Player Matchup

Cthulhu
Cthulhu
CommandingJew
Cthulhu
Level 28
God Stats
3W - 4L
1,712 SR
Queue Stats
8W - 12L
1,378 Elo+
Solo
Skadi
Skadi
GruTheSlumpGod
Skadi
Level 29
God Stats
23W - 15L
1,499 SR
Queue Stats
128W - 183L
1,279 Elo+
Solo
Erlang Shen
Erlang Shen
XxShugo_MainxX
Erlang Shen
Level 9
God Stats
3W - 11L
1,043 SR
Queue Stats
38W - 47L
1,256 Elo+
Solo
Hun Batz
Hun Batz
regularray666
Hun Batz
Level 22
God Stats
11W - 3L
1,579 SR
Queue Stats
29W - 35L
1,325 Elo+
Solo
Janus
Janus
sant1ago_ss73
Janus
Level 29
God Stats
3W - 6L
1,206 SR
Queue Stats
248W - 286L
1,199 Elo+
Solo
Team Averages
Level 23
1,408 SR
1,288 Elo+

VS

Team Averages
Level 15
1,402 SR
1,268 Elo+
Heimdallr
Heimdallr
BUNNY_KILLER002
Heimdallr
Level 23
God Stats
16W - 11L
1,501 SR
Queue Stats
141W - 181L
1,345 Elo+
Party 2
Sun Wukong
Sun Wukong
BassBaza
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,271 Elo+
Party 1
Khepri
Khepri
Samirx09
Khepri
Level 26
God Stats
2W - 7L
1,246 SR
Queue Stats
137W - 162L
1,345 Elo+
Party 2
Ymir
Ymir
TheoGazola
Ymir
Level 4
God Stats
1W - 3L
1,266 SR
Queue Stats
4W - 16L
1,209 Elo+
Solo
Bellona
Bellona
vFeIixv
Bellona
Level 17
God Stats
3W - 2L
1,495 SR
Queue Stats
26W - 28L
1,169 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
18
6 / 0 / 31
11,921
542
11,472
17,677
22,563
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
26 / 1 / 11
13,882
631
34,831
12,798
6,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
XxShugo_MainxX
Erlang Shen
18
6 / 9 / 3
13,250
602
12,796
19,398
10,643
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hun Batz
regularray666
Hun Batz
19
2 / 7 / 5
12,188
554
6,123
19,090
8,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
14 / 5 / 13
12,386
563
24,632
14,320
5,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BUNNY_KILLER002
Heimdallr
18
15 / 8 / 4
12,129
551
25,648
24,503
11,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
BassBaza
Sun Wukong
13
1 / 14 / 3
8,599
391
6,172
22,853
16,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Khepri
Samirx09
Khepri
15
4 / 9 / 7
10,157
462
12,015
22,726
11,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

6
0 / 19 / 2
6,520
296
46
22,243
10,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Bellona
vFeIixv
Bellona
14
1 / 9 / 3
9,073
412
5,973
23,586
15,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
40
54
Kills
21
22
Deaths
59
63
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BUNNY_KILLER002
Heimdallr
15
8
4
2.13
L
Sun Wukong
BassBaza
Sun Wukong
1
14
3
0.18
W
Cthulhu
6
0
31
21.5
W
26
1
11
31.5
L
Khepri
Samirx09
Khepri
4
9
7
0.83
L
0
19
2
0.05
W
Erlang Shen
XxShugo_MainxX
Erlang Shen
6
9
3
0.83
W
Hun Batz
regularray666
Hun Batz
2
7
5
0.64
W
14
5
13
4.1
L
Bellona
vFeIixv
Bellona
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,854
Damage
49,854
83,283
Taken
115,911
53,452
Mitigated
65,298
21,373
Healing
14,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BUNNY_KILLER002
Heimdallr
25,648
17,205
123
5,427
24,503
11,686
958
5,998
18,413
0
77,488
L
Sun Wukong
BassBaza
Sun Wukong
6,172
2,393
0
2,910
22,853
16,198
0
7,516
15,201
0
43,883
W
Cthulhu
11,472
2,172
0
1,148
17,677
22,563
1,373
1,845
15,427
32,530
0
W
34,831
19,494
12
3,675
12,798
6,072
6,501
1,887
10,561
0
85,453
L
Khepri
Samirx09
Khepri
12,015
3,393
831
3,789
22,726
11,787
560
5,647
16,901
43,917
0
L
46
0
0
60
22,243
10,137
0
7,300
14,722
427
0
W
Erlang Shen
XxShugo_MainxX
Erlang Shen
12,796
8,524
0
4,195
19,398
10,643
2,941
4,310
15,088
0
60,373
W
Hun Batz
regularray666
Hun Batz
6,123
1,619
267
6,316
19,090
8,781
1,328
2,729
16,311
0
82,431
W
24,632
1,515
1,061
4,699
14,320
5,393
988
1,290
12,830
91,175
0
L
Bellona
vFeIixv
Bellona
5,973
1,523
0
1,582
23,586
15,490
0
8,648
14,570
764
32,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,627
Gold Earned
46,478
497
Minions Killed
274
0
Camps Cleared
0
2,153,013
Distance Traveled
1,628,806
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
12,129
551
104
5
0
310,805
0
L
Sun Wukong
8,599
391
71
3
0
365,554
0
W
Cthulhu
11,921
542
36
2
0
512,372
0
W
Skadi
13,882
631
91
4
0
387,230
0
L
Khepri
10,157
462
57
3
0
304,598
1
L
Ymir
6,520
296
1
0
0
268,507
0
W
Erlang Shen
13,250
602
103
5
0
440,514
1
W
Hun Batz
12,188
554
143
7
0
444,121
0
W
Janus
12,386
563
124
6
0
368,776
0
L
Bellona
9,073
412
41
2
0
379,342
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role