Player Matchup

Fenrir
Fenrir
MANO G 3FFF
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Neith
Neith
Publiuz
Neith
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 9L
1,605 Elo+
Party 2
Xing Tian
Xing Tian
distinct_avatar1
Xing Tian
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,414 Elo+
Solo
Cthulhu
Cthulhu
lucaspifo
Cthulhu
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,510 Elo+
Party 2
Guan Yu
Guan Yu
oXiniZz
Guan Yu
Level 5
God Stats
1W - 4L
1,405 SR
Queue Stats
2W - 5L
1,455 Elo+
Solo
Team Averages
Level 8
1,481 SR
1,497 Elo+

VS

Team Averages
Level 16
1,469 SR
1,509 Elo+
Mercury
Mercury
CamBaa_
Mercury
Level 28
God Stats
2W - 0L
1,220 SR
Queue Stats
21W - 22L
1,503 Elo+
Party 1
Anubis
Anubis
FeliFuentess
Anubis
Level 26
God Stats
2W - 3L
1,495 SR
Queue Stats
5W - 11L
1,896 Elo+
Party 1
Neith
Neith
HarleyJorge
Neith
Level 6
God Stats
2W - 4L
1,500 SR
Queue Stats
4W - 7L
1,148 Elo+
Solo
Sun Wukong
Sun Wukong
Poroo_16
Sun Wukong
Level 15
God Stats
1W - 0L
1,413 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
agusrami2012
Cthulhu
Level 3
God Stats
1W - 0L
1,716 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
2 / 10 / 10
9,826
983
5,873
20,293
8,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Publiuz
Neith
17
6 / 3 / 11
11,575
1,158
20,011
13,091
4,478
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
12
0 / 2 / 0
7,659
766
97
1,553
505
Cthulhu
lucaspifo
Cthulhu
17
8 / 5 / 13
12,139
1,214
15,429
19,715
15,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Guan Yu
oXiniZz
Guan Yu
17
7 / 4 / 10
11,417
1,142
12,628
18,747
19,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

156

VS

Team 2 Tickets

207

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CamBaa_
Mercury
16
1 / 5 / 11
9,296
930
8,757
11,265
3,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
17
12 / 7 / 7
13,160
1,316
25,732
14,374
6,752
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
1 / 2 / 15
10,015
1,002
7,687
7,066
2,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Poroo_16
Sun Wukong
16
4 / 7 / 10
10,247
1,025
8,782
10,586
5,029
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
agusrami2012
Cthulhu
16
5 / 2 / 9
10,333
1,033
13,965
15,539
13,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
75
23
Kills
23
24
Deaths
23
44
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Mercury
CamBaa_
Mercury
1
5
11
1.3
W
Anubis
12
7
7
2.21
W
1
2
15
4.25
L
Fenrir
2
10
10
0.7
W
Sun Wukong
Poroo_16
Sun Wukong
4
7
10
1.29
L
Neith
Publiuz
Neith
6
3
11
3.83
W
Cthulhu
agusrami2012
Cthulhu
5
2
9
4.75
L
Xing Tian
0
2
0
0
L
Cthulhu
lucaspifo
Cthulhu
8
5
13
2.9
L
Guan Yu
oXiniZz
Guan Yu
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,038
Damage
64,923
73,399
Taken
58,830
48,161
Mitigated
30,636
11,620
Healing
9,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
CamBaa_
Mercury
8,757
3,966
0
603
11,265
3,283
0
3,124
7,941
0
19,168
W
Anubis
25,732
3,700
0
3,454
14,374
6,752
0
4,321
9,753
51,969
0
W
7,687
2,914
0
868
7,066
2,497
0
2,268
4,648
0
20,131
L
Fenrir
5,873
2,216
0
1,673
20,293
8,065
0
6,849
13,029
0
15,345
W
Sun Wukong
Poroo_16
Sun Wukong
8,782
1,710
0
780
10,586
5,029
0
3,065
7,321
0
10,933
L
Neith
Publiuz
Neith
20,011
12,148
0
4,128
13,091
4,478
0
7,989
4,741
0
42,083
W
Cthulhu
agusrami2012
Cthulhu
13,965
1,619
226
3,164
15,539
13,075
0
1,983
13,106
26,878
0
L
Xing Tian
97
97
0
0
1,553
505
0
371
1,157
97
0
L
Cthulhu
lucaspifo
Cthulhu
15,429
2,037
278
656
19,715
15,235
0
14,037
5,076
29,830
0
L
Guan Yu
oXiniZz
Guan Yu
12,628
1,755
1,802
3,083
18,747
19,878
0
8,574
9,699
0
26,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,616
Gold Earned
53,051
139
Minions Killed
153
2
Camps Cleared
4
700,078
Distance Traveled
842,255
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,296
930
25
3
2
221,422
0
W
Anubis
13,160
1,316
72
7
1
150,011
1
W
Neith
10,015
1,002
18
2
1
181,087
0
L
Fenrir
9,826
983
14
1
0
172,160
0
W
Sun Wukong
10,247
1,025
11
1
0
133,754
0
L
Neith
11,575
1,158
53
5
0
149,998
0
W
Cthulhu
10,333
1,033
27
3
0
155,981
0
L
Xing Tian
7,659
766
0
0
0
16,878
0
L
Cthulhu
12,139
1,214
49
5
1
159,939
0
L
Guan Yu
11,417
1,142
23
2
1
201,103
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role