Player Matchup

Neith
Neith
EljKUko
Neith
Level 8
God Stats
1W - 3L
1,506 SR
Queue Stats
9W - 17L
1,275 Elo+
Solo
Camazotz
Camazotz
Frenky_Somigli
Camazotz
Level 25
God Stats
1W - 1L
1,728 SR
Queue Stats
91W - 90L
1,421 Elo+
Party 1
Medusa
Medusa
KarateAndi385
Medusa
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 9L
1,234 Elo+
Solo
Danzaburou
Danzaburou
barabba3
Danzaburou
Level 24
God Stats
22W - 23L
1,345 SR
Queue Stats
100W - 94L
1,410 Elo+
Party 1
Ra
Ra
saussan_mirza
Ra
Level 28
God Stats
69W - 57L
1,582 SR
Queue Stats
149W - 144L
1,497 Elo+
Solo
Team Averages
Level 18
1,532 SR
1,367 Elo+

VS

Team Averages
Level 28
1,494 SR
1,315 Elo+
Cthulhu
Cthulhu
AguacateBoy_29
Cthulhu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,274 Elo+
Party 2
Medusa
Medusa
Artonf
Medusa
Level 18
God Stats
20W - 15L
1,552 SR
Queue Stats
34W - 30L
1,476 Elo+
Solo
Amaterasu
Amaterasu
Hurtado-08______
Amaterasu
Level 63
God Stats
1W - 3L
1,500 SR
Queue Stats
151W - 259L
1,285 Elo+
Party 2
Anubis
Anubis
Mr_Chiwi
Anubis
Level 26
God Stats
32W - 38L
1,566 SR
Queue Stats
436W - 457L
1,504 Elo+
Solo
Nu Wa
Nu Wa
acg101708
Nu Wa
Level 27
God Stats
2W - 7L
1,354 SR
Queue Stats
79W - 169L
1,037 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
EljKUko
Neith
6
0 / 6 / 0
4,025
366
1,992
7,312
1,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Camazotz
6
0 / 6 / 0
4,502
409
1,731
7,840
2,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 7 / 0
4,291
390
1,860
7,582
2,708
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
barabba3
Danzaburou
6
0 / 6 / 0
4,471
406
1,259
6,586
1,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

4
0 / 2 / 0
3,988
363
527
2,618
505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 0 / 4
6,663
606
4,030
6,540
3,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
Artonf
Medusa
11
4 / 0 / 3
6,489
590
4,307
5,050
1,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
11
8 / 0 / 2
6,826
621
5,510
4,901
3,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
Mr_Chiwi
Anubis
12
10 / 0 / 1
7,405
673
7,758
4,544
1,973
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nu Wa
acg101708
Nu Wa
9
0 / 0 / 9
5,854
532
2,591
4,575
1,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
46
0
Kills
27
27
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
W
5
0
4
7
W
Medusa
Artonf
Medusa
4
0
3
5.5
L
Neith
EljKUko
Neith
0
6
0
0
L
Camazotz
0
6
0
0
W
Amaterasu
8
0
2
9
L
0
7
0
0
W
Anubis
Mr_Chiwi
Anubis
10
0
1
10.5
W
Nu Wa
acg101708
Nu Wa
0
0
9
4.5
L
Danzaburou
barabba3
Danzaburou
0
6
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,369
Damage
24,196
31,938
Taken
25,610
8,643
Mitigated
10,848
5,794
Healing
10,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,030
172
0
696
6,540
3,200
566
0
6,540
16,470
0
W
Medusa
Artonf
Medusa
4,307
1,808
0
3,812
5,050
1,557
1,784
0
5,050
0
39,150
L
Neith
EljKUko
Neith
1,992
1,161
0
951
7,312
1,768
0
3,912
3,311
0
7,772
L
Camazotz
1,731
641
383
2,116
7,840
2,237
0
3,325
4,267
0
10,328
W
Amaterasu
5,510
2,174
0
1,703
4,901
3,095
900
0
4,901
0
27,154
L
1,860
395
0
750
7,582
2,708
286
3,708
3,850
0
12,555
W
Anubis
Mr_Chiwi
Anubis
7,758
142
0
2,690
4,544
1,973
703
527
4,017
37,984
0
W
Nu Wa
acg101708
Nu Wa
2,591
1,164
0
1,989
4,575
1,023
0
0
4,575
21,264
0
L
Danzaburou
barabba3
Danzaburou
1,259
627
0
667
6,586
1,425
25
1,648
4,700
0
13,125
L
527
30
2
925
2,618
505
0
1,392
1,162
9,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,277
Gold Earned
33,237
86
Minions Killed
259
0
Camps Cleared
0
797,738
Distance Traveled
986,419
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,663
606
40
4
0
233,122
1
W
Medusa
6,489
590
57
5
0
168,206
1
L
Neith
4,025
366
9
1
0
182,886
2
L
Camazotz
4,502
409
22
2
0
193,215
2
W
Amaterasu
6,826
621
47
4
0
212,248
1
L
Medusa
4,291
390
20
2
0
167,888
0
W
Anubis
7,405
673
66
6
0
187,202
0
W
Nu Wa
5,854
532
49
4
0
185,641
0
L
Danzaburou
4,471
406
28
3
0
184,594
2
L
Ra
3,988
363
7
1
0
69,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role