Player Matchup

Ra
Ra
HighMeJordan
Ra
Level 7
God Stats
2W - 4L
1,220 SR
Queue Stats
11W - 22L
1,207 Elo+
Solo
Medusa
Medusa
SanqianShiJie
Medusa
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
ToxicGodz420
Arachne
Level 39
God Stats
20W - 15L
1,438 SR
Queue Stats
36W - 49L
1,323 Elo+
Party 1
Jormungandr
Jormungandr
nordique50
Jormungandr
Level 23
God Stats
2W - 0L
1,699 SR
Queue Stats
45W - 72L
1,310 Elo+
Party 1
Pele
Pele
pT K4pi7897
Pele
Level 24
God Stats
34W - 63L
1,340 SR
Queue Stats
179W - 218L
1,259 Elo+
Solo
Team Averages
Level 21
1,440 SR
1,320 Elo+

VS

Team Averages
Level 16
1,342 SR
1,336 Elo+
Olorun
Olorun
Heldus007
Olorun
Level 29
God Stats
5W - 6L
1,265 SR
Queue Stats
10W - 23L
1,216 Elo+
Solo
Thor
Thor
LordFreezerBurn
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
XXTHEANGELITOXX
Fenrir
Level 24
God Stats
64W - 56L
1,293 SR
Queue Stats
114W - 106L
1,139 Elo+
Party 2
Apollo
Apollo
Yoster24
Apollo
Level 24
God Stats
6W - 15L
1,152 SR
Queue Stats
57W - 76L
1,325 Elo+
Party 2
Kali
Kali
plumprophet
Kali
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 3
7,759
647
4,764
5,712
2,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 1 / 2
6,341
528
4,426
6,188
1,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Arachne
ToxicGodz420
Arachne
13
10 / 1 / 1
7,957
663
6,156
6,796
4,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
nordique50
Jormungandr
10
1 / 2 / 3
6,644
554
2,688
4,957
2,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 2 / 3
6,467
539
2,277
4,941
1,466
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Heldus007
Olorun
10
0 / 4 / 0
5,586
466
1,484
6,469
2,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
1 / 4 / 0
4,777
398
1,506
6,598
1,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
2 / 5 / 0
5,687
474
3,080
6,180
1,922
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
Yoster24
Apollo
10
0 / 3 / 1
5,038
420
2,407
5,684
1,831
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
1 / 5 / 0
5,269
439
1,831
7,658
2,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
20
Kills
4
6
Deaths
21
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Olorun
Heldus007
Olorun
0
4
0
0
W
4
0
3
5.5
L
1
4
0
0.25
W
3
1
2
4
W
Arachne
ToxicGodz420
Arachne
10
1
1
10.5
L
2
5
0
0.4
L
Apollo
Yoster24
Apollo
0
3
1
0.17
W
Jormungandr
nordique50
Jormungandr
1
2
3
1.25
W
2
2
3
1.75
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,311
Damage
10,308
28,594
Taken
32,589
11,521
Mitigated
9,938
7,802
Healing
6,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Heldus007
Olorun
1,484
848
0
1,314
6,469
2,266
600
4,104
2,365
32,605
0
W
4,764
581
0
1,963
5,712
2,147
0
1,430
4,282
47,162
0
L
1,506
327
0
1,222
6,598
1,711
0
718
5,880
0
13,746
W
4,426
2,604
0
3,058
6,188
1,565
683
0
6,188
0
23,538
W
Arachne
ToxicGodz420
Arachne
6,156
4,387
0
1,613
6,796
4,086
0
54
6,742
0
50,743
L
3,080
288
0
33
6,180
1,922
376
0
6,180
0
18,353
L
Apollo
Yoster24
Apollo
2,407
1,273
64
1,421
5,684
1,831
0
1,322
4,362
0
22,954
W
Jormungandr
nordique50
Jormungandr
2,688
351
0
756
4,957
2,257
210
0
4,957
21,362
0
W
2,277
212
0
412
4,941
1,466
638
0
4,941
0
24,212
L
1,831
895
0
2,243
7,658
2,208
0
1,308
6,350
0
17,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,168
Gold Earned
26,357
305
Minions Killed
199
0
Camps Cleared
0
1,182,347
Distance Traveled
1,046,485
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,586
466
56
5
0
199,512
0
W
Ra
7,759
647
94
8
0
260,811
0
L
Thor
4,777
398
30
3
0
188,271
0
W
Medusa
6,341
528
48
4
0
213,105
3
W
Arachne
7,957
663
78
7
0
289,032
0
L
Fenrir
5,687
474
40
3
0
213,225
1
L
Apollo
5,038
420
39
3
0
220,702
1
W
Jormungandr
6,644
554
40
3
0
200,120
4
W
Pele
6,467
539
45
4
0
219,279
0
L
Kali
5,269
439
34
3
0
224,775
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role