Player Matchup

Hera
Hera
Ky-bo_34
Hera
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
108W - 123L
1,391 Elo+
Solo
Olorun
Olorun
LeeJay0816
Olorun
Level 24
God Stats
36W - 34L
1,422 SR
Queue Stats
39W - 38L
1,429 Elo+
Solo
Izanami
Izanami
Stremer btw5546
Izanami
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 133L
1,452 Elo+
Solo
Ao Kuang
Ao Kuang
bebegatudo
Ao Kuang
Level 28
God Stats
0W - 2L
1,384 SR
Queue Stats
18W - 11L
1,477 Elo+
Solo
Nike
Nike
junior_lima_01
Nike
Level 23
God Stats
2W - 2L
1,678 SR
Queue Stats
51W - 43L
1,419 Elo+
Solo
Team Averages
Level 23
1,497 SR
1,434 Elo+

VS

Team Averages
Level 30
1,424 SR
1,410 Elo+
Neith
Neith
CreeperMine05
Neith
Level 41
God Stats
8W - 9L
1,449 SR
Queue Stats
294W - 344L
1,407 Elo+
Party 1
Osiris
Osiris
Ext st0rm1541
Osiris
Level 26
God Stats
17W - 23L
1,668 SR
Queue Stats
190W - 248L
1,434 Elo+
Party 1
Set
Set
I Mobu I
Set
Level 28
God Stats
1W - 4L
1,264 SR
Queue Stats
184W - 223L
1,394 Elo+
Party 1
Thor
Thor
Krysmiko
Thor
Level 29
God Stats
4W - 5L
1,194 SR
Queue Stats
60W - 73L
1,426 Elo+
Solo
Cthulhu
Cthulhu
Panguwasamat
Cthulhu
Level 25
God Stats
33W - 22L
1,545 SR
Queue Stats
71W - 95L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
11
1 / 0 / 0
6,686
478
3,261
2,454
673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
LeeJay0816
Olorun
11
5 / 4 / 1
7,078
506
7,491
14,147
4,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
1 / 2 / 2
5,142
367
687
3,095
667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
bebegatudo
Ao Kuang
11
4 / 2 / 1
6,141
439
5,668
8,373
2,471
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
1 / 1 / 2
5,011
358
1,508
2,556
931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 2
6,697
478
6,311
7,364
2,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 4 / 0
6,732
481
4,141
8,808
4,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
3 / 2 / 1
7,308
522
3,083
6,847
2,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thor
11
2 / 1 / 0
7,283
520
2,574
5,741
1,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
Panguwasamat
Cthulhu
9
1 / 4 / 4
6,074
434
3,432
8,556
3,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
16
12
Kills
9
9
Deaths
14
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
3
2
1
W
1
4
0
0.25
W
3
2
1
1.75
W
Thor
2
1
0
2
L
Hera
1
0
0
1
L
Olorun
LeeJay0816
Olorun
5
4
1
1.38
W
Cthulhu
Panguwasamat
Cthulhu
1
4
4
0.75
L
1
2
2
1
L
Ao Kuang
bebegatudo
Ao Kuang
4
2
1
2.25
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,615
Damage
19,541
30,625
Taken
37,316
9,474
Mitigated
14,181
9,534
Healing
12,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,311
2,756
0
2,797
7,364
2,229
2,593
3,259
3,949
0
31,762
W
4,141
2,120
0
2,832
8,808
4,233
219
5,096
3,638
0
23,964
W
3,083
930
0
2,469
6,847
2,273
79
1,420
5,381
0
37,963
W
Thor
2,574
114
0
1,994
5,741
1,726
375
1,395
4,275
0
35,831
L
Hera
3,261
503
0
207
2,454
673
341
30
2,424
36,254
0
L
Olorun
LeeJay0816
Olorun
7,491
4,541
138
6,484
14,147
4,732
112
2,788
11,134
37,675
0
W
Cthulhu
Panguwasamat
Cthulhu
3,432
861
0
2,120
8,556
3,720
495
4,946
3,453
13,028
0
L
687
572
0
59
3,095
667
0
244
2,801
0
11,745
L
Ao Kuang
bebegatudo
Ao Kuang
5,668
1,464
0
2,221
8,373
2,471
0
0
8,373
15,985
0
L
1,508
289
0
425
2,556
931
0
70
2,461
0
7,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,058
Gold Earned
34,094
209
Minions Killed
263
0
Camps Cleared
0
1,040,596
Distance Traveled
1,287,874
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,697
478
52
4
0
246,280
6
W
Osiris
6,732
481
51
4
0
248,992
0
W
Set
7,308
522
65
5
0
264,309
0
W
Thor
7,283
520
75
5
0
287,705
0
L
Hera
6,686
478
84
6
0
287,470
0
L
Olorun
7,078
506
61
4
0
219,631
0
W
Cthulhu
6,074
434
20
1
0
240,588
0
L
Izanami
5,142
367
22
2
0
118,182
0
L
Ao Kuang
6,141
439
25
2
0
271,079
2
L
Nike
5,011
358
17
1
0
144,234
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role