Player Matchup

Bacchus
Bacchus
Cαmεlloταctiκσ
Bacchus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,703 Elo+
Party 3
Loki
Loki
Egotrip3
Loki
Level 33
God Stats
39W - 20L
1,608 SR
Queue Stats
89W - 56L
1,563 Elo+
Party 1
Aphrodite
Aphrodite
EstoyHastaEINabo
Aphrodite
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 19L
1,661 Elo+
Party 3
Hercules
Hercules
TierSSoloLaner
Hercules
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
samikuto
Izanami
Level 26
God Stats
15W - 8L
1,099 SR
Queue Stats
27W - 24L
1,508 Elo+
Party 1
Team Averages
Level 26
1,442 SR
1,587 Elo+

VS

Team Averages
Level 26
1,522 SR
1,626 Elo+
Vamana
Vamana
Fusselsocke
Vamana
Level 27
God Stats
10W - 15L
1,500 SR
Queue Stats
192W - 217L
1,420 Elo+
Solo
Cabrakan
Cabrakan
KemxL44
Cabrakan
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,877 Elo+
Party 2
Da Ji
Da Ji
Neptollo
Da Ji
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
230W - 267L
1,514 Elo+
Solo
Ah Puch
Ah Puch
VexingVerdure
Ah Puch
Level 26
God Stats
22W - 23L
1,609 SR
Queue Stats
135W - 113L
1,594 Elo+
Solo
Anhur
Anhur
sadomazo59
Anhur
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 18L
1,725 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 11
10,669
1,067
12,929
11,361
7,455
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
17
8 / 3 / 16
11,349
1,135
16,112
12,340
5,010
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
18
5 / 2 / 20
10,964
1,096
18,455
12,921
7,589
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
18
10 / 0 / 20
12,196
1,220
17,406
25,109
20,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Izanami
samikuto
Izanami
18
7 / 0 / 18
11,837
1,184
21,317
13,230
5,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

300

VS

Team 2 Tickets

33

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
14
2 / 8 / 2
9,407
941
8,161
16,944
9,679
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
KemxL44
Cabrakan
15
0 / 4 / 5
9,603
960
10,298
21,285
21,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Da Ji
Neptollo
Da Ji
14
1 / 10 / 3
9,093
909
8,536
18,231
11,297
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
16
2 / 5 / 4
10,348
1,035
27,963
15,312
6,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Anhur
15
1 / 9 / 3
9,198
920
10,218
21,603
8,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
23
36
Kills
6
6
Deaths
36
85
Assists
17
Player
Kills
Deaths
Assists
KDA
W
6
1
11
11.5
W
Loki
8
3
16
5.33
W
Aphrodite
5
2
20
7.5
L
Vamana
2
8
2
0.38
L
Cabrakan
KemxL44
Cabrakan
0
4
5
0.63
L
Da Ji
Neptollo
Da Ji
1
10
3
0.25
W
Hercules
10
0
20
20
L
Ah Puch
2
5
4
0.8
L
Anhur
1
9
3
0.28
W
Izanami
samikuto
Izanami
7
0
18
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,219
Damage
65,176
74,961
Taken
93,375
45,906
Mitigated
57,087
29,723
Healing
5,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,929
1,554
0
3,075
11,361
7,455
0
5,110
6,251
24,653
0
W
Loki
16,112
5,543
0
0
12,340
5,010
0
5,429
6,911
0
25,937
W
Aphrodite
18,455
1,880
9,345
7,228
12,921
7,589
0
8,765
4,156
36,306
0
L
Vamana
8,161
4,414
0
1,839
16,944
9,679
0
7,130
9,689
0
20,151
L
Cabrakan
KemxL44
Cabrakan
10,298
981
0
928
21,285
21,254
0
5,577
15,514
19,301
0
L
Da Ji
Neptollo
Da Ji
8,536
2,548
243
243
18,231
11,297
0
2,658
15,469
0
15,089
W
Hercules
17,406
6,160
0
7,698
25,109
20,542
0
11,064
13,427
0
26,507
L
Ah Puch
27,963
860
0
764
15,312
6,122
0
6,409
8,805
62,839
0
L
Anhur
10,218
5,520
0
1,515
21,603
8,735
0
9,610
11,722
0
21,741
W
Izanami
samikuto
Izanami
21,317
18,098
0
2,377
13,230
5,310
0
7,893
5,337
0
53,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,015
Gold Earned
47,649
224
Minions Killed
153
9
Camps Cleared
3
1,017,453
Distance Traveled
936,307
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,669
1,067
19
2
4
154,673
0
W
Loki
11,349
1,135
18
2
2
203,611
2
W
Aphrodite
10,964
1,096
58
6
0
210,347
0
L
Vamana
9,407
941
16
2
1
177,533
0
L
Cabrakan
9,603
960
15
2
2
191,522
1
L
Da Ji
9,093
909
16
2
0
169,488
0
W
Hercules
12,196
1,220
24
2
2
253,704
0
L
Ah Puch
10,348
1,035
76
8
0
213,701
1
L
Anhur
9,198
920
30
3
0
184,063
1
W
Izanami
11,837
1,184
105
11
1
195,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role