Player Matchup

Janus
Janus
Masters
Dragønsstøry1
Janus
Masters
Level 160
God Stats
117W - 98L
1,662 SR
Queue Stats
422W - 405L
2,855 MMR
Solo
Pele
Pele
Masters
KrazyKieren
Pele
Masters
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
233W - 206L
2,841 MMR
Party 1
Khepri
Khepri
Masters
Metyankey
Khepri
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Masters
Radify
Sun Wukong
Masters
Level 139
God Stats
3W - 3L
1,676 SR
Queue Stats
185W - 154L
2,730 MMR
Party 1
Cernunnos
Cernunnos
Diamond I
aLexOMG1997
Cernunnos
Diamond I
Level 158
God Stats
2W - 1L
1,953 SR
Queue Stats
68W - 43L
2,570 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 154
1,658 SR
2,499 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 123
1,630 SR
2,414 MMR
Raijin
Raijin
Masters
ATrueStory
Raijin
Masters
Level 159
God Stats
2W - 0L
1,285 SR
Queue Stats
254W - 184L
2,665 MMR
Solo
Sylvanus
Sylvanus
Masters
Dariov3
Sylvanus
Masters
Level 98
God Stats
8W - 14L
1,553 SR
Queue Stats
257W - 305L
2,390 MMR
Solo
Awilix
Awilix
Grandmaster
Panitom
Awilix
Grandmaster
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Masters
SwingingGibbon
Anhur
Masters
Level 67
God Stats
4W - 3L
1,915 SR
Queue Stats
140W - 100L
2,593 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
charlosi
Tsukuyomi
Masters
Level 129
God Stats
25W - 8L
1,899 SR
Queue Stats
173W - 142L
2,920 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 11 / 5
10,587
481
13,501
20,353
6,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
8 / 7 / 2
11,148
507
20,305
21,958
12,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
Metyankey
Khepri
15
2 / 6 / 7
10,249
466
8,809
16,992
16,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
Radify
Sun Wukong
18
3 / 4 / 6
11,828
538
10,968
21,472
24,447
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
aLexOMG1997
Cernunnos
16
0 / 7 / 2
9,897
450
10,109
18,102
5,029
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bans
PersephoneDanzaburouApolloGuan YuSet

VS

Bans
YemojaNemesisHou YiAo KuangCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
ATrueStory
Raijin
18
5 / 3 / 14
12,707
578
15,750
16,182
7,150
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
Dariov3
Sylvanus
15
0 / 7 / 17
10,102
459
7,001
20,480
20,966
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
Panitom
Awilix
20
15 / 2 / 13
14,745
670
24,014
19,798
10,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
10 / 0 / 5
14,796
673
17,280
18,829
11,033
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
charlosi
Tsukuyomi
20
5 / 5 / 11
13,743
625
16,463
20,813
16,875
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
95
17
Kills
35
35
Deaths
17
22
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Raijin
ATrueStory
Raijin
5
3
14
4
W
Sylvanus
Dariov3
Sylvanus
0
7
17
1.21
L
4
11
5
0.59
L
8
7
2
1.29
L
Khepri
Metyankey
Khepri
2
6
7
0.92
W
Awilix
Panitom
Awilix
15
2
13
10.75
L
Sun Wukong
Radify
Sun Wukong
3
4
6
1.5
W
10
0
5
12.5
L
Cernunnos
aLexOMG1997
Cernunnos
0
7
2
0.14
W
Tsukuyomi
charlosi
Tsukuyomi
5
5
11
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,692
Damage
80,508
98,877
Taken
96,102
64,532
Mitigated
66,085
18,993
Healing
43,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
ATrueStory
Raijin
15,750
1,906
640
3,631
16,182
7,150
2,096
6,259
9,775
96,500
0
W
Sylvanus
Dariov3
Sylvanus
7,001
1,425
6,415
7,702
20,480
20,966
42
7,308
12,978
19,877
0
L
13,501
905
0
3,592
20,353
6,105
632
6,136
14,217
74,903
0
L
20,305
3,684
0
1,818
21,958
12,383
0
5,332
16,626
0
94,598
L
Khepri
Metyankey
Khepri
8,809
710
0
1,732
16,992
16,568
0
4,973
12,019
34,465
0
W
Awilix
Panitom
Awilix
24,014
11,111
0
5,657
19,798
10,061
1,037
4,378
15,171
0
94,950
L
Sun Wukong
Radify
Sun Wukong
10,968
1,883
0
6,163
21,472
24,447
98
4,566
16,906
0
80,992
W
17,280
11,238
0
10,866
18,829
11,033
9,863
2,480
16,212
0
130,719
L
Cernunnos
aLexOMG1997
Cernunnos
10,109
4,311
0
5,688
18,102
5,029
354
1,744
16,358
0
78,699
W
Tsukuyomi
charlosi
Tsukuyomi
16,463
4,565
0
8,582
20,813
16,875
2,714
2,399
18,093
0
105,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,709
Gold Earned
66,093
633
Minions Killed
691
0
Camps Cleared
0
2,031,408
Distance Traveled
2,151,609
19
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,707
578
158
7
0
390,140
9
W
Sylvanus
10,102
459
28
1
0
376,674
6
L
Janus
10,587
481
139
6
0
437,147
2
L
Pele
11,148
507
135
6
0
421,454
2
L
Khepri
10,249
466
36
2
0
398,664
7
W
Awilix
14,745
670
135
6
0
507,493
4
L
Sun Wukong
11,828
538
181
8
0
414,835
2
W
Anhur
14,796
673
193
9
0
411,138
8
L
Cernunnos
9,897
450
142
6
0
359,308
6
W
Tsukuyomi
13,743
625
177
8
0
466,164
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role