Player Matchup

Loki
Loki
HideintheJungle
Loki
Level 19
God Stats
1W - 3L
1,394 SR
Queue Stats
22W - 17L
1,540 Elo+
Solo
Tiamat
Tiamat
Sir_AzoX
Tiamat
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 49L
1,777 Elo+
Party 2
Chiron
Chiron
Triniti7
Chiron
Level 15
God Stats
3W - 1L
1,801 SR
Queue Stats
66W - 56L
1,777 Elo+
Party 2
Cthulhu
Cthulhu
miimiix94
Cthulhu
Level 18
God Stats
1W - 2L
1,729 SR
Queue Stats
57W - 48L
1,777 Elo+
Party 2
Sun Wukong
Sun Wukong
tarantyl2
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 53L
1,284 Elo+
Solo
Team Averages
Level 25
1,585 SR
1,631 Elo+

VS

Team Averages
Level 25
1,492 SR
1,436 Elo+
Nu Wa
Nu Wa
BobbySupertramp
Nu Wa
Level 16
God Stats
28W - 18L
1,477 SR
Queue Stats
79W - 53L
1,513 Elo+
Solo
Achilles
Achilles
GartnerD94
Achilles
Level 23
God Stats
14W - 7L
1,676 SR
Queue Stats
62W - 50L
1,549 Elo+
Solo
Ao Kuang
Ao Kuang
ITommeey
Ao Kuang
Level 29
God Stats
3W - 5L
1,447 SR
Queue Stats
48W - 80L
1,370 Elo+
Party 1
Cthulhu
Cthulhu
bahbaGMBH-boRz
Cthulhu
Level 43
God Stats
2W - 2L
1,362 SR
Queue Stats
86W - 129L
1,435 Elo+
Party 1
Nemesis
Nemesis
breiter-name141
Nemesis
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 8 / 5
17,045
501
23,710
33,481
12,542
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tiamat
Sir_AzoX
Tiamat
20
5 / 11 / 11
14,891
438
23,080
28,536
18,046
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chiron
Triniti7
Chiron
20
9 / 6 / 10
16,398
482
32,811
26,940
10,293
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
miimiix94
Cthulhu
20
8 / 11 / 11
14,649
431
27,138
42,580
42,990
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sun Wukong
tarantyl2
Sun Wukong
16
0 / 10 / 5
11,241
331
2,657
26,116
20,926
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 12
21,129
621
52,130
18,046
6,940
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
GartnerD94
Achilles
20
15 / 5 / 12
17,586
517
25,823
35,245
53,939
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ao Kuang
ITommeey
Ao Kuang
20
11 / 9 / 16
17,402
512
21,768
38,223
14,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
7 / 7 / 21
17,678
520
22,086
49,808
32,291
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
2 / 10 / 9
13,605
400
2,144
22,809
7,286

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
115
35
Kills
45
46
Deaths
35
42
Assists
70
Player
Kills
Deaths
Assists
KDA
W
10
4
12
4
W
Achilles
GartnerD94
Achilles
15
5
12
4.2
L
13
8
5
1.94
W
Ao Kuang
ITommeey
Ao Kuang
11
9
16
2.11
L
Tiamat
Sir_AzoX
Tiamat
5
11
11
0.95
L
Chiron
Triniti7
Chiron
9
6
10
2.33
W
7
7
21
2.5
W
2
10
9
0.65
L
Cthulhu
miimiix94
Cthulhu
8
11
11
1.23
L
Sun Wukong
tarantyl2
Sun Wukong
0
10
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,396
Damage
123,951
157,653
Taken
164,131
104,797
Mitigated
115,166
27,460
Healing
55,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
52,130
8,530
290
7,294
18,046
6,940
5,486
7,510
10,366
241,443
0
W
Achilles
GartnerD94
Achilles
25,823
5,861
0
4,513
35,245
53,939
3,949
12,770
22,240
0
119,062
L
23,710
11,117
0
6,164
33,481
12,542
0
17,788
15,693
0
106,516
W
Ao Kuang
ITommeey
Ao Kuang
21,768
7,011
1,149
15,937
38,223
14,710
1,048
10,259
27,664
97,577
0
L
Tiamat
Sir_AzoX
Tiamat
23,080
968
279
4,135
28,536
18,046
0
18,802
9,734
98,954
0
L
Chiron
Triniti7
Chiron
32,811
15,253
2,039
7,751
26,940
10,293
271
17,475
9,334
0
121,659
W
22,086
2,843
1,983
23,060
49,808
32,291
1,043
15,629
34,021
120,823
0
W
2,144
358
0
1,609
22,809
7,286
150
8,038
14,415
0
17,096
L
Cthulhu
miimiix94
Cthulhu
27,138
2,360
1,799
3,302
42,580
42,990
135
29,870
12,710
104,552
0
L
Sun Wukong
tarantyl2
Sun Wukong
2,657
979
0
1,991
26,116
20,926
0
12,049
14,067
1,689
53,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,224
Gold Earned
87,400
642
Minions Killed
723
0
Camps Cleared
0
2,654,521
Distance Traveled
2,900,190
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
21,129
621
313
9
0
628,606
4
W
Achilles
17,586
517
142
4
0
567,404
0
L
Loki
17,045
501
144
4
0
573,142
5
W
Ao Kuang
17,402
512
93
3
0
499,978
1
L
Tiamat
14,891
438
151
4
0
499,804
3
L
Chiron
16,398
482
172
5
0
580,672
0
W
Cthulhu
17,678
520
157
5
0
628,318
2
W
Nemesis
13,605
400
18
1
0
575,884
1
L
Cthulhu
14,649
431
114
3
0
533,692
0
L
Sun Wukong
11,241
331
61
2
0
467,211
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role