Player Matchup

King Arthur
King Arthur
Brisk_Dogg
King Arthur
Level 12
God Stats
1W - 5L
1,646 SR
Queue Stats
4W - 7L
1,547 Elo+
Party 3
Danzaburou
Danzaburou
Im_JimBeamed_Up
Danzaburou
Level 26
God Stats
35W - 31L
1,670 SR
Queue Stats
95W - 100L
1,525 Elo+
Party 2
Izanami
Izanami
JRaz187
Izanami
Level 6
God Stats
0W - 4L
1,500 SR
Queue Stats
71W - 94L
1,310 Elo+
Solo
Ra
Ra
THEOGENES86
Ra
Level 8
God Stats
1W - 2L
1,525 SR
Queue Stats
6W - 7L
1,358 Elo+
Party 2
Chang'e
Chang'e
Tha_RealliST67
Chang'e
Level 66
God Stats
0W - 3L
1,606 SR
Queue Stats
8W - 11L
1,401 Elo+
Party 3
Team Averages
Level 24
1,589 SR
1,428 Elo+

VS

Team Averages
Level 21
1,506 SR
1,451 Elo+
Olorun
Olorun
BTC JPLucena
Olorun
Level 5
God Stats
1W - 1L
1,264 SR
Queue Stats
7W - 12L
1,393 Elo+
Party 1
Izanami
Izanami
BTC KiinG
Izanami
Level 21
God Stats
5W - 1L
1,847 SR
Queue Stats
48W - 55L
1,557 Elo+
Party 1
Nemesis
Nemesis
K-oalaz-
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 19L
1,366 Elo+
Solo
Athena
Athena
SmilyMr TuTu
Athena
Level 49
God Stats
4W - 10L
1,366 SR
Queue Stats
222W - 260L
1,437 Elo+
Party 1
Cu Chulainn
Cu Chulainn
YuWRLD
Cu Chulainn
Level 24
God Stats
19W - 19L
1,554 SR
Queue Stats
191W - 181L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Brisk_Dogg
King Arthur
9
0 / 5 / 0
6,378
336
962
10,303
3,512
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Im_JimBeamed_Up
Danzaburou
15
1 / 5 / 3
8,600
453
7,531
19,540
6,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
JRaz187
Izanami
9
0 / 12 / 0
6,566
346
5,437
13,645
5,616
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
3 / 7 / 0
7,885
415
9,118
11,288
4,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 4 / 0
7,416
390
8,849
11,848
3,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
1 / 4 / 9
9,078
478
4,568
10,470
4,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
BTC KiinG
Izanami
16
5 / 3 / 10
10,343
544
15,541
14,356
5,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
K-oalaz-
Nemesis
16
6 / 0 / 6
10,420
548
7,086
10,535
4,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
15
8 / 0 / 12
10,916
575
10,777
16,280
12,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cu Chulainn
YuWRLD
Cu Chulainn
18
13 / 0 / 4
11,787
620
13,554
13,884
8,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
74
7
Kills
33
33
Deaths
7
3
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Olorun
1
4
9
1.38
W
Izanami
BTC KiinG
Izanami
5
3
10
3.33
L
King Arthur
Brisk_Dogg
King Arthur
0
5
0
0
L
Danzaburou
Im_JimBeamed_Up
Danzaburou
1
5
3
0.5
L
Izanami
JRaz187
Izanami
0
12
0
0
W
Nemesis
K-oalaz-
Nemesis
6
0
6
9
W
Athena
8
0
12
14
L
3
7
0
0.43
L
3
4
0
0.75
W
Cu Chulainn
YuWRLD
Cu Chulainn
13
0
4
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,897
Damage
51,526
66,624
Taken
65,525
23,360
Mitigated
35,192
11,560
Healing
29,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
4,568
2,139
458
3,932
10,470
4,212
1,194
5,114
5,286
39,806
0
W
Izanami
BTC KiinG
Izanami
15,541
8,323
0
6,271
14,356
5,142
6,334
2,156
12,069
0
81,115
L
King Arthur
Brisk_Dogg
King Arthur
962
53
0
0
10,303
3,512
121
1,551
8,752
0
14,882
L
Danzaburou
Im_JimBeamed_Up
Danzaburou
7,531
3,081
0
6,025
19,540
6,595
250
3,267
16,273
0
52,730
L
Izanami
JRaz187
Izanami
5,437
4,901
0
499
13,645
5,616
107
3,706
9,939
0
30,474
W
Nemesis
K-oalaz-
Nemesis
7,086
2,465
0
4,467
10,535
4,175
283
2,807
7,588
0
67,653
W
Athena
10,777
2,427
0
5,124
16,280
12,874
617
5,738
9,561
43,509
0
L
9,118
830
362
1,141
11,288
4,361
93
3,593
7,695
46,090
0
L
8,849
179
740
2,793
11,848
3,276
175
3,228
8,620
30,097
0
W
Cu Chulainn
YuWRLD
Cu Chulainn
13,554
2,602
0
9,068
13,884
8,789
1,858
1,349
12,493
0
76,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,845
Gold Earned
52,544
273
Minions Killed
508
0
Camps Cleared
0
1,433,357
Distance Traveled
1,765,338
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,078
478
63
3
0
283,486
0
W
Izanami
10,343
544
140
7
0
329,067
2
L
King Arthur
6,378
336
27
1
0
245,308
3
L
Danzaburou
8,600
453
82
4
0
309,160
1
L
Izanami
6,566
346
36
2
0
247,766
0
W
Nemesis
10,420
548
115
6
0
380,698
1
W
Athena
10,916
575
64
3
0
394,928
2
L
Ra
7,885
415
76
4
0
310,603
2
L
Chang'e
7,416
390
52
3
0
320,520
3
W
Cu Chulainn
11,787
620
126
7
0
377,159
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role