Player Matchup

Fenrir
Fenrir
Proudley
Fenrir
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 30L
1,587 Elo+
Solo
Anubis
Anubis
XpsychopunkX
Anubis
Level 7
God Stats
0W - 2L
1,291 SR
Queue Stats
8W - 5L
1,642 Elo+
Solo
Artemis
Artemis
XxArchBTWxX
Artemis
Level 17
God Stats
2W - 3L
1,734 SR
Queue Stats
31W - 24L
1,648 Elo+
Solo
Pele
Pele
Yuuuuukiiii
Pele
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
166W - 127L
1,717 Elo+
Solo
Janus
Janus
gianniskazakos
Janus
Level 26
God Stats
5W - 4L
1,435 SR
Queue Stats
227W - 242L
1,561 Elo+
Solo
Team Averages
Level 18
1,492 SR
1,631 Elo+

VS

Team Averages
Level 24
1,626 SR
1,516 Elo+
Izanami
Izanami
BestManOK
Izanami
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Leksong
Heimdallr
Level 37
God Stats
5W - 11L
1,321 SR
Queue Stats
60W - 60L
1,575 Elo+
Party 1
Osiris
Osiris
RaTooStronK
Osiris
Level 9
God Stats
5W - 1L
1,757 SR
Queue Stats
31W - 10L
1,550 Elo+
Solo
Kukulkan
Kukulkan
ZaaWarudoo
Kukulkan
Level 22
God Stats
3W - 0L
1,817 SR
Queue Stats
29W - 22L
1,568 Elo+
Party 1
Ymir
Ymir
gnombadcompagny
Ymir
Level 25
God Stats
9W - 4L
1,735 SR
Queue Stats
60W - 75L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Proudley
Fenrir
7
0 / 4 / 0
4,489
449
737
5,343
1,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
8
0 / 2 / 0
4,268
427
128
3,173
853
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
XxArchBTWxX
Artemis
7
0 / 1 / 0
4,276
428
2,927
4,694
927
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
1 / 3 / 0
5,280
528
2,832
7,374
1,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 1 / 0
5,191
519
190
2,576
609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BestManOK
Izanami
11
1 / 0 / 0
6,562
656
496
2,941
829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heimdallr
Leksong
Heimdallr
10
4 / 0 / 3
6,019
602
5,058
4,650
1,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Osiris
9
2 / 0 / 2
5,918
592
3,704
7,078
4,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Kukulkan
ZaaWarudoo
Kukulkan
11
3 / 0 / 0
6,447
645
2,526
1,776
575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 1 / 5
5,343
534
1,775
5,161
2,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
20
1
Kills
10
11
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
BestManOK
Izanami
1
0
0
1
W
Heimdallr
Leksong
Heimdallr
4
0
3
5.5
L
Fenrir
Proudley
Fenrir
0
4
0
0
W
Osiris
2
0
2
3
L
Anubis
0
2
0
0
L
Artemis
XxArchBTWxX
Artemis
0
1
0
0
L
1
3
0
0.33
W
Kukulkan
ZaaWarudoo
Kukulkan
3
0
0
3
L
0
1
0
0
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,814
Damage
13,559
23,160
Taken
21,606
6,301
Mitigated
9,565
7,772
Healing
10,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BestManOK
Izanami
496
398
0
1,794
2,941
829
1,120
128
2,813
0
41,898
W
Heimdallr
Leksong
Heimdallr
5,058
2,780
0
2,409
4,650
1,771
474
0
4,650
0
29,242
L
Fenrir
Proudley
Fenrir
737
49
0
1,173
5,343
1,956
0
1,612
3,649
0
12,487
W
Osiris
3,704
2,214
0
5,437
7,078
4,194
0
190
6,888
0
36,035
L
Anubis
128
68
0
775
3,173
853
0
0
3,173
14,154
0
L
Artemis
XxArchBTWxX
Artemis
2,927
927
0
2,004
4,694
927
0
644
4,044
0
20,374
L
2,832
481
0
3,390
7,374
1,956
0
1,710
5,618
0
30,468
W
Kukulkan
ZaaWarudoo
Kukulkan
2,526
173
0
386
1,776
575
118
0
1,776
33,582
0
L
190
0
0
430
2,576
609
0
173
2,375
32,660
0
W
1,775
373
0
898
5,161
2,196
59
0
5,161
16,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,504
Gold Earned
30,289
223
Minions Killed
344
0
Camps Cleared
0
961,174
Distance Traveled
920,325
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,562
656
112
11
0
153,888
4
W
Heimdallr
6,019
602
50
5
0
187,585
3
L
Fenrir
4,489
449
35
4
0
215,654
4
W
Osiris
5,918
592
69
7
0
189,213
2
L
Anubis
4,268
427
25
3
0
172,472
3
L
Artemis
4,276
428
29
3
0
163,589
0
L
Pele
5,280
528
62
6
0
216,017
2
W
Kukulkan
6,447
645
83
8
0
206,200
4
L
Janus
5,191
519
72
7
0
193,442
3
W
Ymir
5,343
534
30
3
0
183,439
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role