Player Matchup

Bacchus
Bacchus
BadLuckLarry
Bacchus
Level 26
God Stats
22W - 10L
1,555 SR
Queue Stats
22W - 10L
1,524 Elo+
Party 1
Kali
Kali
JohnSnakeBigBos
Kali
Level 69
God Stats
7W - 3L
1,761 SR
Queue Stats
146W - 142L
1,482 Elo+
Party 1
Chronos
Chronos
PrincessCzar
Chronos
Level 109
God Stats
85W - 102L
1,456 SR
Queue Stats
184W - 256L
1,376 Elo+
Party 1
Team Averages
Level 68
1,591 SR
1,461 Elo+

VS

Team Averages
Level 22
1,483 SR
1,252 Elo+
Kuzenbo
Kuzenbo
TSG_DevilDog1775
Kuzenbo
Level 19
God Stats
2W - 4L
1,528 SR
Queue Stats
25W - 26L
1,262 Elo+
Solo
Neith
Neith
chupito222
Neith
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 58L
1,169 Elo+
Solo
Loki
Loki
yesitsjennyhere
Loki
Level 27
God Stats
40W - 34L
1,421 SR
Queue Stats
138W - 182L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BadLuckLarry
Bacchus
15
8 / 3 / 9
12,231
719
10,539
12,570
16,578
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
8 / 2 / 7
12,374
728
13,569
12,480
7,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chronos
PrincessCzar
Chronos
16
5 / 0 / 9
11,887
699
12,485
11,627
4,241
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 1
10,651
627
7,785
17,303
16,548
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
12
0 / 9 / 3
9,349
550
4,094
16,545
7,720
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 7 / 2
9,865
580
11,442
14,341
4,427
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
21
Kills
5
5
Deaths
22
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BadLuckLarry
Bacchus
8
3
9
4.17
W
8
2
7
5.75
W
Chronos
PrincessCzar
Chronos
5
0
9
9.5
L
4
6
1
0.75
L
Neith
0
9
3
0.17
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,593
Damage
23,321
36,677
Taken
48,189
28,235
Mitigated
28,695
13,101
Healing
3,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BadLuckLarry
Bacchus
10,539
394
309
1,208
12,570
16,578
430
2,940
9,630
29,872
0
W
13,569
7,005
0
6,367
12,480
7,416
2,018
2,767
9,713
0
44,663
W
Chronos
PrincessCzar
Chronos
12,485
2,606
0
5,217
11,627
4,241
930
2,249
9,378
78,302
0
L
7,785
1,901
349
1,130
17,303
16,548
11
6,717
10,586
22,617
0
L
Neith
4,094
1,929
0
942
16,545
7,720
16
10,768
5,777
0
22,958
L
11,442
2,327
231
1,092
14,341
4,427
0
5,689
8,652
0
54,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,492
Gold Earned
29,865
229
Minions Killed
138
0
Camps Cleared
0
978,466
Distance Traveled
784,233
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,231
719
47
3
0
332,247
0
W
Kali
12,374
728
63
4
0
323,897
0
W
Chronos
11,887
699
119
7
0
322,322
3
L
Kuzenbo
10,651
627
20
1
0
270,215
2
L
Neith
9,349
550
36
2
0
204,385
0
L
Loki
9,865
580
82
5
0
309,633
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role