Player Matchup

Sylvanus
Sylvanus
DarkSquirreLight
Sylvanus
Level 122
God Stats
8W - 9L
1,720 SR
Queue Stats
227W - 222L
1,503 Elo+
Solo
Bellona
Bellona
Lechuga58
Bellona
Level 127
God Stats
4W - 4L
1,442 SR
Queue Stats
81W - 69L
1,603 Elo+
Solo
Chang'e
Chang'e
aC NinjaTurtle
Chang'e
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 35L
1,610 Elo+
Party 2
Hou Yi
Hou Yi
aC Turtles
Hou Yi
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
117W - 128L
1,585 Elo+
Party 2
Kali
Kali
papaletal
Kali
Level 128
God Stats
15W - 18L
1,567 SR
Queue Stats
33W - 48L
1,499 Elo+
Solo
Team Averages
Level 117
1,546 SR
1,560 Elo+

VS

Team Averages
Level 124
1,623 SR
1,574 Elo+
Chaac
Chaac
LupiManta_66
Chaac
Level 102
God Stats
2W - 0L
1,817 SR
Queue Stats
7W - 6L
1,589 Elo+
Party 1
Tiamat
Tiamat
Pandorium474
Tiamat
Level 117
God Stats
3W - 1L
1,633 SR
Queue Stats
7W - 4L
1,416 Elo+
Party 1
Baron Samedi
Baron Samedi
Vauteus
Baron Samedi
Level 119
God Stats
24W - 11L
1,716 SR
Queue Stats
68W - 64L
1,653 Elo+
Solo
Artio
Artio
kurai_yugeren_7
Artio
Level 152
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 38L
1,715 Elo+
Party 1
Neith
Neith
sERAPHINeSalyer
Neith
Level 129
God Stats
13W - 25L
1,451 SR
Queue Stats
211W - 215L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 4
9,982
624
10,603
15,091
13,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
Lechuga58
Bellona
14
0 / 5 / 1
8,048
503
3,569
14,184
8,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
1 / 3 / 3
9,333
583
11,055
16,213
6,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
aC Turtles
Hou Yi
18
0 / 3 / 2
9,310
582
8,547
13,832
5,336
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
17
6 / 7 / 2
11,852
741
14,186
24,731
13,008
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 11
10,612
663
8,006
16,683
19,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
20
5 / 2 / 7
12,973
811
19,937
14,420
13,964
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
Vauteus
Baron Samedi
18
4 / 1 / 8
12,505
782
13,052
13,546
11,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 2 / 11
13,059
816
10,420
18,919
19,170
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

18
7 / 1 / 5
12,482
780
19,540
11,982
4,590
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
64
8
Kills
22
22
Deaths
8
12
Assists
42
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
L
Bellona
Lechuga58
Bellona
0
5
1
0.1
W
2
2
11
3.75
W
Tiamat
5
2
7
4.25
W
Baron Samedi
Vauteus
Baron Samedi
4
1
8
8
L
1
3
3
0.83
L
Hou Yi
aC Turtles
Hou Yi
0
3
2
0.33
W
4
2
11
4.75
L
Kali
6
7
2
1
W
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,960
Damage
70,955
84,051
Taken
75,550
46,775
Mitigated
67,929
24,603
Healing
29,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,603
2,237
3,210
5,276
15,091
13,021
0
7,604
7,227
23,902
0
L
Bellona
Lechuga58
Bellona
3,569
638
569
1,105
14,184
8,968
0
7,603
6,481
0
15,030
W
8,006
1,472
0
4,630
16,683
19,116
52
6,322
10,029
0
21,562
W
Tiamat
19,937
1,878
0
6,282
14,420
13,964
3,301
2,340
11,886
72,559
0
W
Baron Samedi
Vauteus
Baron Samedi
13,052
717
3,095
6,880
13,546
11,089
223
4,442
8,968
36,213
0
L
11,055
1,329
2,540
4,030
16,213
6,442
0
9,291
6,822
32,419
0
L
Hou Yi
aC Turtles
Hou Yi
8,547
3,503
0
2,858
13,832
5,336
0
9,224
4,529
0
47,763
W
10,420
1,397
1,726
3,081
18,919
19,170
137
5,209
13,354
30,952
0
L
Kali
14,186
6,738
0
5,015
24,731
13,008
0
9,674
14,912
0
31,770
W
19,540
10,375
0
3,596
11,982
4,590
2,030
3,209
8,632
0
56,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,525
Gold Earned
61,631
291
Minions Killed
351
6
Camps Cleared
7
1,223,208
Distance Traveled
1,500,573
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,982
624
26
2
0
199,087
0
L
Bellona
8,048
503
35
2
0
210,798
0
W
Chaac
10,612
663
29
2
0
314,416
0
W
Tiamat
12,973
811
131
8
5
303,315
3
W
Baron Samedi
12,505
782
42
3
1
299,524
1
L
Chang'e
9,333
583
82
5
2
263,637
0
L
Hou Yi
9,310
582
100
6
2
260,711
1
W
Artio
13,059
816
52
3
0
302,597
0
L
Kali
11,852
741
48
3
2
288,975
0
W
Neith
12,482
780
97
6
1
280,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role