Player Matchup

Merlin
Merlin
Gori34
Merlin
Level 31
God Stats
23W - 26L
1,466 SR
Queue Stats
281W - 299L
1,678 Elo+
Party 2
Raijin
Raijin
Rana500
Raijin
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 6L
1,572 Elo+
Party 3
Baba Yaga
Baba Yaga
RaptorJ62
Baba Yaga
Level 28
God Stats
7W - 4L
1,461 SR
Queue Stats
55W - 75L
1,439 Elo+
Party 2
Achilles
Achilles
lllLeonlll
Achilles
Level 74
God Stats
12W - 4L
1,789 SR
Queue Stats
21W - 6L
1,663 Elo+
Party 3
Sol
Sol
vivalapwn
Sol
Level 23
God Stats
6W - 10L
1,500 SR
Queue Stats
190W - 189L
1,599 Elo+
Solo
Team Averages
Level 32
1,543 SR
1,590 Elo+

VS

Team Averages
Level 20
1,526 SR
1,581 Elo+
Guan Yu
Guan Yu
HELPM3PLZ
Guan Yu
Level 24
God Stats
3W - 4L
1,165 SR
Queue Stats
264W - 213L
1,634 Elo+
Party 1
Thanatos
Thanatos
Lokothre
Thanatos
Level 18
God Stats
4W - 5L
1,611 SR
Queue Stats
102W - 96L
1,489 Elo+
Solo
Cabrakan
Cabrakan
PPHedUltra
Cabrakan
Level 28
God Stats
300W - 212L
1,578 SR
Queue Stats
370W - 294L
1,617 Elo+
Party 1
Anubis
Anubis
Saint0409
Anubis
Level 26
God Stats
24W - 26L
1,488 SR
Queue Stats
120W - 111L
1,622 Elo+
Solo
Artemis
Artemis
shadowwolf675
Artemis
Level 4
God Stats
2W - 1L
1,787 SR
Queue Stats
2W - 2L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Gori34
Merlin
17
0 / 1 / 18
10,513
956
15,349
7,264
2,168
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Raijin
Rana500
Raijin
17
6 / 5 / 11
10,955
996
12,812
10,255
2,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
RaptorJ62
Baba Yaga
18
6 / 0 / 18
12,078
1,098
18,953
6,340
2,448
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
lllLeonlll
Achilles
17
12 / 4 / 8
11,903
1,082
14,986
13,985
15,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
6 / 2 / 16
11,736
1,067
18,076
14,939
3,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

226

VS

Team 2 Tickets

113

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
HELPM3PLZ
Guan Yu
16
3 / 3 / 7
10,519
956
6,573
16,218
18,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
Lokothre
Thanatos
16
4 / 6 / 6
10,618
965
6,582
14,801
6,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cabrakan
PPHedUltra
Cabrakan
16
2 / 2 / 6
10,844
986
11,302
23,661
32,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
Saint0409
Anubis
17
3 / 10 / 8
10,899
991
19,418
17,253
9,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
16
0 / 9 / 5
9,423
857
4,732
16,330
6,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
44
30
Kills
12
12
Deaths
30
71
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Merlin
Gori34
Merlin
0
1
18
9
L
Guan Yu
HELPM3PLZ
Guan Yu
3
3
7
2.17
L
Thanatos
Lokothre
Thanatos
4
6
6
1.17
L
Cabrakan
PPHedUltra
Cabrakan
2
2
6
2.5
W
Raijin
Rana500
Raijin
6
5
11
2.3
W
Baba Yaga
RaptorJ62
Baba Yaga
6
0
18
15
L
Anubis
Saint0409
Anubis
3
10
8
0.7
W
Achilles
lllLeonlll
Achilles
12
4
8
4
L
Artemis
0
9
5
0.28
W
6
2
16
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,176
Damage
48,607
52,783
Taken
88,263
26,604
Mitigated
72,649
12,039
Healing
20,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Gori34
Merlin
15,349
1,461
780
735
7,264
2,168
0
4,284
2,930
41,478
0
L
Guan Yu
HELPM3PLZ
Guan Yu
6,573
1,027
3,002
4,212
16,218
18,008
0
12,372
3,699
0
9,040
L
Thanatos
Lokothre
Thanatos
6,582
635
0
3,891
14,801
6,313
0
11,582
3,144
0
16,891
L
Cabrakan
PPHedUltra
Cabrakan
11,302
1,296
0
6,554
23,661
32,147
0
16,890
6,533
24,382
0
W
Raijin
Rana500
Raijin
12,812
2,004
0
0
10,255
2,886
0
6,420
3,735
24,205
0
W
Baba Yaga
RaptorJ62
Baba Yaga
18,953
1,789
0
776
6,340
2,448
0
3,321
3,019
47,186
0
L
Anubis
Saint0409
Anubis
19,418
316
0
0
17,253
9,438
0
12,501
4,653
52,500
0
W
Achilles
lllLeonlll
Achilles
14,986
3,056
0
3,269
13,985
15,151
0
7,438
6,244
0
21,003
L
Artemis
4,732
2,551
0
2,616
16,330
6,743
0
11,845
4,385
0
33,155
W
18,076
4,914
0
6,479
14,939
3,951
0
9,257
5,632
43,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,185
Gold Earned
52,303
218
Minions Killed
196
11
Camps Cleared
3
981,953
Distance Traveled
895,917
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,513
956
57
5
1
194,147
0
L
Guan Yu
10,519
956
16
1
1
193,358
0
L
Thanatos
10,618
965
21
2
2
208,986
0
L
Cabrakan
10,844
986
15
1
0
195,958
0
W
Raijin
10,955
996
21
2
2
176,096
1
W
Baba Yaga
12,078
1,098
64
6
0
199,138
0
L
Anubis
10,899
991
81
7
0
191,565
0
W
Achilles
11,903
1,082
6
1
2
208,147
4
L
Artemis
9,423
857
63
6
0
106,050
2
W
Sol
11,736
1,067
70
6
6
204,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role