Player Matchup

Hou Yi
Hou Yi
BaklavaIsGood
Hou Yi
Level 69
God Stats
3W - 2L
1,361 SR
Queue Stats
297W - 294L
1,399 Elo+
Party 3
Agni
Agni
Conorloo
Agni
Level 64
God Stats
2W - 1L
1,482 SR
Queue Stats
23W - 15L
1,530 Elo+
Solo
Thanatos
Thanatos
Husaco
Thanatos
Level 89
God Stats
1W - 2L
1,563 SR
Queue Stats
55W - 47L
1,524 Elo+
Party 2
Cthulhu
Cthulhu
MONKY25
Cthulhu
Level 44
God Stats
8W - 7L
1,546 SR
Queue Stats
163W - 188L
1,455 Elo+
Party 3
Chaac
Chaac
The Comper
Chaac
Level 66
God Stats
8W - 3L
1,506 SR
Queue Stats
28W - 29L
1,438 Elo+
Party 2
Team Averages
Level 66
1,492 SR
1,469 Elo+

VS

Team Averages
Level 115
1,539 SR
1,495 Elo+
Bacchus
Bacchus
Eirandir
Bacchus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 157L
1,449 Elo+
Party 1
Baron Samedi
Baron Samedi
Lethal ZER0
Baron Samedi
Level 119
God Stats
2W - 1L
1,659 SR
Queue Stats
52W - 55L
1,530 Elo+
Party 4
Aphrodite
Aphrodite
PomPomHaru
Aphrodite
Level 146
God Stats
10W - 12L
1,561 SR
Queue Stats
147W - 149L
1,445 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Sabretache13
Ah Muzen Cab
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Serqet
Serqet
spacyshadow
Serqet
Level 103
God Stats
8W - 13L
1,473 SR
Queue Stats
606W - 541L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 8
10,107
532
8,686
13,108
5,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Agni
17
12 / 5 / 6
11,843
623
22,890
12,100
4,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Husaco
Thanatos
19
10 / 4 / 6
12,053
634
13,218
17,781
7,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
MONKY25
Cthulhu
15
5 / 3 / 14
10,582
557
9,811
16,085
13,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chaac
17
3 / 5 / 6
10,751
566
7,998
12,191
6,173
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Eirandir
Bacchus
13
4 / 5 / 1
8,923
470
6,878
13,018
9,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Lethal ZER0
Baron Samedi
15
6 / 8 / 3
9,867
519
13,561
21,033
11,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
PomPomHaru
Aphrodite
12
2 / 9 / 3
7,991
421
6,171
15,948
9,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
Sabretache13
Ah Muzen Cab
13
3 / 6 / 3
8,660
456
12,854
18,028
6,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
16
4 / 7 / 5
10,101
532
6,907
15,755
5,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
34
35
Kills
19
19
Deaths
35
40
Assists
15
Player
Kills
Deaths
Assists
KDA
W
5
2
8
4.5
W
Agni
12
5
6
3
L
Bacchus
Eirandir
Bacchus
4
5
1
0.9
W
Thanatos
Husaco
Thanatos
10
4
6
3.25
L
Baron Samedi
Lethal ZER0
Baron Samedi
6
8
3
0.94
W
Cthulhu
MONKY25
Cthulhu
5
3
14
4
L
Aphrodite
PomPomHaru
Aphrodite
2
9
3
0.39
L
Ah Muzen Cab
Sabretache13
Ah Muzen Cab
3
6
3
0.75
W
Chaac
3
5
6
1.2
L
Serqet
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,603
Damage
46,371
71,265
Taken
83,782
36,603
Mitigated
41,576
35,277
Healing
25,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,686
5,066
0
4,188
13,108
5,166
1,700
4,005
9,103
0
64,834
W
Agni
22,890
2,309
0
3,936
12,100
4,531
1,414
6,864
4,912
72,955
0
L
Bacchus
Eirandir
Bacchus
6,878
1,686
0
973
13,018
9,280
0
850
12,168
36,295
0
W
Thanatos
Husaco
Thanatos
13,218
4,310
0
16,486
17,781
7,320
0
4,277
13,290
0
89,065
L
Baron Samedi
Lethal ZER0
Baron Samedi
13,561
396
634
6,262
21,033
11,138
0
10,344
10,689
55,407
0
W
Cthulhu
MONKY25
Cthulhu
9,811
923
584
5,345
16,085
13,413
1,394
4,802
10,739
37,865
0
L
Aphrodite
PomPomHaru
Aphrodite
6,171
186
3,747
6,663
15,948
9,504
0
7,120
8,828
30,187
0
L
Ah Muzen Cab
Sabretache13
Ah Muzen Cab
12,854
6,023
0
5,632
18,028
6,063
0
9,257
8,771
0
55,499
W
Chaac
7,998
2,518
0
4,738
12,191
6,173
570
6,084
5,135
0
53,457
L
Serqet
6,907
2,245
0
1,356
15,755
5,591
0
5,130
10,625
0
53,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,336
Gold Earned
45,542
534
Minions Killed
398
0
Camps Cleared
0
1,811,631
Distance Traveled
1,630,924
5
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,107
532
102
5
0
345,287
1
W
Agni
11,843
623
121
6
0
370,787
2
L
Bacchus
8,923
470
83
4
0
280,997
2
W
Thanatos
12,053
634
136
7
0
395,064
2
L
Baron Samedi
9,867
519
88
5
0
310,173
4
W
Cthulhu
10,582
557
63
3
0
374,634
0
L
Aphrodite
7,991
421
49
3
0
330,475
8
L
Ah Muzen Cab
8,660
456
82
4
0
293,737
1
W
Chaac
10,751
566
112
6
0
325,859
0
L
Serqet
10,101
532
96
5
0
415,542
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role