Player Matchup

Chaac
Chaac
DaffierDistress
Chaac
Level 27
God Stats
1W - 1L
1,221 SR
Queue Stats
1W - 10L
1,002 Elo+
Party 1
Yemoja
Yemoja
Enigma_Code71
Yemoja
Level 44
God Stats
18W - 17L
1,503 SR
Queue Stats
110W - 166L
1,253 Elo+
Solo
Arachne
Arachne
ParmGarlic
Arachne
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
TheCartographer0
Raijin
Level 108
God Stats
10W - 5L
1,500 SR
Queue Stats
68W - 71L
1,500 Elo+
Solo
Artemis
Artemis
TooBlackForDef
Artemis
Level 88
God Stats
1W - 1L
1,217 SR
Queue Stats
11W - 18L
1,281 Elo+
Party 1
Team Averages
Level 71
1,388 SR
1,307 Elo+

VS

Team Averages
Level 42
1,468 SR
1,332 Elo+
Kali
Kali
AngelicMafia
Kali
Level 40
God Stats
5W - 9L
1,442 SR
Queue Stats
20W - 24L
1,350 Elo+
Solo
Tiamat
Tiamat
Hedgehog10
Tiamat
Level 33
God Stats
9W - 13L
1,406 SR
Queue Stats
171W - 195L
1,308 Elo+
Solo
Cu Chulainn
Cu Chulainn
Kuroashi28
Cu Chulainn
Level 38
God Stats
29W - 23L
1,591 SR
Queue Stats
434W - 468L
1,358 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
bigmike4044
Ah Muzen Cab
Level 59
God Stats
54W - 43L
1,355 SR
Queue Stats
268W - 318L
1,279 Elo+
Solo
Nu Wa
Nu Wa
marmol_1011
Nu Wa
Level 41
God Stats
123W - 114L
1,548 SR
Queue Stats
296W - 327L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 0
6,266
570
2,007
5,365
2,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 0 / 2
5,797
527
1,627
4,052
1,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
ParmGarlic
Arachne
11
4 / 0 / 0
6,235
567
2,409
6,160
1,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 1 / 2
5,843
531
3,901
4,357
1,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
2 / 2 / 1
5,557
505
3,690
3,999
1,104
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 0
4,775
434
907
5,412
1,503
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
Hedgehog10
Tiamat
4
0 / 1 / 0
4,085
371
708
1,356
377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cu Chulainn
Kuroashi28
Cu Chulainn
8
2 / 2 / 0
4,928
448
5,352
7,328
4,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ah Muzen Cab
bigmike4044
Ah Muzen Cab
8
0 / 2 / 1
4,698
427
280
4,022
946
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
0 / 3 / 1
4,873
443
3,076
5,737
1,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
9
Kills
3
3
Deaths
10
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
2
0
0
2
W
0
0
2
1
L
Tiamat
Hedgehog10
Tiamat
0
1
0
0
L
Cu Chulainn
Kuroashi28
Cu Chulainn
2
2
0
1
W
Arachne
ParmGarlic
Arachne
4
0
0
4
W
1
1
2
2
W
2
2
1
1.25
L
Ah Muzen Cab
bigmike4044
Ah Muzen Cab
0
2
1
0.25
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,634
Damage
10,323
23,933
Taken
23,855
8,668
Mitigated
8,893
11,594
Healing
6,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
907
277
0
1,671
5,412
1,503
0
753
4,584
0
13,711
W
2,007
74
0
3,341
5,365
2,787
1,416
854
4,471
0
25,482
W
1,627
287
494
1,114
4,052
1,612
290
442
3,391
17,995
0
L
Tiamat
Hedgehog10
Tiamat
708
92
0
224
1,356
377
0
0
1,133
6,629
0
L
Cu Chulainn
Kuroashi28
Cu Chulainn
5,352
1,063
318
2,981
7,328
4,278
0
1,841
5,487
0
22,140
W
Arachne
ParmGarlic
Arachne
2,409
1,699
0
3,589
6,160
1,896
123
321
5,694
0
26,678
W
3,901
404
0
2,274
4,357
1,269
391
1,532
2,593
35,493
0
W
3,690
1,974
234
548
3,999
1,104
531
159
3,675
0
24,097
L
Ah Muzen Cab
bigmike4044
Ah Muzen Cab
280
248
258
1,226
4,022
946
0
173
3,849
0
17,835
L
3,076
688
0
10
5,737
1,789
0
2,761
2,976
22,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,698
Gold Earned
23,359
257
Minions Killed
146
0
Camps Cleared
0
893,927
Distance Traveled
740,450
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
4,775
434
33
3
0
158,541
3
W
Chaac
6,266
570
54
5
0
171,137
0
W
Yemoja
5,797
527
31
3
0
165,479
0
L
Tiamat
4,085
371
10
1
0
62,913
0
L
Cu Chulainn
4,928
448
34
3
0
199,818
0
W
Arachne
6,235
567
60
5
0
225,429
5
W
Raijin
5,843
531
63
6
0
168,505
0
W
Artemis
5,557
505
49
4
0
163,377
4
L
Ah Muzen Cab
4,698
427
34
3
0
166,246
1
L
Nu Wa
4,873
443
35
3
0
152,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role