Player Matchup

Hercules
Hercules
EXL Lysos777777
Hercules
Level 153
God Stats
1W - 3L
1,795 SR
Queue Stats
348W - 356L
1,577 Elo+
Party 1
Ullr
Ullr
JacMally
Ullr
Level 85
God Stats
31W - 41L
1,559 SR
Queue Stats
677W - 627L
1,584 Elo+
Party 1
Mulan
Mulan
MauroAthanasius
Mulan
Level 43
God Stats
15W - 18L
1,510 SR
Queue Stats
128W - 117L
1,618 Elo+
Party 1
Zhong Kui
Zhong Kui
SALTYGRYPHONMAIN
Zhong Kui
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,462 Elo+
Party 3
He Bo
He Bo
yugimoto173
He Bo
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 75L
1,422 Elo+
Party 3
Team Averages
Level 80
1,573 SR
1,532 Elo+

VS

Team Averages
Level 68
1,535 SR
1,573 Elo+
Chaac
Chaac
Invincible_Bomb
Chaac
Level 11
God Stats
2W - 1L
1,777 SR
Queue Stats
23W - 13L
1,629 Elo+
Party 2
Cabrakan
Cabrakan
Invincible_Ruin
Cabrakan
Level 109
God Stats
14W - 22L
1,423 SR
Queue Stats
457W - 531L
1,571 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Ryyyanmk
Tsukuyomi
Level 29
God Stats
6W - 9L
1,475 SR
Queue Stats
36W - 48L
1,523 Elo+
Party 4
Hachiman
Hachiman
S-h-a-d-d-o-w
Hachiman
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 48L
1,566 Elo+
Party 4
Hades
Hades
nolimitmirr__
Hades
Level 66
God Stats
2W - 5L
1,500 SR
Queue Stats
532W - 644L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
16
5 / 3 / 14
10,136
483
11,899
25,431
14,388
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ullr
19
9 / 1 / 9
11,803
562
17,683
15,639
6,464
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
7 / 2 / 6
12,205
581
17,956
17,556
16,977
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Zhong Kui
17
5 / 3 / 5
11,161
531
11,372
18,457
11,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
0 / 9 / 4
8,886
423
6,248
17,353
5,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 8 / 5
10,578
504
12,223
25,676
31,879
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cabrakan
14
6 / 4 / 5
9,811
467
14,013
16,645
23,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
Ryyyanmk
Tsukuyomi
14
1 / 7 / 4
8,911
424
5,680
16,988
5,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
S-h-a-d-d-o-w
Hachiman
18
1 / 3 / 2
10,605
505
8,865
13,365
4,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
5 / 5 / 8
10,879
518
20,536
17,711
12,799
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
40
26
Kills
16
18
Deaths
27
38
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hercules
5
3
14
4
L
3
8
5
0.69
L
Cabrakan
6
4
5
2.13
W
Ullr
9
1
9
13.5
W
7
2
6
5
L
Tsukuyomi
Ryyyanmk
Tsukuyomi
1
7
4
0.43
L
Hachiman
S-h-a-d-d-o-w
Hachiman
1
3
2
0.67
W
Zhong Kui
5
3
5
2.5
L
5
5
8
1.8
W
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,158
Damage
61,317
94,436
Taken
90,385
55,058
Mitigated
78,585
33,676
Healing
34,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
11,899
2,911
584
9,964
25,431
14,388
0
12,776
12,555
0
36,088
L
12,223
3,438
0
10,520
25,676
31,879
215
1,920
23,756
0
63,969
L
Cabrakan
14,013
1,516
0
2,252
16,645
23,491
252
2,651
13,994
28,703
0
W
Ullr
17,683
9,589
0
3,162
15,639
6,464
607
7,425
8,164
0
91,295
W
17,956
2,850
0
3,502
17,556
16,977
222
4,953
12,353
0
79,199
L
Tsukuyomi
Ryyyanmk
Tsukuyomi
5,680
1,492
0
5,061
16,988
5,948
185
3,234
13,754
0
60,286
L
Hachiman
S-h-a-d-d-o-w
Hachiman
8,865
4,232
0
7,919
13,365
4,468
42
7,057
6,308
0
88,288
W
Zhong Kui
11,372
2,013
0
11,868
18,457
11,505
618
1,637
16,820
83,864
0
L
20,536
2,834
1,336
7,551
17,711
12,799
953
2,758
14,953
68,177
0
W
6,248
842
0
4,596
17,353
5,724
100
7,879
9,374
47,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,191
Gold Earned
50,784
548
Minions Killed
502
0
Camps Cleared
0
1,924,748
Distance Traveled
1,930,225
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,136
483
56
3
0
431,959
5
L
Chaac
10,578
504
121
6
0
398,648
6
L
Cabrakan
9,811
467
34
2
0
345,241
1
W
Ullr
11,803
562
140
7
0
404,467
2
W
Mulan
12,205
581
156
7
0
388,992
1
L
Tsukuyomi
8,911
424
95
5
0
411,636
3
L
Hachiman
10,605
505
134
6
0
408,197
8
W
Zhong Kui
11,161
531
125
6
0
366,423
4
L
Hades
10,879
518
118
6
0
366,503
5
W
He Bo
8,886
423
71
3
0
332,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role