Player Matchup

Pele
Pele
Jcw44
Pele
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 39L
1,714 Elo+
Party 1
Nu Wa
Nu Wa
Kaptronix
Nu Wa
Level 18
God Stats
8W - 4L
1,661 SR
Queue Stats
41W - 43L
1,549 Elo+
Party 1
Cupid
Cupid
Punei
Cupid
Level 29
God Stats
21W - 6L
1,817 SR
Queue Stats
92W - 63L
1,620 Elo+
Solo
Osiris
Osiris
Rhogarrr
Osiris
Level 46
God Stats
7W - 6L
1,500 SR
Queue Stats
340W - 310L
1,530 Elo+
Party 1
Sobek
Sobek
kimdokja
Sobek
Level 28
God Stats
9W - 3L
1,796 SR
Queue Stats
184W - 115L
1,636 Elo+
Solo
Team Averages
Level 29
1,655 SR
1,610 Elo+

VS

Team Averages
Level 18
1,518 SR
1,598 Elo+
Ravana
Ravana
ADAPTiVi_6
Ravana
Level 7
God Stats
0W - 1L
1,227 SR
Queue Stats
2W - 2L
1,678 Elo+
Solo
Artio
Artio
Izijay
Artio
Level 23
God Stats
1W - 1L
1,725 SR
Queue Stats
25W - 19L
1,599 Elo+
Party 2
Izanami
Izanami
Khalirik
Izanami
Level 13
God Stats
2W - 2L
1,626 SR
Queue Stats
37W - 29L
1,593 Elo+
Party 2
Scylla
Scylla
WhoaLemonade
Scylla
Level 16
God Stats
3W - 2L
1,514 SR
Queue Stats
18W - 14L
1,594 Elo+
Party 3
Serqet
Serqet
holyslayer
Serqet
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,525 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Jcw44
Pele
12
6 / 2 / 5
7,008
637
5,528
8,593
2,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nu Wa
Kaptronix
Nu Wa
10
5 / 2 / 5
6,739
613
5,667
3,867
1,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
Punei
Cupid
11
3 / 1 / 3
6,316
574
9,116
9,095
2,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Osiris
Rhogarrr
Osiris
12
2 / 0 / 2
6,652
605
3,592
7,308
4,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
kimdokja
Sobek
9
2 / 1 / 6
6,078
553
4,009
8,094
5,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
ADAPTiVi_6
Ravana
9
0 / 1 / 0
5,049
459
2,038
5,826
2,390
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Artio
Izijay
Artio
8
1 / 3 / 2
5,453
496
3,114
8,744
4,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Khalirik
Izanami
8
2 / 5 / 1
5,397
491
5,218
9,013
2,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
7
0 / 6 / 1
4,488
408
2,478
6,807
1,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Serqet
holyslayer
Serqet
7
2 / 3 / 0
5,359
487
1,763
6,909
2,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
18
Kills
5
6
Deaths
18
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ravana
ADAPTiVi_6
Ravana
0
1
0
0
L
Artio
Izijay
Artio
1
3
2
0.67
W
Pele
Jcw44
Pele
6
2
5
4.25
W
Nu Wa
Kaptronix
Nu Wa
5
2
5
3.75
L
Izanami
Khalirik
Izanami
2
5
1
0.5
W
Cupid
Punei
Cupid
3
1
3
4.5
W
Osiris
Rhogarrr
Osiris
2
0
2
3
L
Scylla
0
6
1
0.08
L
Serqet
holyslayer
Serqet
2
3
0
0.67
W
Sobek
kimdokja
Sobek
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,912
Damage
14,611
36,957
Taken
37,299
16,044
Mitigated
13,145
18,315
Healing
8,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
ADAPTiVi_6
Ravana
2,038
310
0
1,724
5,826
2,390
658
926
4,900
0
19,674
L
Artio
Izijay
Artio
3,114
845
462
2,134
8,744
4,928
0
1,724
7,020
7,078
0
W
Pele
Jcw44
Pele
5,528
1,562
0
4,038
8,593
2,651
532
660
7,519
0
41,086
W
Nu Wa
Kaptronix
Nu Wa
5,667
575
0
0
3,867
1,107
656
903
2,836
24,333
0
L
Izanami
Khalirik
Izanami
5,218
3,575
0
1,881
9,013
2,082
0
1,903
7,110
0
22,883
W
Cupid
Punei
Cupid
9,116
4,579
409
5,481
9,095
2,394
252
1,969
7,126
0
41,079
W
Osiris
Rhogarrr
Osiris
3,592
946
0
4,924
7,308
4,389
0
85
7,223
0
34,606
L
Scylla
2,478
391
0
503
6,807
1,668
0
2,998
3,809
12,217
0
L
Serqet
holyslayer
Serqet
1,763
263
0
1,936
6,909
2,077
0
2,125
4,784
0
16,358
W
Sobek
kimdokja
Sobek
4,009
526
0
3,463
8,094
5,503
0
1,667
6,149
15,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,793
Gold Earned
25,746
289
Minions Killed
163
0
Camps Cleared
0
1,057,372
Distance Traveled
1,038,428
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,049
459
43
4
0
206,433
0
L
Artio
5,453
496
10
1
0
210,658
3
W
Pele
7,008
637
91
8
0
242,710
5
W
Nu Wa
6,739
613
55
5
0
218,439
0
L
Izanami
5,397
491
46
4
0
207,750
0
W
Cupid
6,316
574
55
5
0
180,549
2
W
Osiris
6,652
605
72
7
0
208,656
2
L
Scylla
4,488
408
27
2
0
186,615
0
L
Serqet
5,359
487
37
3
0
226,972
0
W
Sobek
6,078
553
16
1
0
207,018
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role