Player Matchup

Ra
Ra
Silver I
 
Ra
Silver I
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Platinum V
Alex_Wazowski
Nemesis
Platinum V
Level 124
God Stats
14W - 13L
1,543 SR
Queue Stats
194W - 195L
1,722 MMR
Solo
Geb
Geb
Gold III
E_A_T_H_2906
Geb
Gold III
Level 68
God Stats
8W - 4L
1,622 SR
Queue Stats
93W - 76L
1,616 MMR
Party 1
Erlang Shen
Erlang Shen
Gold IV
I SnKrZ I
Erlang Shen
Gold IV
Level 108
God Stats
3W - 2L
1,731 SR
Queue Stats
70W - 59L
1,668 MMR
Solo
Danzaburou
Danzaburou
Gold I
xXJdcgamer99Xx
Danzaburou
Gold I
Level 76
God Stats
24W - 19L
1,644 SR
Queue Stats
104W - 83L
1,759 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 91
1,608 SR
1,653 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 110
1,520 SR
1,677 MMR
Heimdallr
Heimdallr
Platinum III
FraserScott17x
Heimdallr
Platinum III
Level 129
God Stats
7W - 8L
1,706 SR
Queue Stats
167W - 161L
1,852 MMR
Solo
Sobek
Sobek
Platinum II
ObtainingFreedom
Sobek
Platinum II
Level 126
God Stats
13W - 10L
1,534 SR
Queue Stats
67W - 55L
1,778 MMR
Solo
Merlin
Merlin
Gold III
Swainy1997
Merlin
Gold III
Level 86
God Stats
2W - 2L
1,587 SR
Queue Stats
31W - 30L
1,583 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
WETnapkinhhh
Tsukuyomi
Gold IV
Level 108
God Stats
6W - 11L
1,275 SR
Queue Stats
275W - 269L
1,553 MMR
Party 2
Osiris
Osiris
Gold IV
xXSGT_K_398Xx
Osiris
Gold IV
Level 100
God Stats
6W - 0L
1,500 SR
Queue Stats
253W - 244L
1,620 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
1 / 1 / 1
6,435
460
4,579
4,194
1,236
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
12
1 / 3 / 2
6,885
492
2,088
10,090
3,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 2 / 0
6,047
432
3,329
9,356
3,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Erlang Shen
I SnKrZ I
Erlang Shen
12
0 / 3 / 1
6,810
486
5,969
12,409
5,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
xXJdcgamer99Xx
Danzaburou
11
0 / 4 / 0
6,225
445
2,546
7,998
3,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Bans
SetApolloScyllaJanusCu Chulainn

VS

Bans
Nu WaThe MorriganChang'eYmirGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FraserScott17x
Heimdallr
14
4 / 0 / 3
8,390
599
5,564
7,952
3,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
5 / 0 / 4
7,739
553
4,997
9,527
6,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
Swainy1997
Merlin
12
0 / 1 / 4
7,093
507
5,035
4,068
1,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
WETnapkinhhh
Tsukuyomi
12
2 / 2 / 7
7,367
526
7,584
7,803
2,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 0 / 2
8,220
587
6,958
9,340
5,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
3
Kills
13
13
Deaths
3
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
1
1
1.5
L
Nemesis
1
3
2
0.67
L
1
2
0
0.5
W
Heimdallr
FraserScott17x
Heimdallr
4
0
3
5.5
L
Erlang Shen
I SnKrZ I
Erlang Shen
0
3
1
0.17
W
5
0
4
7
W
Merlin
Swainy1997
Merlin
0
1
4
2
W
Tsukuyomi
WETnapkinhhh
Tsukuyomi
2
2
7
2.75
L
Danzaburou
xXJdcgamer99Xx
Danzaburou
0
4
0
0
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,511
Damage
30,138
44,047
Taken
38,690
18,060
Mitigated
19,739
14,025
Healing
20,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,579
106
1,107
1,704
4,194
1,236
0
2,199
1,917
43,733
0
L
Nemesis
2,088
539
0
452
10,090
3,721
0
2,038
7,940
0
45,690
L
3,329
147
0
3,300
9,356
3,827
0
4,690
4,456
13,648
0
W
Heimdallr
FraserScott17x
Heimdallr
5,564
2,122
0
4,721
7,952
3,621
270
1,424
6,528
0
54,339
L
Erlang Shen
I SnKrZ I
Erlang Shen
5,969
2,395
0
5,343
12,409
5,980
0
163
12,228
0
38,945
W
4,997
177
0
4,307
9,527
6,644
0
3,552
5,975
21,844
0
W
Merlin
Swainy1997
Merlin
5,035
82
0
1,137
4,068
1,321
0
1,813
2,255
44,091
0
W
Tsukuyomi
WETnapkinhhh
Tsukuyomi
7,584
1,830
0
3,024
7,803
2,669
0
1,119
6,684
0
38,149
L
Danzaburou
xXJdcgamer99Xx
Danzaburou
2,546
1,284
0
2,119
7,998
3,296
0
524
7,474
0
33,382
W
6,958
3,207
0
6,849
9,340
5,484
0
0
9,340
0
51,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,402
Gold Earned
38,809
374
Minions Killed
392
0
Camps Cleared
0
1,418,079
Distance Traveled
1,420,071
28
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,435
460
99
7
0
272,382
6
L
Nemesis
6,885
492
101
7
0
289,276
8
L
Geb
6,047
432
9
1
0
284,365
5
W
Heimdallr
8,390
599
84
6
0
235,263
1
L
Erlang Shen
6,810
486
90
6
0
278,516
3
W
Sobek
7,739
553
25
2
0
324,536
7
W
Merlin
7,093
507
97
7
0
258,360
3
W
Tsukuyomi
7,367
526
72
5
0
317,921
5
L
Danzaburou
6,225
445
75
5
0
293,540
6
W
Osiris
8,220
587
114
8
0
283,991
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role