Player Matchup

Rama
Rama
Conaich
Rama
Level 118
God Stats
1W - 0L
1,293 SR
Queue Stats
22W - 12L
1,557 Elo+
Party 2
Chang'e
Chang'e
Ollypop
Chang'e
Level 114
God Stats
2W - 1L
1,661 SR
Queue Stats
22W - 14L
1,539 Elo+
Party 2
Bakasura
Bakasura
RemmyFree
Bakasura
Level 23
God Stats
3W - 0L
1,484 SR
Queue Stats
19W - 13L
1,539 Elo+
Party 2
Team Averages
Level 85
1,479 SR
1,545 Elo+

VS

Team Averages
Level 79
1,500 SR
1,500 Elo+
Izanami
Izanami
ArtemkaLOVE
Izanami
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Diddler6
Tiamat
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
РедисДенисГАмер
Danzaburou
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Conaich
Rama
18
14 / 4 / 7
14,082
828
16,829
16,838
7,967
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
Ollypop
Chang'e
16
7 / 4 / 15
12,803
753
14,289
16,315
16,319
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bakasura
RemmyFree
Bakasura
15
2 / 7 / 18
11,734
690
6,692
11,747
4,233
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ArtemkaLOVE
Izanami
16
6 / 10 / 6
12,826
754
13,171
18,765
7,054
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
Diddler6
Tiamat
15
4 / 8 / 9
11,761
692
11,989
14,754
9,912
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 6 / 8
12,768
751
7,635
13,149
5,049
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
37
23
Kills
14
15
Deaths
24
40
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Izanami
ArtemkaLOVE
Izanami
6
10
6
0.9
W
Rama
Conaich
Rama
14
4
7
4.38
L
Tiamat
Diddler6
Tiamat
4
8
9
1.06
W
Chang'e
Ollypop
Chang'e
7
4
15
3.63
W
Bakasura
RemmyFree
Bakasura
2
7
18
1.57
L
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,810
Damage
32,795
44,900
Taken
46,668
28,519
Mitigated
22,015
16,511
Healing
6,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ArtemkaLOVE
Izanami
13,171
9,551
0
1,928
18,765
7,054
1,345
5,488
13,277
80
62,007
W
Rama
Conaich
Rama
16,829
12,634
0
4,549
16,838
7,967
1,445
5,380
11,458
0
86,332
L
Tiamat
Diddler6
Tiamat
11,989
1,516
0
2,805
14,754
9,912
0
4,861
9,798
46,076
0
W
Chang'e
Ollypop
Chang'e
14,289
973
2,586
7,412
16,315
16,319
423
3,987
12,328
50,140
0
W
Bakasura
RemmyFree
Bakasura
6,692
4,450
0
1,964
11,747
4,233
1,092
3,106
8,641
0
30,010
L
7,635
2,751
0
1,399
13,149
5,049
968
3,957
8,820
0
34,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,619
Gold Earned
37,355
212
Minions Killed
192
0
Camps Cleared
0
873,125
Distance Traveled
829,302
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,826
754
77
5
0
266,803
2
W
Rama
14,082
828
93
5
0
274,327
4
L
Tiamat
11,761
692
69
4
0
278,177
2
W
Chang'e
12,803
753
58
3
0
296,275
0
W
Bakasura
11,734
690
61
4
0
302,523
3
L
Danzaburou
12,768
751
46
3
0
284,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role