Player Matchup

Baron Samedi
Baron Samedi
Coldsnake23
Baron Samedi
Level 122
God Stats
4W - 1L
1,691 SR
Queue Stats
464W - 382L
1,639 Elo+
Party 2
Vamana
Vamana
Jsinnette55
Vamana
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 10L
1,660 Elo+
Solo
Raijin
Raijin
Shorty The Goat
Raijin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 37L
1,666 Elo+
Solo
Ullr
Ullr
Spade7145
Ullr
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
194W - 131L
1,690 Elo+
Party 2
Ao Kuang
Ao Kuang
triumphcard2
Ao Kuang
Level 15
God Stats
4W - 0L
1,500 SR
Queue Stats
27W - 11L
1,869 Elo+
Solo
Team Averages
Level 40
1,538 SR
1,705 Elo+

VS

Team Averages
Level 19
1,417 SR
1,679 Elo+
Vamana
Vamana
DrShrubs
Vamana
Level 28
God Stats
1W - 4L
1,329 SR
Queue Stats
196W - 147L
1,700 Elo+
Solo
Hun Batz
Hun Batz
LFernandoSR
Hun Batz
Level 21
God Stats
0W - 1L
1,263 SR
Queue Stats
69W - 51L
1,645 Elo+
Party 1
Jormungandr
Jormungandr
MovinLikeBernii
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,806 Elo+
Solo
Cupid
Cupid
NamedKinng
Cupid
Level 26
God Stats
4W - 3L
1,599 SR
Queue Stats
92W - 72L
1,638 Elo+
Party 1
Merlin
Merlin
VTNC-Honesto
Merlin
Level 13
God Stats
3W - 7L
1,392 SR
Queue Stats
72W - 57L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Coldsnake23
Baron Samedi
11
4 / 2 / 5
6,463
588
7,884
6,717
2,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Vamana
12
0 / 2 / 1
6,608
601
4,182
8,051
5,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
2 / 1 / 3
6,628
603
4,046
5,511
1,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ullr
12
7 / 1 / 5
7,219
656
9,632
6,381
2,210
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ao Kuang
triumphcard2
Ao Kuang
13
3 / 0 / 1
7,165
651
2,249
6,201
2,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
DrShrubs
Vamana
13
2 / 1 / 0
7,417
674
6,464
6,915
3,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hun Batz
LFernandoSR
Hun Batz
8
0 / 3 / 1
5,047
459
2,484
8,702
2,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jormungandr
MovinLikeBernii
Jormungandr
8
1 / 5 / 1
4,915
447
1,199
7,914
3,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cupid
8
1 / 4 / 2
5,282
480
2,176
8,874
2,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
11
2 / 3 / 0
6,191
563
5,180
5,818
1,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
16
Kills
6
6
Deaths
16
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Coldsnake23
Baron Samedi
4
2
5
3.25
L
Vamana
DrShrubs
Vamana
2
1
0
2
W
Vamana
0
2
1
0.25
L
Hun Batz
LFernandoSR
Hun Batz
0
3
1
0.17
L
Jormungandr
MovinLikeBernii
Jormungandr
1
5
1
0.3
L
Cupid
1
4
2
0.5
W
2
1
3
3.5
W
Ullr
7
1
5
9.5
L
Merlin
2
3
0
0.67
W
Ao Kuang
triumphcard2
Ao Kuang
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,993
Damage
17,503
32,861
Taken
38,223
13,692
Mitigated
13,771
16,205
Healing
10,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Coldsnake23
Baron Samedi
7,884
547
748
2,958
6,717
2,525
312
1,235
5,482
29,551
0
L
Vamana
DrShrubs
Vamana
6,464
2,363
0
3,628
6,915
3,902
0
447
5,969
0
49,786
W
Vamana
4,182
1,385
0
3,813
8,051
5,007
0
0
7,512
0
41,135
L
Hun Batz
LFernandoSR
Hun Batz
2,484
896
0
2,160
8,702
2,599
0
3,461
5,093
0
20,318
L
Jormungandr
MovinLikeBernii
Jormungandr
1,199
257
0
358
7,914
3,101
0
2,675
4,869
8,562
0
L
Cupid
2,176
674
80
2,922
8,874
2,315
0
2,876
5,676
0
20,384
W
4,046
352
0
1,402
5,511
1,883
0
2,779
2,732
41,654
0
W
Ullr
9,632
5,283
0
2,412
6,381
2,210
387
2,365
4,016
0
39,616
L
Merlin
5,180
110
0
1,231
5,818
1,854
0
3,844
1,938
35,600
0
W
Ao Kuang
triumphcard2
Ao Kuang
2,249
322
0
4,872
6,201
2,067
0
0
6,201
44,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,083
Gold Earned
28,852
384
Minions Killed
284
0
Camps Cleared
0
1,039,668
Distance Traveled
1,006,402
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,463
588
55
5
0
189,097
1
L
Vamana
7,417
674
115
10
0
231,039
2
W
Vamana
6,608
601
84
8
0
218,089
0
L
Hun Batz
5,047
459
42
4
0
226,867
0
L
Jormungandr
4,915
447
15
1
0
168,663
0
L
Cupid
5,282
480
43
4
0
192,028
0
W
Raijin
6,628
603
84
8
0
197,548
3
W
Ullr
7,219
656
61
6
0
198,980
0
L
Merlin
6,191
563
69
6
0
187,805
3
W
Ao Kuang
7,165
651
100
9
0
235,954
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role