Player Matchup

Artemis
Artemis
ComeGetJinxed
Artemis
Level 17
God Stats
9W - 18L
1,278 SR
Queue Stats
17W - 23L
1,441 Elo+
Party 2
Discordia
Discordia
CrownedNemesis
Discordia
Level 19
God Stats
6W - 5L
1,404 SR
Queue Stats
384W - 371L
1,428 Elo+
Solo
Rama
Rama
JEFFMASTER1998
Rama
Level 18
God Stats
51W - 58L
1,437 SR
Queue Stats
60W - 62L
1,373 Elo+
Solo
Odin
Odin
RisingTea
Odin
Level 18
God Stats
2W - 1L
1,584 SR
Queue Stats
7W - 7L
1,179 Elo+
Party 2
Tiamat
Tiamat
scarith
Tiamat
Level 28
God Stats
27W - 16L
1,515 SR
Queue Stats
94W - 96L
1,483 Elo+
Party 2
Team Averages
Level 20
1,444 SR
1,381 Elo+

VS

Team Averages
Level 15
1,541 SR
1,310 Elo+
Ra
Ra
AerooFly
Ra
Level 7
God Stats
1W - 2L
1,706 SR
Queue Stats
12W - 8L
1,390 Elo+
Party 1
Anubis
Anubis
Izroth001
Anubis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 23L
1,130 Elo+
Solo
Bellona
Bellona
Ludmilla123
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,500 Elo+
Solo
Da Ji
Da Ji
SniArme
Da Ji
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,390 Elo+
Party 1
Fenrir
Fenrir
zillionbook
Fenrir
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 4L
1,139 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
18
2 / 3 / 28
10,921
993
13,489
8,076
3,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
CrownedNemesis
Discordia
18
10 / 3 / 19
12,037
1,094
16,911
6,571
2,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
15 / 2 / 16
13,597
1,236
18,493
13,360
5,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odin
18
5 / 2 / 26
11,459
1,042
11,164
12,563
12,906
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
scarith
Tiamat
20
14 / 2 / 26
12,761
1,160
22,238
7,511
8,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

249

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 5
10,199
927
7,949
11,596
4,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
Izroth001
Anubis
15
0 / 14 / 6
9,372
852
4,462
18,845
8,252
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Ludmilla123
Bellona
15
0 / 8 / 5
9,316
847
10,025
23,876
17,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Da Ji
SniArme
Da Ji
15
6 / 8 / 2
10,797
982
8,430
12,451
5,157
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
16
3 / 10 / 7
10,524
957
11,730
23,655
11,415
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
37
46
Kills
12
12
Deaths
46
115
Assists
25
Player
Kills
Deaths
Assists
KDA
L
3
6
5
0.92
W
Artemis
2
3
28
5.33
W
Discordia
CrownedNemesis
Discordia
10
3
19
6.5
L
Anubis
Izroth001
Anubis
0
14
6
0.21
W
15
2
16
11.5
L
Bellona
Ludmilla123
Bellona
0
8
5
0.31
W
Odin
5
2
26
9
L
Da Ji
SniArme
Da Ji
6
8
2
0.88
W
Tiamat
scarith
Tiamat
14
2
26
13.5
L
Fenrir
3
10
7
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,295
Damage
42,596
48,081
Taken
90,423
33,112
Mitigated
46,497
9,692
Healing
9,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,949
946
931
1,191
11,596
4,357
0
5,970
5,453
31,529
0
W
Artemis
13,489
8,563
0
2,038
8,076
3,634
0
1,670
6,356
0
27,760
W
Discordia
CrownedNemesis
Discordia
16,911
798
0
0
6,571
2,443
0
1,323
5,198
28,114
0
L
Anubis
Izroth001
Anubis
4,462
1,104
0
1,689
18,845
8,252
0
6,087
12,654
20,261
0
W
18,493
17,111
0
4,870
13,360
5,707
0
2,699
10,540
0
44,569
L
Bellona
Ludmilla123
Bellona
10,025
1,604
0
1,004
23,876
17,316
0
11,991
11,429
95
23,217
W
Odin
11,164
6,114
0
358
12,563
12,906
0
4,188
8,177
0
16,171
L
Da Ji
SniArme
Da Ji
8,430
2,003
0
1,613
12,451
5,157
0
6,050
6,250
0
18,132
W
Tiamat
scarith
Tiamat
22,238
1,869
0
2,426
7,511
8,422
0
2,626
4,800
43,340
0
L
Fenrir
11,730
3,486
761
1,824
23,655
11,415
0
7,912
15,488
0
22,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,775
Gold Earned
50,208
189
Minions Killed
164
6
Camps Cleared
3
952,932
Distance Traveled
926,368
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,199
927
65
6
0
178,844
0
W
Artemis
10,921
993
26
2
0
157,626
0
W
Discordia
12,037
1,094
37
3
0
160,679
0
L
Anubis
9,372
852
35
3
0
156,668
0
W
Rama
13,597
1,236
64
6
4
204,979
0
L
Bellona
9,316
847
25
2
0
212,953
1
W
Odin
11,459
1,042
11
1
1
203,817
0
L
Da Ji
10,797
982
20
2
3
179,236
0
W
Tiamat
12,761
1,160
51
5
1
225,831
3
L
Fenrir
10,524
957
19
2
0
198,667
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role