Player Matchup

Izanami
Izanami
ShinobiSG10
Izanami
Level 71
God Stats
11W - 8L
1,697 SR
Queue Stats
87W - 84L
1,446 Elo+
Party 2
Scylla
Scylla
Trheisy27
Scylla
Level 20
God Stats
25W - 37L
1,443 SR
Queue Stats
36W - 59L
1,268 Elo+
Solo
Geb
Geb
Xxicorak
Geb
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,134 Elo+
Solo
Bellona
Bellona
axelgalvez16
Bellona
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Fenrir
Fenrir
pedroma21
Fenrir
Level 28
God Stats
4W - 5L
1,104 SR
Queue Stats
147W - 168L
1,357 Elo+
Solo
Team Averages
Level 27
1,449 SR
1,341 Elo+

VS

Team Averages
Level 27
1,501 SR
1,390 Elo+
Tiamat
Tiamat
Bushycell
Tiamat
Level 27
God Stats
3W - 9L
1,344 SR
Queue Stats
146W - 206L
1,323 Elo+
Solo
Jing Wei
Jing Wei
ItsHoodirup
Jing Wei
Level 26
God Stats
11W - 16L
1,384 SR
Queue Stats
50W - 64L
1,336 Elo+
Party 1
Pele
Pele
ItsTreborg
Pele
Level 27
God Stats
30W - 23L
1,484 SR
Queue Stats
64W - 81L
1,342 Elo+
Party 1
Sobek
Sobek
JimmyLaPriest
Sobek
Level 50
God Stats
18W - 22L
1,794 SR
Queue Stats
298W - 333L
1,449 Elo+
Party 1
Tyr
Tyr
MrGreasy
Tyr
Level 6
God Stats
2W - 6L
1,500 SR
Queue Stats
118W - 133L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ShinobiSG10
Izanami
12
4 / 2 / 1
6,758
563
7,043
7,402
2,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
Trheisy27
Scylla
11
2 / 1 / 1
6,534
545
2,265
4,065
1,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
4 / 1 / 2
6,136
511
4,593
6,363
3,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
axelgalvez16
Bellona
7
0 / 3 / 3
4,706
392
989
4,328
2,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
pedroma21
Fenrir
11
3 / 2 / 3
6,462
539
3,894
8,949
3,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bushycell
Tiamat
10
1 / 2 / 2
6,082
507
2,191
4,650
1,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
ItsHoodirup
Jing Wei
4
0 / 0 / 0
4,221
352
258
753
77
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

11
5 / 5 / 1
6,729
561
5,041
8,064
2,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 3 / 2
6,527
544
4,002
8,848
5,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 4 / 0
6,327
527
4,402
10,878
5,480
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
13
Kills
9
9
Deaths
14
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Bushycell
Tiamat
1
2
2
1
L
Jing Wei
ItsHoodirup
Jing Wei
0
0
0
0
L
5
5
1
1.1
L
2
3
2
1
L
1
4
0
0.25
W
Izanami
ShinobiSG10
Izanami
4
2
1
2.25
W
Scylla
Trheisy27
Scylla
2
1
1
2.5
W
4
1
2
5
W
Bellona
axelgalvez16
Bellona
0
3
3
0.5
W
Fenrir
pedroma21
Fenrir
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,784
Damage
15,894
31,107
Taken
33,193
12,389
Mitigated
15,423
6,518
Healing
9,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Bushycell
Tiamat
2,191
146
0
1,067
4,650
1,966
306
945
3,599
22,185
0
L
Jing Wei
ItsHoodirup
Jing Wei
258
258
0
479
753
77
0
0
753
0
4,986
L
5,041
1,186
0
1,866
8,064
2,428
102
1,195
6,808
0
27,817
L
4,002
199
0
2,735
8,848
5,472
0
0
8,723
24,585
0
L
4,402
377
0
3,725
10,878
5,480
93
4,556
6,302
0
30,121
W
Izanami
ShinobiSG10
Izanami
7,043
4,929
0
3,710
7,402
2,446
2,651
2,245
5,157
0
43,577
W
Scylla
Trheisy27
Scylla
2,265
196
0
750
4,065
1,130
0
711
3,250
33,915
0
W
4,593
1,084
0
72
6,363
3,031
330
103
6,248
13,524
0
W
Bellona
axelgalvez16
Bellona
989
412
0
107
4,328
2,734
131
1,550
2,732
0
4,580
W
Fenrir
pedroma21
Fenrir
3,894
1,442
0
1,879
8,949
3,048
0
1,320
7,527
0
33,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,596
Gold Earned
29,886
241
Minions Killed
218
0
Camps Cleared
0
1,133,969
Distance Traveled
999,986
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,082
507
57
5
0
218,789
0
L
Jing Wei
4,221
352
5
0
0
59,637
0
L
Pele
6,729
561
55
5
0
262,498
1
L
Sobek
6,527
544
39
3
0
226,780
0
L
Tyr
6,327
527
62
5
0
232,282
0
W
Izanami
6,758
563
82
7
0
181,733
3
W
Scylla
6,534
545
71
6
0
253,482
2
W
Geb
6,136
511
22
2
0
254,808
0
W
Bellona
4,706
392
5
0
0
191,001
1
W
Fenrir
6,462
539
61
5
0
252,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role