats
37W - 45L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Camorel
Awilix
12
8 / 5 / 1
8,025
573
10,089
10,516
2,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
Charry000
Scylla
13
1 / 3 / 4
7,601
543
1,878
6,838
1,771
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
FaulkenG
Hachiman
10
3 / 7 / 4
6,809
486
5,416
9,433
2,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sobek
RedWaldo
Sobek
10
4 / 3 / 7
7,331
524
5,197
10,894
8,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chronos
15
7 / 0 / 2
8,669
619
9,016
9,483
3,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Eyedes
Cerberus
10
3 / 6 / 6
7,235
517
6,596
10,865
5,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
LerterManLOZ
Kukulkan
9
2 / 5 / 2
6,292
449
2,643
5,201
1,433
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thanatos
SavageK
Thanatos
11
6 / 4 / 2
7,233
517
8,004
12,241
4,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Set
kaelov
Set
12
2 / 4 / 0
6,961
497
4,630
8,374
3,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cupid
11
5 / 4 / 4
7,059
504
6,768
8,067
2,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
32
23
Kills
18
18
Deaths
23
18
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Awilix
Camorel
Awilix
8
5
1
1.7
W
Scylla
Charry000
Scylla
1
3
4
1
L
Cerberus
Eyedes
Cerberus
3
6
6
1
W
Hachiman
FaulkenG
Hachiman
3
7
4
0.71
L
Kukulkan
LerterManLOZ
Kukulkan
2
5
2
0.6
W
Sobek
RedWaldo
Sobek
4
3
7
2.5
L
Thanatos
SavageK
Thanatos
6
4
2
1.75
L
Set
kaelov
Set
2
4
0
0.5
L
Cupid
5
4
4
1.75
W
Chronos
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,596
Damage
28,641
47,164
Taken
44,748
19,023
Mitigated
17,353
12,007
Healing
14,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Camorel
Awilix
10,089
4,967
159
2,522
10,516
2,970
316
1,311
9,205
0
37,170
W
Scylla
Charry000
Scylla
1,878
265
0
734
6,838
1,771
0
1,275
5,563
33,823
0
L
Cerberus
Eyedes
Cerberus
6,596
763
0
2,422
10,865
5,589
0
2,930
7,935
18,430
0
W
Hachiman
FaulkenG
Hachiman
5,416
3,161
0
2,289
9,433
2,324
0
3,101
6,332
0
24,402
L
Kukulkan
LerterManLOZ
Kukulkan
2,643
947
0
440
5,201
1,433
0
1,513
3,598
20,237
0
W
Sobek
RedWaldo
Sobek
5,197
1,537
0
2,549
10,894
8,863
0
3,048
7,846
15,116
0
L
Thanatos
SavageK
Thanatos
8,004
2,810
0
6,515
12,241
4,484
0
5,054
7,187
0
32,919
L
Set
kaelov
Set
4,630
1,394
0
1,612
8,374
3,735
561
4,591
3,761
0
40,749
L
Cupid
6,768
3,533
787
2,847
8,067
2,112
0
1,851
6,176
0
29,372
W
Chronos
9,016
3,357
0
3,754
9,483
3,095
220
504
8,979
53,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,435
Gold Earned
34,780
295
Minions Killed
275
0
Camps Cleared
0
1,250,399
Distance Traveled
1,124,962
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,025
573
51
4
0
300,365
0
W
Scylla
7,601
543
81
6
0
210,552
2
L
Cerberus
7,235
517
42
3
0
259,769
0
W
Hachiman
6,809
486
46
3
0
210,573
0
L
Kukulkan
6,292
449
45
3
0
151,396
0
W
Sobek
7,331
524
22
2
0
270,739
3
L
Thanatos
7,233
517
51
4
0
257,557
2
L
Set
6,961
497
83
6
0
236,721
3
L
Cupid
7,059
504
54
4
0
219,519
0
W
Chronos
8,669
619
95
7
0
258,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role