Player Matchup

Agni
Agni
Ghost32907
Agni
Level 23
God Stats
2W - 2L
1,450 SR
Queue Stats
96W - 109L
1,301 Elo+
Solo
Sun Wukong
Sun Wukong
Hung solo938024
Sun Wukong
Level 28
God Stats
12W - 14L
1,354 SR
Queue Stats
20W - 18L
1,207 Elo+
Solo
Merlin
Merlin
Nickstarino
Merlin
Level 17
God Stats
3W - 7L
1,325 SR
Queue Stats
190W - 207L
1,288 Elo+
Solo
Bellona
Bellona
TheBigUglyPotato
Bellona
Level 30
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 95L
1,319 Elo+
Solo
Nemesis
Nemesis
xMr Hellcat
Nemesis
Level 7
God Stats
1W - 1L
1,190 SR
Queue Stats
10W - 25L
1,132 Elo+
Solo
Team Averages
Level 21
1,364 SR
1,249 Elo+

VS

Team Averages
Level 17
1,456 SR
1,264 Elo+
Da Ji
Da Ji
LUCIDplayed
Da Ji
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,114 Elo+
Solo
King Arthur
King Arthur
Mathjoser
King Arthur
Level 19
God Stats
0W - 6L
1,241 SR
Queue Stats
27W - 34L
1,366 Elo+
Solo
Ymir
Ymir
Zaikaen
Ymir
Level 20
God Stats
20W - 18L
1,623 SR
Queue Stats
74W - 95L
1,118 Elo+
Solo
Neith
Neith
xMICHIGANx6x
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Scylla
Scylla
yuudakk
Scylla
Level 22
God Stats
10W - 14L
1,415 SR
Queue Stats
888W - 951L
1,223 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
11 / 1 / 2
7,750
705
9,025
5,834
1,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
Hung solo938024
Sun Wukong
10
6 / 0 / 4
6,515
592
4,346
4,350
2,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
8
2 / 1 / 0
5,495
500
1,973
2,782
705
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

9
2 / 1 / 2
5,827
530
5,791
6,699
4,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nemesis
xMr Hellcat
Nemesis
10
2 / 2 / 2
6,066
551
1,762
5,658
1,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 4 / 0
4,535
412
2,654
5,953
1,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
Mathjoser
King Arthur
9
3 / 5 / 0
5,708
519
5,425
11,215
7,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
Zaikaen
Ymir
6
0 / 6 / 0
4,533
412
1,166
8,423
3,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

4
0 / 2 / 2
4,224
384
1,095
2,079
429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
yuudakk
Scylla
7
1 / 6 / 0
5,153
468
1,806
6,063
1,596
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
23
Kills
5
5
Deaths
23
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
11
1
2
12
W
Sun Wukong
Hung solo938024
Sun Wukong
6
0
4
8
L
1
4
0
0.25
L
King Arthur
Mathjoser
King Arthur
3
5
0
0.6
W
Merlin
2
1
0
2
W
2
1
2
3
L
Ymir
Zaikaen
Ymir
0
6
0
0
L
0
2
2
0.5
W
Nemesis
xMr Hellcat
Nemesis
2
2
2
1.5
L
Scylla
yuudakk
Scylla
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,897
Damage
12,146
25,323
Taken
33,733
11,067
Mitigated
13,642
4,643
Healing
3,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,025
1,737
0
1,365
5,834
1,789
589
2,011
3,629
30,072
0
W
Sun Wukong
Hung solo938024
Sun Wukong
4,346
1,233
0
914
4,350
2,168
134
618
3,602
0
12,439
L
2,654
609
0
1,211
5,953
1,451
0
2,002
3,696
0
10,898
L
King Arthur
Mathjoser
King Arthur
5,425
788
0
1,166
11,215
7,155
0
0
10,678
0
21,125
W
Merlin
1,973
236
0
676
2,782
705
880
0
2,782
18,977
0
W
5,791
1,750
0
1,300
6,699
4,939
60
0
6,349
0
23,293
L
Ymir
Zaikaen
Ymir
1,166
604
0
334
8,423
3,011
0
4,168
3,866
9,800
0
L
1,095
877
0
461
2,079
429
0
316
1,579
0
5,733
W
Nemesis
xMr Hellcat
Nemesis
1,762
756
0
388
5,658
1,466
169
69
5,539
0
29,770
L
Scylla
yuudakk
Scylla
1,806
438
0
89
6,063
1,596
0
3,542
2,108
8,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,653
Gold Earned
24,153
236
Minions Killed
92
0
Camps Cleared
0
1,017,033
Distance Traveled
897,290
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,750
705
71
6
0
203,584
0
W
Sun Wukong
6,515
592
20
2
0
211,276
1
L
Da Ji
4,535
412
20
2
0
213,180
4
L
King Arthur
5,708
519
34
3
0
201,518
0
W
Merlin
5,495
500
42
4
0
133,264
1
W
Bellona
5,827
530
47
4
0
226,943
4
L
Ymir
4,533
412
18
2
0
222,694
0
L
Neith
4,224
384
6
1
0
87,098
0
W
Nemesis
6,066
551
56
5
0
241,966
2
L
Scylla
5,153
468
14
1
0
172,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role