Player Matchup

Rama
Rama
ElectroLag
Rama
Level 27
God Stats
1W - 3L
1,499 SR
Queue Stats
133W - 237L
1,371 Elo+
Party 2
Khepri
Khepri
F4llENN IQ
Khepri
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 171L
1,409 Elo+
Party 2
Susano
Susano
MangoJuice12
Susano
Level 21
God Stats
1W - 3L
1,526 SR
Queue Stats
52W - 97L
1,306 Elo+
Party 2
Hades
Hades
Scykel
Hades
Level 107
God Stats
3W - 5L
1,484 SR
Queue Stats
199W - 293L
1,411 Elo+
Party 2
Horus
Horus
Silver Kingsman
Horus
Level 102
God Stats
3W - 15L
1,236 SR
Queue Stats
120W - 219L
1,389 Elo+
Party 2
Team Averages
Level 67
1,449 SR
1,377 Elo+

VS

Team Averages
Level 64
1,572 SR
1,491 Elo+
Mercury
Mercury
JumpSpark13
Mercury
Level 100
God Stats
33W - 15L
1,563 SR
Queue Stats
173W - 143L
1,552 Elo+
Party 1
Merlin
Merlin
MatthewIsFuego
Merlin
Level 83
God Stats
16W - 6L
1,859 SR
Queue Stats
163W - 144L
1,454 Elo+
Party 1
Anhur
Anhur
The-Indecent
Anhur
Level 66
God Stats
1W - 6L
1,329 SR
Queue Stats
35W - 33L
1,457 Elo+
Party 1
Ymir
Ymir
poisonedDream
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
tt779
Cthulhu
Level 68
God Stats
43W - 37L
1,606 SR
Queue Stats
300W - 290L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 1
4,706
471
1,142
3,435
707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Khepri
F4llENN IQ
Khepri
7
0 / 3 / 2
4,790
479
1,692
4,789
1,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
7
1 / 4 / 3
4,917
492
2,958
7,599
2,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
Scykel
Hades
10
3 / 2 / 1
5,828
583
3,805
5,697
2,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 4 / 0
5,129
513
2,753
9,854
3,849
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
JumpSpark13
Mercury
12
9 / 0 / 3
7,125
713
6,639
4,949
1,584
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
3 / 1 / 3
6,487
649
2,768
3,980
1,751
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
2 / 2 / 1
5,116
512
2,973
5,187
1,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 2 / 4
5,236
524
2,188
5,238
2,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
tt779
Cthulhu
10
1 / 0 / 4
5,932
593
4,767
5,376
2,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
5
Kills
15
15
Deaths
5
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
Khepri
F4llENN IQ
Khepri
0
3
2
0.33
W
Mercury
JumpSpark13
Mercury
9
0
3
10.5
L
Susano
1
4
3
0.63
W
3
1
3
4.5
L
Hades
Scykel
Hades
3
2
1
1.75
L
0
4
0
0
W
2
2
1
1.25
W
0
2
4
1
W
Cthulhu
tt779
Cthulhu
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,350
Damage
19,335
31,374
Taken
24,730
10,750
Mitigated
9,870
8,355
Healing
7,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,142
1,069
0
1,012
3,435
707
288
1,110
2,325
0
12,848
L
Khepri
F4llENN IQ
Khepri
1,692
0
0
441
4,789
1,892
0
944
3,845
16,089
0
W
Mercury
JumpSpark13
Mercury
6,639
4,230
0
1,630
4,949
1,584
1,771
544
4,405
0
34,760
L
Susano
2,958
757
0
2,103
7,599
2,300
0
1,580
6,019
0
20,877
W
2,768
160
0
1,968
3,980
1,751
0
1,386
2,594
39,439
0
L
Hades
Scykel
Hades
3,805
799
0
1,997
5,697
2,002
36
1,556
4,141
24,061
0
L
2,753
1,216
36
2,766
9,854
3,849
0
4,058
5,321
0
22,408
W
2,973
1,360
0
1,447
5,187
1,498
0
1,843
3,344
0
22,859
W
2,188
508
0
660
5,238
2,340
341
1,724
3,514
15,807
0
W
Cthulhu
tt779
Cthulhu
4,767
473
220
1,726
5,376
2,697
363
0
5,376
26,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,370
Gold Earned
29,896
226
Minions Killed
263
0
Camps Cleared
0
885,939
Distance Traveled
897,175
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
4,706
471
39
4
0
138,506
1
L
Khepri
4,790
479
26
3
0
174,291
0
W
Mercury
7,125
713
72
7
0
211,904
4
L
Susano
4,917
492
46
5
0
200,814
1
W
Merlin
6,487
649
77
8
0
179,758
0
L
Hades
5,828
583
59
6
0
196,289
1
L
Horus
5,129
513
56
6
0
176,039
1
W
Anhur
5,116
512
36
4
0
156,987
2
W
Ymir
5,236
524
29
3
0
160,726
2
W
Cthulhu
5,932
593
49
5
0
187,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role