Player Matchup

Arachne
Arachne
Lyryon
Arachne
Level 24
God Stats
3W - 0L
1,772 SR
Queue Stats
18W - 12L
1,722 Elo+
Party 3
Cerberus
Cerberus
Omicrion
Cerberus
Level 29
God Stats
7W - 1L
1,772 SR
Queue Stats
19W - 15L
1,722 Elo+
Party 3
Janus
Janus
Shtef4n
Janus
Level 29
God Stats
20W - 17L
1,511 SR
Queue Stats
203W - 149L
1,631 Elo+
Party 1
Izanami
Izanami
tezyatwitch
Izanami
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
354W - 171L
1,667 Elo+
Party 1
Ganesha
Ganesha
twitchtvGreenjin
Ganesha
Level 28
God Stats
3W - 0L
1,823 SR
Queue Stats
85W - 59L
1,658 Elo+
Party 1
Team Averages
Level 28
1,676 SR
1,680 Elo+

VS

Team Averages
Level 24
1,608 SR
1,504 Elo+
Ra
Ra
Akinator1013
Ra
Level 15
God Stats
20W - 24L
1,495 SR
Queue Stats
73W - 77L
1,505 Elo+
Party 2
Yemoja
Yemoja
DeathBaker
Yemoja
Level 26
God Stats
8W - 5L
1,699 SR
Queue Stats
211W - 179L
1,533 Elo+
Party 2
Chang'e
Chang'e
DwarfInAJar
Chang'e
Level 29
God Stats
2W - 1L
1,715 SR
Queue Stats
525W - 472L
1,532 Elo+
Party 2
Mercury
Mercury
SKjrHD
Mercury
Level 26
God Stats
7W - 13L
1,394 SR
Queue Stats
291W - 314L
1,410 Elo+
Solo
Guan Yu
Guan Yu
zekejeagar
Guan Yu
Level 26
God Stats
3W - 4L
1,735 SR
Queue Stats
81W - 83L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Lyryon
Arachne
19
9 / 3 / 13
12,166
553
15,575
15,472
9,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
Omicrion
Cerberus
15
7 / 0 / 17
11,051
502
9,714
14,106
15,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Janus
Shtef4n
Janus
17
3 / 4 / 14
11,197
509
12,159
10,506
3,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Izanami
tezyatwitch
Izanami
20
10 / 3 / 7
12,615
573
17,277
17,344
8,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 7 / 10
8,990
409
8,704
14,108
6,868
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 8 / 3
10,445
475
12,237
18,428
6,441
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
DeathBaker
Yemoja
13
1 / 8 / 5
9,125
415
3,704
18,752
10,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
DwarfInAJar
Chang'e
14
0 / 7 / 1
8,663
394
5,086
14,898
3,597
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
SKjrHD
Mercury
17
6 / 3 / 2
10,769
490
7,731
14,315
4,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
zekejeagar
Guan Yu
16
4 / 3 / 7
10,156
462
9,007
22,113
17,260
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
34
29
Kills
16
17
Deaths
29
61
Assists
18
Player
Kills
Deaths
Assists
KDA
L
5
8
3
0.81
L
Yemoja
DeathBaker
Yemoja
1
8
5
0.44
L
Chang'e
DwarfInAJar
Chang'e
0
7
1
0.07
W
Arachne
Lyryon
Arachne
9
3
13
5.17
W
Cerberus
Omicrion
Cerberus
7
0
17
15.5
L
Mercury
SKjrHD
Mercury
6
3
2
2.33
W
Janus
Shtef4n
Janus
3
4
14
2.5
W
Izanami
tezyatwitch
Izanami
10
3
7
4.5
W
0
7
10
0.71
L
Guan Yu
zekejeagar
Guan Yu
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,429
Damage
37,765
71,536
Taken
88,506
43,796
Mitigated
42,759
18,367
Healing
33,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,237
1,736
2,364
3,277
18,428
6,441
175
5,167
13,091
72,761
0
L
Yemoja
DeathBaker
Yemoja
3,704
1,184
7,693
4,238
18,752
10,623
0
7,571
11,059
20,366
0
L
Chang'e
DwarfInAJar
Chang'e
5,086
638
906
3,148
14,898
3,597
0
4,068
10,780
54,784
0
W
Arachne
Lyryon
Arachne
15,575
10,693
0
4,703
15,472
9,340
60
5,877
9,595
0
89,149
W
Cerberus
Omicrion
Cerberus
9,714
1,307
0
4,539
14,106
15,488
577
5,396
8,710
43,298
0
L
Mercury
SKjrHD
Mercury
7,731
2,403
0
3,543
14,315
4,838
44
5,118
9,091
0
54,873
W
Janus
Shtef4n
Janus
12,159
372
0
1,426
10,506
3,978
141
2,914
7,592
79,451
0
W
Izanami
tezyatwitch
Izanami
17,277
11,821
0
6,488
17,344
8,122
1,431
5,852
11,492
0
116,824
W
8,704
769
0
1,211
14,108
6,868
85
3,953
10,155
34,810
0
L
Guan Yu
zekejeagar
Guan Yu
9,007
733
2,352
5,942
22,113
17,260
63
8,025
13,908
0
44,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,019
Gold Earned
49,158
558
Minions Killed
431
0
Camps Cleared
0
1,887,926
Distance Traveled
2,085,498
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,445
475
117
5
0
383,140
3
L
Yemoja
9,125
415
33
2
0
403,222
0
L
Chang'e
8,663
394
97
4
0
392,252
2
W
Arachne
12,166
553
133
6
0
424,618
3
W
Cerberus
11,051
502
89
4
0
428,025
4
L
Mercury
10,769
490
89
4
0
489,414
2
W
Janus
11,197
509
137
6
0
362,946
1
W
Izanami
12,615
573
154
7
0
346,248
3
W
Ganesha
8,990
409
45
2
0
326,089
0
L
Guan Yu
10,156
462
95
4
0
417,470
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role