Player Matchup

Medusa
Medusa
Akyro21
Medusa
Level 108
God Stats
6W - 3L
1,578 SR
Queue Stats
9W - 7L
1,435 Elo+
Party 1
Zeus
Zeus
BlackSheep69
Zeus
Level 124
God Stats
4W - 3L
1,525 SR
Queue Stats
8W - 6L
1,433 Elo+
Party 1
Cabrakan
Cabrakan
thatjoeyz
Cabrakan
Level 21
God Stats
3W - 1L
1,717 SR
Queue Stats
8W - 7L
1,505 Elo+
Party 1
Team Averages
Level 84
1,606 SR
1,458 Elo+

VS

Team Averages
Level 77
1,510 SR
1,445 Elo+
Ah Puch
Ah Puch
BionicXD
Ah Puch
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
LordSadllerBr
Danzaburou
Level 127
God Stats
3W - 3L
1,500 SR
Queue Stats
81W - 60L
1,535 Elo+
Solo
Yemoja
Yemoja
twinslual_tte
Yemoja
Level 24
God Stats
0W - 1L
1,530 SR
Queue Stats
5W - 10L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Akyro21
Medusa
16
5 / 3 / 5
12,082
671
10,830
10,056
5,692
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 4 / 7
11,601
645
15,761
11,185
4,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cabrakan
thatjoeyz
Cabrakan
15
2 / 0 / 7
11,223
624
5,302
15,096
17,649
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BionicXD
Ah Puch
15
3 / 3 / 4
11,363
631
18,562
10,066
4,464
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Danzaburou
LordSadllerBr
Danzaburou
15
3 / 2 / 3
11,516
640
6,880
13,811
6,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 5 / 4
10,390
577
3,810
13,135
5,406
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
10
Kills
7
7
Deaths
10
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Medusa
Akyro21
Medusa
5
3
5
2.5
L
Ah Puch
BionicXD
Ah Puch
3
3
4
1.67
W
3
4
7
1.63
L
Danzaburou
LordSadllerBr
Danzaburou
3
2
3
2.25
W
Cabrakan
thatjoeyz
Cabrakan
2
0
7
5.5
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,893
Damage
29,252
36,337
Taken
37,012
27,988
Mitigated
16,440
7,538
Healing
9,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Akyro21
Medusa
10,830
2,908
0
1,665
10,056
5,692
1,111
6,682
3,374
66
59,175
L
Ah Puch
BionicXD
Ah Puch
18,562
0
0
2,885
10,066
4,464
315
4,545
5,521
68,895
0
W
15,761
417
0
2,952
11,185
4,647
1,238
6,232
4,953
60,027
0
L
Danzaburou
LordSadllerBr
Danzaburou
6,880
2,509
0
3,907
13,811
6,570
238
8,713
5,098
0
63,135
W
Cabrakan
thatjoeyz
Cabrakan
5,302
480
0
2,921
15,096
17,649
590
9,766
5,330
21,766
0
L
3,810
589
1,484
868
13,135
5,406
0
7,928
5,207
21,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,906
Gold Earned
33,269
189
Minions Killed
220
0
Camps Cleared
0
981,130
Distance Traveled
938,575
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,082
671
81
5
0
347,262
2
L
Ah Puch
11,363
631
90
5
0
310,007
6
W
Zeus
11,601
645
78
4
0
311,320
3
L
Danzaburou
11,516
640
103
6
0
326,116
4
W
Cabrakan
11,223
624
30
2
0
322,548
6
L
Yemoja
10,390
577
27
2
0
302,452
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role